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by Noble
Mon Apr 23, 2018 6:16 pm
Forum: Superfighters Deluxe
Topic: What does this chinese neon sign say?
Replies: 5
Views: 171

Re: What does this chinese neon sign say?

Well, many chinese people play this game after all. They should know. If doesn't mean anything rip
by Noble
Sat Apr 21, 2018 11:13 pm
Forum: Superfighters Deluxe Clan Discussion
Topic: Clan (DFFD)
Replies: 2
Views: 85

Re: Clan (DFFD)

Another nice clan
Good luck
by Noble
Sun Apr 15, 2018 4:45 am
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 25
Views: 1858

Re: SUPERFIGHTERS MEME

That one was good
► Show Spoiler
(hey it's just a joke, I know how hard they are working)
by Noble
Fri Apr 06, 2018 3:46 am
Forum: Superfighters Deluxe Clan Discussion
Topic: Mask
Replies: 45
Views: 1884

Re: Mask

Evilsack wrote:
Tue Apr 03, 2018 2:04 am
Damn, the conmunity seems to be getting somewhat better. Haven't been in any actual servers yet but the mods aren't shitposting this clan thread. I guess that's progress.
Here I am, late asf though
by Noble
Fri Apr 06, 2018 3:00 am
Forum: Superfighters Deluxe
Topic: What does this chinese neon sign say?
Replies: 5
Views: 171

Re: What does this chinese/japanese neon sign say?

Uhmmm, nice question, I bet Chiao Yin's Restaurant or something like that? I almost went to research this deeply right now.
by Noble
Sat Mar 24, 2018 1:03 am
Forum: Answered Technical Topics
Topic: SFD is completely mute (1.0.2c Beta)
Replies: 5
Views: 242

Re: SFD is completely mute (1.0.2c Beta)

You haven't stated anything about the game volume at the settings, so I guess that might be the problem. Go to settings and set 100 in Sound Volume, Music Volume and Ambient Volume and see if you can listen to anything.
by Noble
Thu Mar 15, 2018 3:02 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Knife nerf/throw nerf
Replies: 10
Views: 416

Re: Knife nerf/throw nerf

I think the damage dealt by a knife should depend on how far the knife is being thrown from. It should be only do it's max 35 damage from a certain distance where catching the knife would be easy and can't be tricked. Now that's a good idea, thrown items shouldn't inflict high damage when used clos...
by Noble
Fri Mar 09, 2018 2:57 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grab nerf
Replies: 72
Views: 2614

Re: Grab nerf

I don't like the idea above. I think the grab nerf idea should focus in countering grab instead of changing it completely. Being able to knockdown someone coming to grab (as a consequence of missing a grab) would fit better as Sree said. There's basically no consequence to grab someone, that's the m...
by Noble
Thu Mar 08, 2018 5:08 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grab nerf
Replies: 72
Views: 2614

Re: Grab nerf

I don't agree with you but I liked the punch a grab knockdown idea. I suggested a cancel command instantly after being grabbed but I don't think that's practical, mainly because the ping is always unstable (90 or more) to at least 2 players in any server, so that suggestion of yours will fit better ...
by Noble
Thu Mar 08, 2018 1:48 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grab nerf
Replies: 72
Views: 2614

Re: Grab nerf

I may be the only one whó don't have that bad perspective regarding the grab. Honestly, SFD is most about fast games, where you will have to create the chance to deal a lot of damage in your opponent or killing him all at once, either by using barrels (that deals a lot of explosive damage), hitting ...
by Noble
Tue Mar 06, 2018 6:00 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Having the option to keybind the drop button separately
Replies: 7
Views: 335

Re: Having the option to keybind the drop button separately

Well, it's not as real timed as dropping a weapon instantly: You can press the drop button even seconds before equipping an item (it will drop the item the same sec you equipped) and if you want to do it in any other occasion you just have to press it a sec before (the cooldown is fast) which led me...
by Noble
Sun Mar 04, 2018 10:00 pm
Forum: Solved Bugs
Topic: Keys are kept registered as "pressed" when opening the meny, scoreboard and chat.
Replies: 11
Views: 737

Re: Tab while pressing a button

Well I think I said it wrong, by Tab I meant the "players screen" (where you see the wins and losses or ping), but I didn't remember it wasn't Tab for everyone, its just the keybind I chose. I thought a button shouldn't continue to be pressed when you open the players screen cause it's not practical...
by Noble
Sun Mar 04, 2018 5:08 pm
Forum: Solved Bugs
Topic: Keys are kept registered as "pressed" when opening the meny, scoreboard and chat.
Replies: 11
Views: 737

Re: Tab while pressing a button

He was comparing the bug to the scenario in which you press a button and then press Enter to continue the initial input of said button; the button will continue to be pressed as if you were holding it. As a matter of fact some players use this to walk in a certain direction when they're talking in ...
by Noble
Sun Mar 04, 2018 1:27 am
Forum: By design
Topic: [MAP DESIGN] Jumping a 2-tiles-sized window is difficult
Replies: 2
Views: 169

[MAP DESIGN] Jumping a 2-tiles-sized window is difficult

https://i.imgur.com/O6gYfT2.gif Apparently, you won't be able to jump a window of that size (I think it's 2 tiles) most of the times. Sometimes you keep jumping and trying to jump through it and you simply don't pass. Notice that I'm pressing right and it still doesn't work, and I kept only pressin...
by Noble
Sun Mar 04, 2018 1:18 am
Forum: Solved Bugs
Topic: Keys are kept registered as "pressed" when opening the meny, scoreboard and chat.
Replies: 11
Views: 737

Tab while pressing a button

Merged topic It seems this wasn't a thing before the actual version, but it's similar to when you press a button and press enter while holding that button and this button will be kept pressed forever unless you press it again. It began happening when you press Tab. It bothers a lot when I decide to...
by Noble
Sun Mar 04, 2018 12:01 am
Forum: Verified Bugs
Topic: Bug while pushing a corner
Replies: 7
Views: 293

Re: Bug while pushing a corner

I suggest the author of the map to designing a thicker wall so you can't reach the opposite ledge-grab for now :). I daresay this map is at least one of the 5 most played maps in the game besides Officials and 've been around for many years, which is why I think this bug is a well known bug that've...
by Noble
Sat Mar 03, 2018 11:50 pm
Forum: By design
Topic: Throw + dive at same time
Replies: 2
Views: 171

Throw + dive at same time

https://i.imgur.com/QQW1676.gif Aparentally you can throw and dive at the same time if you throw and start dive at the same time you touch the ground after finishing a jump. It works with any throwing item (mines, knifes, etc). |LPH| Shakal 've been doing this and I guess it's another popular bug b...
by Noble
Fri Mar 02, 2018 9:26 pm
Forum: Verified Bugs
Topic: Bug while pushing a corner
Replies: 7
Views: 293

Bug while pushing a corner

https://i.imgur.com/lF7mYHa.gif That may be one of the bugs classified as known by players but not by devs. This occurs since always, in pre-alpha, and it's a bug that happen in that part of the map Melee Island 1.7. If you keep pressing up and left, the character will stay there floating in this c...
by Noble
Fri Mar 02, 2018 5:45 am
Forum: Solved Bugs
Topic: Menu auto-closes when round starts
Replies: 1
Views: 103

Menu auto-closes when round starts

Self-explaining title. That's a problem that have been disturbing me for a long time. When you're setting something in the menu, like your keybinds, or the server stuff: When a new round starts the menu window will close automatically and you will lose everything that you did. It may be by design, b...
by Noble
Fri Feb 23, 2018 2:56 am
Forum: Other Games
Topic: Gaming thread updated
Replies: 18
Views: 753

Re: Gaming thread updated

I'm very open minded to games and I kinda like to play anything, but I love the simple so I spend a lot of time in browser and mobile games. I do easily get bored after playing them for some days, so my list can even change in matter of hours, SFD being the only game I've been playing for such a lon...