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Search found 403 matches

by Hjarpe
Fri Aug 16, 2019 11:59 am
Forum: Superfighters Deluxe Planned Features
Topic: Superfighters Deluxe Planned Features
Replies: 19
Views: 23258
Gender:

Re: Superfighters Deluxe Planned Features

Since our decision to not make any new major content updates for SFD and instead begin thinking about our next project, the remaining planned features have been marked as [CANCELLED]. This doesn't mean you won't get any new content, just that what you get will be smaller and less work-intensive thin...
by Hjarpe
Thu Aug 15, 2019 7:13 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.1 is out!
Replies: 6
Views: 6036
Gender:

Re: Superfighters Deluxe 1.3.1 is out!

1.3.1b is out! * After a crash the editor will ask the user to save changes to a new file instead of overwriting the existing file. * Fixed a crash caused by missing property 13 for SupplyCrate00 in older saved maps. * Fixed a crash that could happen when copying/duplicating entire pulley joint str...
by Hjarpe
Mon Aug 12, 2019 6:59 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.1 is out!
Replies: 6
Views: 6036
Gender:

Superfighters Deluxe 1.3.1 is out!

* Spectating while you're dead will now focus on other targets in the same way as if you were alive. * Updated tooltip for "Map Interval" to clarify that campaign and survival maps have a fixed interval of 1. * Updated map rotation information in the scoreboard for campaign and survival maps that ha...
by Hjarpe
Sun Aug 11, 2019 10:41 pm
Forum: Solved Bugs
Topic: Small mistakes of 2 new tiles
Replies: 1
Views: 2174
Gender:

Re: Small mistakes of 2 new tiles

These issues have been fixed after 1.3.0b.
by Hjarpe
Sat Aug 03, 2019 1:33 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: The new Double Hit in melee.
Replies: 17
Views: 10694
Gender:

Re: The new Double Hit in melee.

Why specifically is this NOT okay? My opinion has always been that it encourages you think about your environments in a pretty organic way. I'm all for additions that cause the player to have to think more before they act, it's nice to have a mental aspect of a game influence it as much as skill, b...
by Hjarpe
Sat Aug 03, 2019 12:44 am
Forum: Superfighters Deluxe
Topic: Theory: All SF personages will appears in SFD
Replies: 7
Views: 6063
Gender:

Re: Theory: All SF personages will appears in SFD

Fun fact:
► Show Spoiler
by Hjarpe
Sat Aug 03, 2019 12:39 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: The new Double Hit in melee.
Replies: 17
Views: 10694
Gender:

Re: The new Double Hit in melee.

avoiding kneeling means you get another free hit that the opponent cannot react to because you "moved" and are somehow entitled to free damage. this is okay how? Why specifically is this NOT okay? My opinion has always been that it encourages you think about your environments in a pretty organic wa...
by Hjarpe
Thu Aug 01, 2019 6:28 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.0 is out!
Replies: 7
Views: 7518
Gender:

Re: Superfighters Deluxe 1.3.0 is out!

1.3.0b is out! * Updated the /MAPS and /SHOWMAPCATEGORIES commands to properly display indexes. Updated the /MAPS command to be able to filter on map category (e.g. "/maps versus"). The /MAP command will now search for an exact match first before searching on keywords. * Fixed so players aren't slo...
by Hjarpe
Wed Jul 31, 2019 9:20 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.0 is out!
Replies: 7
Views: 7518
Gender:

Re: Superfighters Deluxe 1.3.0 is out!

There seems to be something wrong with the difficulty scaling on the Sanctuary Survival map. It works, but the difficulty is a bit intense, especially for multiple players... Looking into it. We hope to release a hotfix for that some time tomorrow. Apologies!
by Hjarpe
Wed Jul 31, 2019 8:26 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.3.0 is out!
Replies: 7
Views: 7518
Gender:

Superfighters Deluxe 1.3.0 is out!

* New weapon: Streetsweeper. A MetroCorp-patented attack drone which, when activated, autonomously seeks out and attacks enemies. * New campaign: "Escape From Precinct 9". * New versus map: "Sanctuary". * New survival map: "Sanctuary Survival". * New challenge: "Streetsweeper Sweep-up". * Several ne...
by Hjarpe
Mon Jul 08, 2019 4:34 pm
Forum: SFD Status Updates
Topic: Status Update 2019-07-06
Replies: 9
Views: 7947
Gender:

Re: Status Update 2019-07-06

^I suppose it means big content updates - like campaigns with new weapons and maps (in the sense of working weeks or months on it) - are not coming. I don't think this means new features won't be ever coming anymore, it possibly means new updates after a smaller amount of time and work (like mostly...
by Hjarpe
Fri Jul 05, 2019 8:22 pm
Forum: Superfighters Deluxe
Topic: [UPDATED] ex-ill, the current state of sfd, and 10 gift account giveaways
Replies: 8
Views: 5667
Gender:

Re: ex-ill, the current state of sfd, and 10 gift account giveaways

First off, thanks for your concern, and it's amazing that you are being so charitable. But please don't spread the rumour that we're abandoning the game, because that is NOT the case. We will keep supporting it and keep releasing small updates in the future. Here is the full quote of my reply in thi...
by Hjarpe
Sat Jun 29, 2019 10:30 pm
Forum: Superfighters Deluxe
Topic: What I (and the community) think is wrong with the game
Replies: 14
Views: 10916
Gender:

Re: What I (and the community) think is wrong with the game

It's true that we haven't made enough money to quit our dayjobs yet. Lack of time has always been the main problem facing the game. We obviously don't have the sort of momentum and energy we would have if we could work on it full-time. It's also true we aren't as hands-on with our community as some ...
by Hjarpe
Wed Jun 19, 2019 10:55 pm
Forum: By design
Topic: Foreground wheels inconsistent collisionGroups
Replies: 1
Views: 3017
Gender:

Re: Foreground wheels inconsistent collisionGroups

There are complex arcane reasons for why the wheels need to be static_ground as opposed to dynamics_g1 or dynamics_g2. TruckWheel will also be a static_ground tile after 1.2.0g. Cheers!
by Hjarpe
Thu Jun 13, 2019 8:15 am
Forum: Superfighters Deluxe
Topic: What's the point of power weapons?
Replies: 34
Views: 20456
Gender:

Re: What's the point of power weapons?

Sure, the complaining can be toxic. People have the right to play the game however they want, and "house rules" has been a part of gaming forever. But the "intended" way to play is to use every tool in the box, and if you limit yourself to just a few, don't expect the game or other players to comply...
by Hjarpe
Sat Jun 08, 2019 11:27 am
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.2.0 is out!
Replies: 24
Views: 19483
Gender:

Re: Superfighters Deluxe 1.2.0 is out!

Superfighters Deluxe 1.2.0g is out! * Fixed a bug causing thrown items to sometimes hurt players even after sliding/rolling along the ground (bug introduced in the 1.2.0f update). * Fixed a bug causing thrown items to sometimes clip through platforms if thrown directly at them (bug introduced in th...
by Hjarpe
Mon Jun 03, 2019 8:21 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.2.0 is out!
Replies: 24
Views: 19483
Gender:

Re: Superfighters Deluxe 1.2.0 is out!

Superfighters Deluxe 1.2.0f is out! * Adjusted some spawn points on Helipad. * If you reach the final cutscene in Operation Sunrine while having a strength boost active, you will no longer die when the strength boost runs out. * Tweaked bots so they are less likely to grab and kick in melee while h...
by Hjarpe
Mon May 13, 2019 9:15 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.2.0 is out!
Replies: 24
Views: 19483
Gender:

Re: Superfighters Deluxe 1.2.0 is out!

Superfighters Deluxe 1.2.0e is out! (Gurt is crankin' out them bug fixes!) * Fixed a bug where you would get stuck in reloading if you used a speed boost or a strength boost during the reload animation. * Fixed a few missing sounds for the Machine Pistol. * Fixed a bug where the map vote wouldn't b...
by Hjarpe
Mon May 06, 2019 1:16 pm
Forum: Custom Scripts
Topic: BotTaunts - A script to enhance your Singleplayer experience!
Replies: 7
Views: 7401
Gender:

Re: BotTaunts - A script to enhance your Singleplayer experience!

This sounds horrible, good job.
by Hjarpe
Sun Apr 28, 2019 5:33 pm
Forum: SFD Status Updates
Topic: Superfighters Deluxe 1.2.0 is out!
Replies: 24
Views: 19483
Gender:

Re: Superfighters Deluxe 1.2.0 is out!

Superfighters Deluxe 1.2.0d is out! * You now climb up and slide down ladders faster while speed boost is active. * The chainsaw will no longer drain any fuel if the player holding the chainsaw is dead. * Map editor: Selecting tiles with a drag-area-selection is now accurate when it comes to rotate...