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Search found 16 matches
- Fri Dec 09, 2016 9:34 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Remove debris impacts with players
- Replies: 30
- Views: 15709
Re: Remove debris impacts with players
You should totally take out the grenade/mine knock-downs when these 2 things hit you.
- Sun Nov 27, 2016 10:03 am
- Forum: Superfighters Deluxe Map Editor
- Topic: How to make this spin?
- Replies: 5
- Views: 3698
Re: How to make this spin?
Yup, did that, all set on Dynamic, welded together, and re-sized a FarBgCloud tile to cover everything. Motor enabled. But it keeps falling down on start, into the void. It won't stay in the air.
Oh well I guess it's not possible.
Oh well I guess it's not possible.
- Sat Nov 26, 2016 6:02 pm
- Forum: Superfighters Deluxe Map Editor
- Topic: How to make this spin?
- Replies: 5
- Views: 3698
Re: How to make this spin?
Tried that, but this is different. It's easy to rotate 1 object AT it's center. What I need is rotating many objects AROUND a center.
- Sat Nov 26, 2016 3:21 pm
- Forum: Superfighters Deluxe Map Editor
- Topic: How to make this spin?
- Replies: 5
- Views: 3698
How to make this spin?
Oy!
How can I make this thing rotate like a hamster wheel? I tried with Revolute joint but can't figure it out:
https://imgur.com/a/VKWmx
Yes that thing is welded together and they are all set to Dynamic.
How can I make this thing rotate like a hamster wheel? I tried with Revolute joint but can't figure it out:
https://imgur.com/a/VKWmx
Yes that thing is welded together and they are all set to Dynamic.
- Fri Nov 25, 2016 11:59 am
- Forum: Superfighters Deluxe
- Topic: SFD-Pictures
- Replies: 14
- Views: 9293
Re: SFD-Pictures
I made these 2 earlier. First one is for Dead Space fans, the second is a random wtf moment.
https://imgur.com/a/NLRkb
https://imgur.com/a/6r59s
https://imgur.com/a/NLRkb
https://imgur.com/a/6r59s
- Sun Nov 20, 2016 2:57 pm
- Forum: Superfighters Deluxe
- Topic: War maps, anyone?
- Replies: 7
- Views: 4316
Re: War maps, anyone?
Yup...I spoke about team damage like a year ago to the devs, to tweak it somehow, but nothing so far...
- Sun Nov 20, 2016 1:35 pm
- Forum: Superfighters Deluxe
- Topic: War maps, anyone?
- Replies: 7
- Views: 4316
Re: War maps, anyone?
Why do you make it private tho? Just asking out of curiousity. It's no secret that little raging children are overflowing on our servers. It's not a problem on FFA mode, but with teams, mainly on these maps where teamwork is key, they are a real problem. Most of them will absolutely destroy you if ...
- Sun Nov 20, 2016 11:53 am
- Forum: Superfighters Deluxe
- Topic: War maps, anyone?
- Replies: 7
- Views: 4316
War maps, anyone?
For those who loved and still remember the "War maps by Host" server, I'm re-opening, but this time it's a private server for legit players. If you are interested, add me on Steam, my name is Metrifian. I will invite you then to my group. I host once/twice per day for 1 hour. Server has password, wh...
- Sun Nov 20, 2016 10:56 am
- Forum: Answered Technical Topics
- Topic: FPS Drop at start of the round and Random FPS Drops
- Replies: 15
- Views: 7545
Re: Strange fps drop at the beginning of every round.
Yeah do that, I have same problem.Gurt wrote:I'm guessing the JIT compiler might need some time to optimize the code access because we obfuscate the code during the Alpha now.
- Sun Aug 07, 2016 11:31 am
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.10.0 is out!
- Replies: 37
- Views: 18406
Re: Pre-alpha 1.10.0 is out!
I still can't open my new custom maps that I started making today...it's not being saved. I see it in the folder but can't open it in the map editor. When is it fixed?
- Fri Jul 01, 2016 4:19 pm
- Forum: Superfighters Deluxe
- Topic: SFD hunted
- Replies: 16
- Views: 8879
Re: SFD hunted
hehe....my old april's fool ghost picture. good vid
- Sun Jun 19, 2016 5:31 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Cute red ball of fun is a must-have!
- Replies: 1
- Views: 1752
Cute red ball of fun is a must-have!
Let's make this game a little more dynamic by adding a cute red ball. Picture of the ball, and the popped ball I made: http://i.imgur.com/oY4pGc3.png Reacts to everything like the new Dove birds, except it's immune to punches and kicks. When kicked, it makes quite the distance, flying high. When a f...
- Thu Jun 16, 2016 7:49 pm
- Forum: Answered ScriptAPI Topics
- Topic: Shooting bullets
- Replies: 5
- Views: 3968
Re: Shooting bullets
Hey drop me a private message if you haven't figured it out yet, I will gladly help.
- Fri Jun 03, 2016 1:00 pm
- Forum: Answered ScriptAPI Topics
- Topic: How to make CPUs jump over obstacles?
- Replies: 2
- Views: 2342
How to make CPUs jump over obstacles?
What's the script for a simple CPU (a zombie) to make them available to jump over obstacles? Like a sandbag. Is this possible? If so, please send me the script here
- Sat May 14, 2016 2:39 pm
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.9.0 is out!
- Replies: 76
- Views: 35826
Re: Pre-alpha 1.9.0 is out!
Launcher stops working after downloading update. Can't click anything, I just crash when I click on the Launcher's window. You can always download the latest update here http://mythologicinteractive.com/Games/SuperfightersDeluxe.aspx Nothing happens after clicking the "DOWNLOAD [INSTALLER] (PreAlph...
- Sat May 14, 2016 1:43 pm
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.9.0 is out!
- Replies: 76
- Views: 35826
Re: Pre-alpha 1.9.0 is out!
Launcher stops working after downloading update. Can't click anything, I just crash when I click on the Launcher's window.