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Search found 61 matches

by Hoang Marcel
Mon Feb 12, 2018 9:44 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: [sfdmaps.at.ua] Downloaded scripts/maps not working
Replies: 2
Views: 84
Gender:

Re: Multiple bugs

Some scripts dont work although typed in fine. Putting custom maps into folders, not showing up. There are some scripts on sfdmaps.at.ua that doesn't work due to ScriptAPI change update or conflict with the script in custom map. Put your custom maps in Superfighters Deluxe\Maps\Custom. This is not ...
by Hoang Marcel
Wed Dec 13, 2017 5:44 am
Forum: Superfighters Deluxe Map Editor
Topic: Need help
Replies: 3
Views: 226
Gender:

Re: Need help

Hyrin wrote:
Fri Dec 08, 2017 6:58 pm
Gurt wrote:
Fri Dec 08, 2017 6:42 pm
You can not read input from the keyboard using the ScriptAPI.
How in the tutorial is the count of jumping and movement?
The script in the tutorial checks the player's movement and action ingame. It doesn't read keyboard input.
by Hoang Marcel
Tue Nov 07, 2017 10:03 am
Forum: General
Topic: language
Replies: 3
Views: 186
Gender:

Re: language

You can use Google Translator
by Hoang Marcel
Sun Oct 22, 2017 4:17 am
Forum: SFD Status Updates
Topic: Status update 2017-10-21 - Beta teaser!
Replies: 46
Views: 2713
Gender:

Re: Status update 2017-10-21 - Beta teaser!

Icetooth wrote:
Sat Oct 21, 2017 11:28 pm
;-; beta must pay. NOOOOOOOOOOOO
You can play the free beta if you don't have any money
by Hoang Marcel
Tue Aug 08, 2017 4:20 am
Forum: Superfighters Deluxe Map Editor
Topic: Few questions
Replies: 1
Views: 172
Gender:

Re: Few questions

Paste this script into your map : public void Teleport(TriggerArgs arg){ IPlayer ply = (IPlayer)arg.Sender; IObject obj = Game.GetSingleObjectByCustomID("obj"); Vector2 pos = obj.GetWorldPosition(); ply.SetWorldPosition(pos); } And then create an AreaTriggger with script method Teleport and create a...
by Hoang Marcel
Thu Aug 03, 2017 4:02 pm
Forum: Superfighters Deluxe Custom Maps
Topic: Hoang Marcel's Maps(3 maps fixed!)
Replies: 6
Views: 1045
Gender:

Re: Hoang Marcel's Maps(Giant Pistol)

Scraper wrote:
Sat Jun 03, 2017 4:01 pm
Will you ever fix Prison Escape, because it doesn't work with newer versions?
I'll repair it soon ;)
by Hoang Marcel
Wed Aug 02, 2017 3:08 am
Forum: Other Games
Topic: GAME GIVEAWAY [August 2017]
Replies: 13
Views: 1040
Gender:

Re: GAME GIVEAWAY [August 2017]

The Stanley Parable 3. What is the game you spend most of your time playing? Is the game genuinely this "good" or are you simply addicted to it/lack other options? Elaborate. I mostly spend time on open world games like Grand Theft Auto. I simply addicted to it because open world genre introduce you...
by Hoang Marcel
Sun Jul 23, 2017 2:58 am
Forum: Superfighters Deluxe ScriptAPI
Topic: Spawning broken spotlights
Replies: 2
Views: 251
Gender:

Re: Spawning broken spotlights

ID for broken spotlight is "Spotlight00A_D"
by Hoang Marcel
Sat Jun 24, 2017 11:09 am
Forum: Superfighters Deluxe ScriptAPI
Topic: "game.RemoveCameraFocus(ply);" for CPU was removed /:
Replies: 4
Views: 398
Gender:

Re: "game.RemoveCameraFocus(ply);" for CPU are broken /:

The method is removed in 1.3.0 version
by Hoang Marcel
Sun Jun 04, 2017 11:35 am
Forum: Superfighters Deluxe Map Editor
Topic: How to do a woden bridge?
Replies: 9
Views: 705
Gender:

Re: How to do a woden bridge?

You can get it at here, just copy the bridge and paste it into your map:

http://sfdmaps.at.ua/load/maps/maps_sni ... 13-1-0-500
by Hoang Marcel
Sat Jun 03, 2017 5:59 am
Forum: Superfighters Deluxe Tech Support
Topic: Did Script rules changed on update??
Replies: 2
Views: 241
Gender:

Re: Did Script rules changed on update??

They removed a lot of ScriptAPI stuff in recent updates, you can check what is removed in the 1.3.0 and 1.3.1 changelog
by Hoang Marcel
Wed May 31, 2017 11:11 am
Forum: Superfighters Deluxe Map Editor
Topic: Is there a gameover script?
Replies: 2
Views: 347
Gender:

Re: Is there a gameover script?

The script works fine, you have to put gameover in ScriptMethod not ObjectID.
by Hoang Marcel
Sun Jan 08, 2017 2:05 pm
Forum: SFD Status Updates
Topic: Status update 2017-01-08
Replies: 6
Views: 1163
Gender:

Re: Status update 2017-01-08

We're working on the basic tools* to be able to create campaign/story mode maps for Superfighters Deluxe.
Glad to hear :D
by Hoang Marcel
Sun Oct 30, 2016 2:53 pm
Forum: SFD Status Updates
Topic: ALPHA 1.0.0 is here!
Replies: 67
Views: 3944
Gender:

Re: ALPHA 1.0.0 is here!

Registration is now working, just letting everyone know
by Hoang Marcel
Sun Oct 30, 2016 3:26 am
Forum: SFD Status Updates
Topic: ALPHA 1.0.0 is here!
Replies: 67
Views: 3944
Gender:

Re: ALPHA 1.0.0 is here!

My user name is already exist? I haven't register yet?
by Hoang Marcel
Fri Sep 23, 2016 8:58 am
Forum: SFD Status Updates
Topic: Status update 2016-09-21
Replies: 16
Views: 1619
Gender:

Re: Status update 2016-09-21

Yay! Alpha is coming!
by Hoang Marcel
Sat Aug 27, 2016 9:23 am
Forum: Superfighters Deluxe Map Editor
Topic: Pistons Script For Map
Replies: 12
Views: 1189
Gender:

Re: Pistons Script For Map

Psycho wrote: yeahh one thing i can;t copy it :(
Can't copy it? What do you mean by that? Just press Ctrl+C to copy.
by Hoang Marcel
Wed Aug 24, 2016 12:58 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 267
Views: 17140
Gender:

Re: Costume Ideas and Suggestions

mgtr14 wrote:Make it so that holding G will cancel out your throw if you're already aiming, since it's annoying to be stuck in that position while you waste time finding a spot where you can pick it up right away after throwing.
You're kidding right?
Please say yes and remove your post :D
by Hoang Marcel
Sun Aug 21, 2016 7:34 am
Forum: Superfighters Deluxe ScriptAPI
Topic: Spawn players on teams
Replies: 3
Views: 577
Gender:

Re: Spawn players on teams

So you want two teams or four teams? I'm confused! :?