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Search found 300 matches

by Hjarpe
Mon Feb 18, 2019 6:49 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Challenges ideas
Replies: 10
Views: 106
Gender:

Re: Challenges ideas

Shock wrote:
Mon Feb 18, 2019 3:07 pm
1.Rocketrider 3
*DING* INSPIRED!
by Hjarpe
Sun Feb 17, 2019 1:16 pm
Forum: Solved Bugs
Topic: [BUG] Small visual bug
Replies: 3
Views: 105
Gender:

Re: [BUG] Small visual bug

Fixed in a hotfix after 1.1.1.
by Hjarpe
Fri Feb 15, 2019 5:02 pm
Forum: Solved Bugs
Topic: [BUG] Small visual bug
Replies: 3
Views: 105
Gender:

Re: [BUG] Small visual bug

Ok the pic here shows the absence of some thing, the controll button in the trains head. its missing in all the maps. You cant see it but its functional so yes its a visial bug for sure. http://i67.tinypic.com/x3sbv4.jpg Thanks for reporting. With 1.1.0 I moved certain "active background objects" s...
by Hjarpe
Fri Feb 15, 2019 7:34 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: SuperFighters Leveling System
Replies: 42
Views: 1621
Gender:

Re: SuperFighters Leveling System

This discussion got very internetty. Please stop.
by Hjarpe
Wed Feb 13, 2019 6:11 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.1.1 is out!
Replies: 3
Views: 165
Gender:

Superfighters Deluxe 1.1.1 is out!

* Decreased the .45 pistol's projectile damage (is now only slightly more powerful than the Pistol). * Slightly increased the Carbine's projectile damage. * The dark gray Pump-action shotgun has a new name: "Riot shotgun", and tweaked stats: - It fires 2 extra projectiles and has wider spread. Each ...
by Hjarpe
Mon Feb 11, 2019 7:51 pm
Forum: Superfighters Deluxe Map Editor
Topic: The theory of interconnected maps
Replies: 3
Views: 104
Gender:

Re: The theory of interconnected maps

This train is bound for glory, this train...
by Hjarpe
Sat Feb 09, 2019 9:37 am
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.1.0 is out!
Replies: 21
Views: 853
Gender:

Re: Superfighters Deluxe 1.1.0 is out!

I think every change was great except for the new .45 pistol. It does crazy amounts of damage, adding up to a kill in only 8-9 shots. It's firerate amps the DPS up enough to outclass every other secondary in alot of situations. It kills very quickly, faster than the magnum, and it has quite alot of...
by Hjarpe
Fri Feb 08, 2019 8:13 am
Forum: Superfighters Deluxe Map Editor
Topic: PlayerModifier and PlayerSpawnTrigger in challenge maps
Replies: 3
Views: 79
Gender:

Re: PlayerModifier and PlayerSpawnTrigger in challenge maps

Im talking about the challenge maps you complete to unlock new clothes. Zombie Nightmare and The Pit dont have some other bots like Assassin, Demolitionist or Mutant I bielieve. But I cant find those challenge maps for references I'm afraid the challenge bots have their stats specified in source co...
by Hjarpe
Wed Feb 06, 2019 7:57 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Bots doing weird things in the new campaign
Replies: 4
Views: 131
Gender:

Re: Bots doing weird things in the new campaign

I have no idea how to reproduce the first two, it shouldn't be possible. You're doing something weird! If someone knows how to reliably make this happen, help me out :)
by Hjarpe
Wed Feb 06, 2019 1:42 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Bots doing weird things in the new campaign
Replies: 4
Views: 131
Gender:

Re: Bots doing weird things in the new campaign

Thanks for the reports, I'll look into these as soon as I have time!
by Hjarpe
Mon Feb 04, 2019 12:40 am
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.1.0 is out!
Replies: 21
Views: 853
Gender:

Re: Superfighters Deluxe 1.1.0 is out!

Pricey wrote:
Mon Feb 04, 2019 12:13 am
Nice job on the update! Really enjoyed the campaign, hope you enjoyed watching us too : )
Thanks! It sure was a lot of work for something you waltzed through in like 15 minutes... But now you gotta beat it on expert!
by Hjarpe
Sun Feb 03, 2019 11:38 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.1.0 is out!
Replies: 21
Views: 853
Gender:

Superfighters Deluxe 1.1.0 is out!

Features: - New campaign: Operation Sunrise. - New sprite for the Pistol and Silenced pistol, new sound effect for the Pistol. Note: this is a cosmetic change only! - New weapon: .45 pistol. Has the old (gray) pistol sprite and sound effect. Has slightly higher damage but slightly smaller magazine s...
by Hjarpe
Fri Jan 25, 2019 8:22 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: A very small nerf to the chainsaw.
Replies: 6
Views: 235
Gender:

Re: A very small nerf to the chainsaw.

There should definitely be less of a hit stun and more space to attack, Because in real life, Anyone could easily react to a chainsaw impaling them. Ah. I'll take your word for it. I'm not into nerfing the chainsaw, I feel the level of power you have (against other players and bot enemies like zomb...
by Hjarpe
Fri Jan 25, 2019 8:13 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Dropable Power-Ups
Replies: 2
Views: 93
Gender:

Re: Dropable Power-Ups

I am aware that some players will find power-ups being dropable insane; But How do you feel about this: With new power-ups being planned, Like the "Strength Power-Up" and the "Health Item That Works As A Power-Up". I just thought: "Won't it be useful if we could share power-ups with teammates?" And...
by Hjarpe
Mon Jan 14, 2019 9:37 pm
Forum: Superfighters Deluxe
Topic: What's the point of power weapons?
Replies: 27
Views: 790
Gender:

Re: What's the point of power weapons?

Can custom weapon spawn settings have their own UI element in the server browser? Maybe a little wrench symbol signifying the default settings have been tweaked? I really wouldn't want to pick a server after browsing the list for a few minutes and/or waiting for an open slot only to find power weap...
by Hjarpe
Mon Jan 14, 2019 7:38 pm
Forum: Superfighters Deluxe
Topic: What's the point of power weapons?
Replies: 27
Views: 790
Gender:

Re: What's the point of power weapons?

I can't imagine SFD being as fun without power weapons, but each to his own. Weapon spawn chance sliders à la Worms is something we've discussed in the past. It seems a natural fit for the game, it's just a matter of finding the time to do it... We'll see!
by Hjarpe
Sat Jan 05, 2019 7:44 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.0.4 is out!
Replies: 7
Views: 522
Gender:

Superfighters Deluxe 1.0.4 is out!

We've implemented NAT punchthrough, meaning that port forwarding will no longer be required to host and join games . This will make it easier to host and join public games but is not the solution for everyone's unique network situation. It's still required to port forward in certain cases depending ...
by Hjarpe
Sat Dec 22, 2018 3:38 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.0.3 is out!
Replies: 1
Views: 223
Gender:

Superfighters Deluxe 1.0.3 is out!

* Ready votes only requires a majority of the votes now in order to pass (not all of them like before). * Account ID is now displayed in the server software in the chat view and game user view. * Changed how scripts are found when using the /startscript and /stopscript commands. It's now possible to...
by Hjarpe
Mon Dec 10, 2018 9:19 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Christmas is coming...
Replies: 16
Views: 584
Gender:

Re: Christmas is coming...

there was just a 10% discount but im not sure if gunt or gree im sorry i forgot ur name gunt/gree whatever) would add a discount after a discount and even higher? It's Glurp! (And don't forget Harp Guy) We are planning to do as little as possible this Christmas, to build up our strength and body fa...
by Hjarpe
Fri Dec 07, 2018 8:16 am
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 87
Views: 7492
Gender:

Re: SUPERFIGHTERS MEME

In the shadows, I bide my time.