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Bows Working With Boosts

Give us your input on how we may improve the game in future versions.
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hyper copter
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Bows Working With Boosts

Post by hyper copter » Sun May 19, 2019 9:56 pm

Since bows rely on human body strength and agility, I thought that bows could have an advantage of boosts.
So there is a suggestion I have: Bows working with strength and speed boosts.

STRENGTH BOOSTS

When the strength boost is in effect, You charge the bow and shoot the arrow harder. Which means that the arrow becomes faster.
  • Which also means that the arrow will reach longer distances. (Increased range and decreased gravitation {Projectile falling})
  • The arrow hits objects and players at a faster speed. Which means that they're gonna go inside deeper. (Increased player damage & object damage, Explosive objects like jerry cans & explosive barrels receive damage, Which might make them explode or almost explode, A single arrow will make explosive barrels almost explode {Enter that dim state where an object is about to break.}, But it will instantly explode jerry cans.)
SPEED BOOST

Simply, Increased speed means that you're going to shoot faster when it comes to bows since bows rely on agility.
  • You can quickly grab an arrow and charge it in the bow, Shoot it & grab another one in a very short time. (Increased fire rate)
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