Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.
New to the forum? Say hello in this topic! Also make sure to read the rules.
New to the forum? Say hello in this topic! Also make sure to read the rules.
Search found 8 matches
- Tue Jan 16, 2018 3:11 am
- Forum: Implemented ScriptAPI suggestions
- Topic: We should be able to get the team from the IUser
- Replies: 5
- Views: 4984
- Gender:
Re: We should be able to get the team from the IUser
I already did that, but there is a problem, when a new player logs in into the server, I can't get "what is his team on /setteams". Code that I'm working on: https://pastebin.com/z1hXynLC I know it is kinda messed up, like old "Utils.settimers", I'm working in this code since like, 2016 but I never ...
- Mon Jan 15, 2018 11:15 pm
- Forum: Implemented ScriptAPI suggestions
- Topic: We should be able to get the team from the IUser
- Replies: 5
- Views: 4984
- Gender:
Re: We should be able to get the team from the IUser
The IUser class only keep track of real players interfaces, you can specify the entity they will controll but everything else (health, team, world position, etc...) is handled by the IPlayer class. Since you're trying to set players teams with /SETTEAMS command, the changes will be applied next rou...
- Mon Jan 15, 2018 1:01 am
- Forum: Implemented ScriptAPI suggestions
- Topic: We should be able to get the team from the IUser
- Replies: 5
- Views: 4984
- Gender:
We should be able to get the team from the IUser
I'm making an map script and I noticed that I can't get this information from the game script interface : https://i.imgur.com/AR95tVM.png Is there any way to get the user team? I need this to persist the teams in an map that I'm making. This can be added to the IUser interface, since the player alre...
- Mon May 15, 2017 10:07 pm
- Forum: SFD Status Updates
- Topic: Alpha 1.3.1 is out!
- Replies: 8
- Views: 5507
- Gender:
Re: Alpha 1.3.1 is out!
Thank you about IGame.GetCameraMaxArea() .
- Mon May 08, 2017 3:27 am
- Forum: SFD Status Updates
- Topic: Alpha 1.3.0 is out!
- Replies: 11
- Views: 6366
- Gender:
Re: Alpha 1.3.0 is out!
So, with that changes, I need to use the camera area?
- Mon May 08, 2017 3:25 am
- Forum: SFD Status Updates
- Topic: Alpha 1.3.0 is out!
- Replies: 11
- Views: 6366
- Gender:
Re: Alpha 1.3.0 is out!
Why remove Game.GetBorderArea
Without it my rain script can't work.
https://github.com/MtMercer/Super-Fight ... pt.cs#L465
Without it my rain script can't work.
https://github.com/MtMercer/Super-Fight ... pt.cs#L465
- Sat Jul 02, 2016 4:32 pm
- Forum: Custom Scripts
- Topic: Rain Script ~ Make any object rain in any map
- Replies: 0
- Views: 2104
- Gender:
Rain Script ~ Make any object rain in any map
| __ __ _ | \/ | /\ ( ) | \ / |_ __ / \ _ __ _ _ ___ _ __ ___|/ ___ | |\/| | '__/ /\ \ | '_ \| | | |/ _ \| '_ \ / _ \ / __| | | | | | / ____ \| | | | |_| | (_) | | | | __/ \__ \ |_| |_|_|/_/ \_\_| |_|\__, |\___/|_| |_|\___| |___/ __/ | _____ _ __|___/ _ _ | __ \ (_) / ____| (_) | | | |__) |__ _ _ _...
- Wed May 18, 2016 1:56 pm
- Forum: Custom Scripts
- Topic: All the scripts I have made in a GItHub rep.
- Replies: 2
- Views: 3074
- Gender:
All the scripts I have made in a GItHub rep.
Hey everyone! Long time no see hah, well, last year (and in a bit of 2016) I have made lot of scripts and I loved it. At the first time I shared it at the map site, but all obfuscated to try to avoid unauthorized copy/paste. Well, the good news is that it is open source now! Enjoy. PS: There are so...