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Search found 117 matches

by hyper copter
Tue Dec 10, 2019 8:02 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 496
Views: 269554
Gender:

Re: Small Suggestions topic

Scout[tf2] wrote:
Sun Dec 08, 2019 2:49 pm
Would be nice to know what reward you get for each challenge, even if you beated it.
Agreed. Also, a visual preview for the items you'll get so you don't do a challenge that's too hard for you and end up getting a cosmetic that you won't really use.
by hyper copter
Fri Oct 25, 2019 2:35 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Different Fighting styles
Replies: 4
Views: 3962
Gender:

Re: Different Fighting styles

Also keep in mind that we won't be getting major updates anymore.
by hyper copter
Thu Sep 19, 2019 11:31 pm
Forum: General
Topic: Happy birthday Hjarpe!
Replies: 9
Views: 7153
Gender:

Re: Happy birthday Hjarpe!

Hjarpe, 9 people wished you a Happy Birthday!
by hyper copter
Wed Aug 21, 2019 1:06 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Spectator mode.
Replies: 9
Views: 6042
Gender:

Re: Real Spectating

This is actually a good suggestion and I support it, But if a spectator joins, there could issues such as ping getting absurdly high and disrupting the game. I don't know how the SFD servers are set up, but this could be a great feature to the game if added In that case, there should be a Max Spect...
by hyper copter
Sun Aug 18, 2019 8:31 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Spectator mode.
Replies: 9
Views: 6042
Gender:

Real Spectating

Merged a new take on an idea with an already existing thread. Ever wanted to watch, learn & note down how others play instead of having to fight (lose) against them? Have you ever wanted to know who's playing before you continuously mash enter hoping for someone to leave a spot, just to find out th...
by hyper copter
Sun Aug 18, 2019 8:06 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Sweepers Shouldn't Harm Owner(s)
Replies: 1
Views: 2269
Gender:

Sweepers Shouldn't Harm Owner(s)

It's risky having your sweeper close to you since its wings (wings?) can inflict damage to you. Simply making its wings unable to inflict damage to the owner will make sweepers much less of accidental team killers.
by hyper copter
Mon Aug 05, 2019 3:17 am
Forum: General
Topic: Forum Game:True or False?
Replies: 226
Views: 116111
Gender:

Re: Forum Game:True or False?

Rick Sanchez wrote:
Mon Aug 05, 2019 12:41 am

true. baldies all the way

the next poster lives in russia
False. The next poster didn't use the street sweeper yet.
by hyper copter
Mon Jul 08, 2019 11:51 pm
Forum: Custom Textures and Sounds
Topic: HiLite - A lightweight, modern weapon texture pack!
Replies: 5
Views: 7054
Gender:

Re: HiLite - A lightweight, modern weapon texture pack!

Ahh, Finally. Something that restores my faith in this god damn community.
by hyper copter
Tue Jul 02, 2019 3:10 pm
Forum: Superfighters Deluxe Map Editor
Topic: problem to create a counter [help for map]
Replies: 3
Views: 3616
Gender:

Re: problem to create a counter [help for map]

I think it can be done with triggers. It'd just be very infuriating to do because you'dmaybeneed to place 15 duplicates in the exact same location.
by hyper copter
Thu Jun 27, 2019 6:13 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 496
Views: 269554
Gender:

Re: Small Suggestions topic

In the host options menu, allow hosts to select which method the game will use to determine the next map in the queue - by voting (the default and the only option currently), by map order (one after another alphabetically), or by a random shuffle. My suggestion is mainly focused on the latter optio...
by hyper copter
Wed Jun 26, 2019 1:11 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Two game versions
Replies: 7
Views: 6598
Gender:

Re: Two game versions

Looking back at the number of "666:" accounts I regularly see almost in every server, I can tell that any attempt of making a free version with cut features will be a complete failure. People who look at the trailers and the gameplay videos will just proceed on finding a cracked version of the game....
by hyper copter
Mon Jun 24, 2019 5:09 am
Forum: Solved Bugs
Topic: Removing Local Players Glitch
Replies: 1
Views: 2337
Gender:

Removing Local Players Glitch

Local players that aren't supposed to exist. STEPS -Go to "Host game". -Set drop-in order to "Open slots, replace bots". -Click "Create game". -Add any number of bots. -Without clicking "Fight!", go back to the main menu. -Add any number of players, and click "Create game". -Once more don't click "F...
by hyper copter
Wed Jun 19, 2019 2:19 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Seatheable Primed Shurikens
Replies: 4
Views: 3837
Gender:

Re: Seatheable Primed Shurikens

piterskiy wrote:
Tue Jun 18, 2019 3:15 pm
yea, also make them pickupable after being thrown
Shurikens are OP enough. Making them pickable after being thrown will make them infinite.
by hyper copter
Mon Jun 17, 2019 9:06 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Seatheable Primed Shurikens
Replies: 4
Views: 3837
Gender:

Seatheable Primed Shurikens

Unlike C4, mines & grenades. Shruikens don't have a pin that can be pulled or a button that can be pressed. So why can't we seathe a shuriken after pressing the attack button?
by hyper copter
Tue Jun 04, 2019 3:21 am
Forum: Solved Bugs
Topic: Objects Hitting At Low Speed
Replies: 1
Views: 2031
Gender:

Objects Hitting At Low Speed

Objects hitting you and inflicting damage to you at a very low speed. You can reproduce this bug by doing the following (at least how i discovered it) Play on Alley. Have a baseball. Throw the baseball at a somewhat -80 degree at this spot. Like this: https://cdn.discordapp.com/attachments/390585907...
by hyper copter
Fri May 31, 2019 9:14 am
Forum: Solved Bugs
Topic: Helipad Spawn Bug
Replies: 1
Views: 2071
Gender:

Helipad Spawn Bug

I was once playing on the Helipad map on I think Blurry's or Mulefire's. The first round passed normally. (since map rotation is set to two rounds) On the start of the second round, I spawned above the pit on the right. https://cdn.discordapp.com/attachments/390585907532529676/583915227993604126/unk...
by hyper copter
Mon May 27, 2019 3:35 am
Forum: Solved Bugs
Topic: Bot Grab Bug
Replies: 2
Views: 2652
Gender:

Bot Grab Bug

While I was playing with some bots (2 bots to be exact) on the Canals map, A bot grabbed me but didn't punch or throw. It just stood there until the grab time was over. Here's a screenshot demonstration of the scene: https://i.ibb.co/ryJ62k8/Capture.png Note that there is a machete below the grabber...
by hyper copter
Fri May 24, 2019 1:11 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: A Way To Block Arrows
Replies: 4
Views: 3547
Gender:

Re: A Way To Block Arrows

You could block arrows without slo-mo as well. You just need some good reflexes. Yeah. It's actually really hard to block them, I have good reflexes and sometimes I can't even seem to block them. I find blocking them easier if you crouch the same time, Because sometimes even if you think you got th...
by hyper copter
Thu May 23, 2019 3:27 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: A Way To Block Arrows
Replies: 4
Views: 3547
Gender:

A Way To Block Arrows

When I first saw bows in this game, I thought I could block their arrows. And I am certain that most of us thought of that too. So I thought why wouldn't arrows be blockable? After thinking about it, I remembered that the player who activates the slo-mo power-up gains a speed advantage; But it was n...
by hyper copter
Wed May 22, 2019 11:21 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Remove background in settings
Replies: 11
Views: 7209
Gender:

Re: Remove background in settings

It's simple, but for me, it's not, because I'm not playing SFD for 8 months because of the lousy FPS. Anyway, I just hope that please add the feature to remove the background as well as the option to remove the far background. Please, Gurt. Try opening the task manager; End tasks and processes that...