Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.

New to the forum? Say hello in this topic! Also make sure to read the rules.

Search found 159 matches

by Mighty Spirit the 2
Sun Nov 28, 2021 3:13 am
Forum: Custom Scripts
Topic: [REQUEST] Script for custom weapon spawn chances + Ban some SupplyCrates
Replies: 6
Views: 1254
Gender:

Re: [REQUEST] Script for custom weapon spawn chances + Ban some SupplyCrates

After everyone was "busy" I got into some scripting and made one myself. Once you knew where to look this would take around 5 min. Literally. /* * author: Mighty Spirit The 2. * description: In-depth customization for spawns * gamemodes: versus, custom */ public void OnStartup() { IObjectTimerTrigge...
by Mighty Spirit the 2
Mon Nov 08, 2021 9:31 pm
Forum: Superfighters Deluxe Clan Discussion
Topic: The League of Shadows
Replies: 5
Views: 681
Gender:

Re: The League of Shadows

Cool art, i don't recognize any of the "old" players though.
by Mighty Spirit the 2
Fri Sep 10, 2021 1:33 pm
Forum: Superfighters Deluxe
Topic: ¿Is there a game design document or Level design document of SFD?
Replies: 3
Views: 433
Gender:

Re: ¿Is there a game design document or Level design document of SFD?

If this is referring to the Official maps, then this is the best joke I've heard. The Official maps are not balanced at all. There are numerous complaints on the entire forum. Like this https://mythologicinteractiveforums.com/viewtopic.php?f=9&t=2723 Designing good maps for good gun and melee gamepl...
by Mighty Spirit the 2
Mon Sep 06, 2021 9:46 pm
Forum: Superfighters Deluxe
Topic: Is there a decade update coming?(10 years anniversary)
Replies: 22
Views: 1680
Gender:

Re: Is there a decade update coming?(10 years anniversary)

"Return the old... " yeah no, i don't care anymore. I wasn't online in a while, seems like this topic already ran it's course. I don't want to "burden" your suggestion but 'Jetpacks' might ruin the game's balance What are you talking about? The game is virtually dead and you talk about balance? xD ...
by Mighty Spirit the 2
Thu Sep 02, 2021 1:12 am
Forum: Superfighters Deluxe
Topic: Competetive Server
Replies: 14
Views: 826
Gender:

Re: Competetive Server

First of all you should alter some game mechanics and somehow prevent all unfair tactics / spots etc.. but that'd make the game boring af IMO . Said that good luck with your project. Yes, it's boring to have consistency in the game, it's boring that some players have reached a certain skill ceiling...
by Mighty Spirit the 2
Thu Sep 02, 2021 12:29 am
Forum: Superfighters Deluxe Tech Support
Topic: Bug where you cant aim down while firing using WASD
Replies: 4
Views: 412
Gender:

Re: Bug where you cant aim down while firing using WASD

yeah, most likely it's not a bug, it's just a problem with the keyboard. I used to have a laptop were i could use aim with arrow keys and Hold S to aim and fire with A. On my old external keyboard i could aim up and down, but not fire as i was moving my aim, making machine guns pretty much useless. ...
by Mighty Spirit the 2
Wed Sep 01, 2021 12:27 pm
Forum: Superfighters Deluxe
Topic: Competetive Server
Replies: 14
Views: 826
Gender:

Re: Competetive Server

Uhm, so what is this actually? A script that anyone can use or something else? What would really be fun is that while waiting for other players to join, instead of an empty lobby like in most games, the player gets transported to another single player game mode map. Like a parkour map, doodle jump, ...
by Mighty Spirit the 2
Tue Aug 24, 2021 2:18 am
Forum: Superfighters Deluxe
Topic: Competetive Server
Replies: 14
Views: 826
Gender:

Re: Competetive Server

Ok, so i already tried to start up my own Competitive Server in Europe and i can tell you that the interest in any such game mode is zilch. 3 years ago it would have been really something big with the huge amount of players, but now the game is virtually dead and any attempt will most likely fail. B...
by Mighty Spirit the 2
Sat Jul 03, 2021 10:16 pm
Forum: Superfighters Deluxe
Topic: I'm back, what did I miss?
Replies: 5
Views: 830
Gender:

Re: I'm back, what did I miss?

Forums is dead, devs have abandoned this game and are working on their other future projects, melee has been nerfed to a joke. I think clans are pretty much just for show anymore, and as for the playercount... well let me check, today in the afternoon there were around 10 servers with a measly total...
by Mighty Spirit the 2
Sun Jun 13, 2021 7:13 pm
Forum: Superfighters Deluxe
Topic: Old Superfighters Deluxe builds?
Replies: 3
Views: 741
Gender:

Re: Old Superfighters Deluxe builds?

I haven't been on forums in a while 'cause it's generally dead. About the older versions, idk if you're still interested in them, but I'm in possession of Pre-Alpha 1.8.4 (no throwing + no grab <3), Alpha 1.3.4c and Beta 1.0.2c (which are virtually identical, at least the melee). PM me and i can sen...
by Mighty Spirit the 2
Tue Apr 20, 2021 8:17 am
Forum: Custom Scripts
Topic: [REQUEST] Script for custom weapon spawn chances + Ban some SupplyCrates
Replies: 6
Views: 1254
Gender:

Re: [REQUEST] Script for custom weapon spawn chances + Ban some SupplyCrates

Unfortunately it takes time to make scripts, and not a lot of people want to devote a ton of time to other's script ideas. I wouldn't blame the devs for the community not developing your script inquiries. Your right i shouldn't blame them for this, or perhaps the lack of interest the game gained re...
by Mighty Spirit the 2
Tue Apr 20, 2021 12:46 am
Forum: Custom Scripts
Topic: [REQUEST] Script for custom weapon spawn chances + Ban some SupplyCrates
Replies: 6
Views: 1254
Gender:

Re: [REQUEST] Script for custom weapon spawn chances + Ban some SupplyCrates

Its been 2 weeks and still no answers on any of my inquiries. I mean hell i knew the game was dying, but now the communities stone dead too.
Good job, devs 👏
by Mighty Spirit the 2
Sun Apr 04, 2021 5:19 pm
Forum: Custom Scripts
Topic: [REQUEST] Script for custom weapon spawn chances + Ban some SupplyCrates
Replies: 6
Views: 1254
Gender:

[REQUEST] Script for custom weapon spawn chances + Ban some SupplyCrates

Simply put I need a script that can tweak the weapon spawn chances of weapons to my custom liking. Sure i could go into each and every map and tweak every single weapon spawn chance again and again, but that's honestly gonna take 1 hour probably. I already have a script to disable certain items from...
by Mighty Spirit the 2
Thu Apr 01, 2021 6:40 pm
Forum: Custom Scripts
Topic: [REQUEST] No Throwing (script)
Replies: 0
Views: 424
Gender:

[REQUEST] No Throwing (script)

This is another script that is seemingly impossible to find. Like the title suggest its a script where when you throw your weapon it will leave your hand for just a few ms and then disappear. You will automatically regain the weapon you tried to throw. I saw it used in one or two severs a while ago....
by Mighty Spirit the 2
Thu Apr 01, 2021 6:28 pm
Forum: Custom Scripts
Topic: [REQUEST] No Hardscoping (Script)
Replies: 0
Views: 376
Gender:

[REQUEST] No Hardscoping (Script)

I'm sure some people have seen this script before. It's a simple Script used for Crates, when aiming for more then a certain amount of time, the scope resets. This is a script i have looked for everywhere and it seems to have vanished (Not on workshop or SFDmaps) I already asked Sree, the creator, b...
by Mighty Spirit the 2
Sun Feb 28, 2021 10:20 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Breaking weapon bug (very rare)
Replies: 0
Views: 388
Gender:

Breaking weapon bug (very rare)

So this was quite an annoying bug to everyone, which was apparently fixed, but i managed to record it again. https://youtu.be/bWq04sdcwyM This was also recorded in version 1.3.7c I could not reproduce it, and thus i don't really think it can be fixed + it has happened to me extremely rarely, compare...
by Mighty Spirit the 2
Sun Feb 28, 2021 10:11 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Propane tank - no impact on player
Replies: 0
Views: 334
Gender:

Propane tank - no impact on player

For some reason when kicking a propane tank or also a gasoline fuel container against another player to stun them, the object just passes right throught the opponent. This is especially bad when trying to pull of a stunlock combo for example. Also you can't rely on it to stun someone and then shoot ...
by Mighty Spirit the 2
Sat Feb 20, 2021 9:20 pm
Forum: Superfighters Deluxe
Topic: Old Melee was Better - Analysed Proof
Replies: 29
Views: 4181
Gender:

Re: Old Melee was Better - Analysed Proof

Kill:Death ratio might be hard to do. If a noob sees a melee pro come running at him, and starts running the other way to step on a mine placed by a camper, who killed the noob? The noob wouldn't have stepped on the mine if not for the pro, and the noob wouldn't have died if the camper didn't put d...
by Mighty Spirit the 2
Thu Feb 11, 2021 2:00 pm
Forum: Superfighters Deluxe
Topic: Old Melee was Better - Analysed Proof
Replies: 29
Views: 4181
Gender:

Re: Old Melee was Better - Analysed Proof

Wow we might have a lot in common RiD I too used to play run and gunning (probably like every single new player), until i finally learned to hold my own in melee. That act itself was so rewarding, not having to run anymore, to be able to read your opponent and dominate in a fight. I remember when I ...
by Mighty Spirit the 2
Sat Feb 06, 2021 10:05 pm
Forum: Custom Scripts
Topic: [REQUEST] Finishg my Tournament Script :D
Replies: 1
Views: 503
Gender:

Re: [REQUESTS] Finishg my Tournament Script :D

I can't script either, but i just want to say that i support the idea of this script. I would probably run a modified version of it in my own competitive Server. A Kill/Death ratio is something the game has needed for a long time, instead of a win/loss ratio which assigns you a number that means not...