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Search found 137 matches

by Creeper
Sat Jan 26, 2019 8:11 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New suggestion about Oficcial Map
Replies: 7
Views: 5507
Gender:

Re: New suggestion about Oficcial Map

The problem is it wasn't made by the developers so it can't state itself "official", and normally custom maps never get added or recreated as official maps. So your chances are slim judging by what I know.
by Creeper
Sun May 27, 2018 5:52 pm
Forum: Superfighters Deluxe
Topic: A Complete List of SuperFighers Deluxe Tools To Improve Your Game
Replies: 2
Views: 2426
Gender:

Re: A Complete List of SuperFighers Deluxe Tools To Improve Your Game

This is some interesting information, I like how you try to expand the possibilities into playing better. You might even come up with new ways to play the game. Good shit, keep it up.

Pixir = best tactical player, lol
by Creeper
Sun Apr 22, 2018 7:29 pm
Forum: Solved Bugs
Topic: Overlapped pierceable tiles keep colliding with projectiles every frame
Replies: 4
Views: 3330
Gender:

Re: Overlapped pierceable tiles keep colliding with projectiles every frame

In fact I never do, I discovered this in "Facility" map, the walkable lamps to the left are affected by this issue since they don't collide with the player and an invisible platform is used to make the illusion that you can jump on those lamps. There is a solution to it. Just add an altercollision ...
by Creeper
Sun Apr 22, 2018 4:40 pm
Forum: Solved Bugs
Topic: Overlapped pierceable tiles keep colliding with projectiles every frame
Replies: 4
Views: 3330
Gender:

Re: Overlapped pierceable tiles keep colliding with projectiles every frame

This isn't a bug, it's just you overlapping objects, a thing you shouldn't be doing.
by Creeper
Sun Apr 22, 2018 4:38 pm
Forum: Superfighters Deluxe Tech Support
Topic: Problems with cyrillic localization
Replies: 1
Views: 1942
Gender:

Re: Problems with cyrillic localization

It is possible to make a new font, but it won't get recognized by other players. It's just going to display other letters, only to you, that you made the russian letters replace. And the game won't read them as russian letters, to other players when you send a message in chat or something like that....
by Creeper
Sat Apr 21, 2018 9:44 pm
Forum: Superfighters Deluxe Clan Discussion
Topic: (DFFD) *Dies From Fall Damage*
Replies: 11
Views: 8742
Gender:

Re: Clan (DFFD)

Another basic clan. Great.
by Creeper
Fri Apr 20, 2018 1:06 pm
Forum: Superfighters Deluxe Custom Maps
Topic: ULTIMATE UNIT [51 maps]
Replies: 10
Views: 10661
Gender:

Re: ULTIMATE UNIT [61 maps]

Vitamin E wrote:
Fri Apr 20, 2018 6:03 am
Please clarify specifically as to which maps you are referring to
All of your maps, mainly "Ultimate unit".
by Creeper
Wed Apr 18, 2018 4:57 pm
Forum: Superfighters Deluxe Custom Maps
Topic: ULTIMATE UNIT [51 maps]
Replies: 10
Views: 10661
Gender:

Re: ULTIMATE UNIT [61 maps]

These are some relavativly good maps. But the only bad things I see in these maps, in my opinion, are the coloring shcemes. It looks to me like you have an idea on how to map good maps and kinda colorise. I just hate the places where there are background objects that don't fit in with the overall co...
by Creeper
Wed Dec 13, 2017 1:37 pm
Forum: Solved Bugs
Topic: Copy and Paste = Chat bug
Replies: 7
Views: 4146
Gender:

Re: Copy and Paste = Chat bug

Man, those were the good old days, when I got banned from blurry's server for doing that.
But yea, it should surely be fixed.
Also, you can do the same with your name.
by Creeper
Tue Dec 05, 2017 6:40 pm
Forum: Superfighters Deluxe Custom Maps
Topic: DAVE's Maps
Replies: 12
Views: 9625
Gender:

Re: DAVE's Maps

They are flat, that's true. But I can't see it as a problem. Different layouts force you to change your strategy instead of using always melee v1.4 fix and beings a dull ""melle pro."" If the map doesn't have enough cover you have to use dodging, rolling, diving and jumping more creatively. Im sure...
by Creeper
Sun Dec 03, 2017 9:16 am
Forum: Superfighters Deluxe Custom Maps
Topic: DAVE's Maps
Replies: 12
Views: 9625
Gender:

Re: DAVE's Maps

Detail your maps, damn it. They look flat af. The "Dev 4-1(4-6 player map)" map doesn't have enough cover for a fair game. The only place where I see you could survive, is at the bottom. And the weapon spawns are fucking terrible. It's pretty much a "choke" type of a map. There's no other way to get...
by Creeper
Fri Dec 01, 2017 6:45 pm
Forum: Superfighters Deluxe Clan Discussion
Topic: (GS) Gangsta Squad
Replies: 35
Views: 21760
Gender:

Re: (GS) Gangsta Squad

I like how GS is holding up, keep it up.
Also, I always thought that Pricey was the leader- "unironic XD"



Please don't take this post down.
Seriously.
by Creeper
Wed Nov 29, 2017 8:59 pm
Forum: SFD Status Updates
Topic: Beta 1.0.1 is out!
Replies: 15
Views: 8723
Gender:

Re: Beta 1.0.1 is out!

Please note that if the type of map is changed (from custom/survival to versus or vice-versa) the score is reset.

No, It wasn't changing from a custom/survival map into a versus mode. ( Blurry's versus server )
by Creeper
Wed Nov 29, 2017 8:44 pm
Forum: SFD Status Updates
Topic: Beta 1.0.1 is out!
Replies: 15
Views: 8723
Gender:

Re: Beta 1.0.1 is out!

" *Fixed score not registering wins/losses properly in versus mode (since last update)."


Still occurred today when the map changed and everyone got a 0/0 on the server.

Image
by Creeper
Wed Nov 29, 2017 1:29 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Zombies
Replies: 2
Views: 2150
Gender:

Re: Zombies

I don't think it's optional for now. Because its a campaign type map.
When I tried to open it through the map editor it doesn't work, opens up a window that tells "It can't be opened" and shit.

And it seems that this topic ain't following the rules as I see it, tho.
by Creeper
Fri Nov 24, 2017 1:26 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Buff for Carbine (Bayonet)
Replies: 9
Views: 5207
Gender:

Re: Buff for Carbine (Bayonet)

I think you haven't played enough with the carbine, or against it. It's a great weapon to slow down targets, or to knock them out of the air. You just don't know hot to use it well. A bayonet would be a good attachment, for those weapons that have a close combat disadvantage. But knowing how melee w...
by Creeper
Thu Oct 05, 2017 12:03 pm
Forum: Superfighters Deluxe
Topic: Why can't I hold all these feelings and why SFD is good for you by Motto73
Replies: 14
Views: 7522
Gender:

Re: Why can't I hold all these feelings and why SFD is good for you by Motto73

Probably one reason for the community shrinking are radical game development changes (coding, physics, even textures) which make many good custom maps unplayable. This is the main reason i don't make maps again. When the new coding system was implemented my whole map was ruined and I worked so hard...
by Creeper
Thu Oct 05, 2017 11:56 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Combo Ideas
Replies: 7
Views: 4593
Gender:

Re: New Combo Ideas

also, Creeper, what combinations do you say, Jump Punching/Kicking leave you vulnerable after, Kicking after punch leaves you vulnerable, etc. just punch punch punch.. Its not the ONLY combinations. There are way more out there, that are really good at beating your foe. Especially using the surroun...
by Creeper
Wed Oct 04, 2017 3:14 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Combo Ideas
Replies: 7
Views: 4593
Gender:

Re: New Combo Ideas

You are supposed to perform YOUR own combos.
I mean by that is button mashi- combinations.
Also could we stop adding and adding newer content to the game, when its not even in beta. ( The more stable version )
Well that's atleast my opinion.
by Creeper
Wed Oct 04, 2017 2:57 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Votekick mechanic
Replies: 5
Views: 3222
Gender:

Re: Votekick mechanic

There aren't enough players in a server to be able to kick someone. ( the limit is 8, nibba. )
Im still not having any problems with other players.
If they get on my bad side i just mute them. Simple as that.