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why do people hate the "grab" feature so much?
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- Meatbag
- Posts: 4
- Joined: Sun Jun 11, 2017 5:49 pm
- SFD Account: BoopicDuck
why do people hate the "grab" feature so much?
it's the part of the game and i find it very balanced, if you know how to avoid it then it's not a problem
2 x
- Splinter
- Superfighter
- Posts: 314
- Joined: Sat Mar 19, 2016 5:03 pm
- Title: Grenade chef
- Started SFD: 1.1.6
- Location: Brazil
- Gender:
I think the two main reasons are that grabbing has the potential to immediately kill a player (throwing him into acid for example) and also the melee combos (such as kicking while falling from a crate and then grabbing).
For me, the new combo possibilites made melee much more fun and dynamic than the old standing punch-block melee. You can (and should) use objects and the environment around you: jump on top of crates and barrels, get makeshift weapons, use ladders, dive players into pits. If you're close to a pit, you should be especially careful about being grabbed, so get away from the pit, punch the enemy repeatedly, jump over his grab, or even better, try to grab him yourself.
For me, the new combo possibilites made melee much more fun and dynamic than the old standing punch-block melee. You can (and should) use objects and the environment around you: jump on top of crates and barrels, get makeshift weapons, use ladders, dive players into pits. If you're close to a pit, you should be especially careful about being grabbed, so get away from the pit, punch the enemy repeatedly, jump over his grab, or even better, try to grab him yourself.
6 x
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