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Search found 292 matches

by Pricey
Thu Mar 14, 2019 8:58 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: All vs BOSS|New mode
Replies: 8
Views: 211
Gender:

Re: All vs BOSS|New mode

sounds like boss rush
by Pricey
Sat Mar 09, 2019 12:27 pm
Forum: By design
Topic: Path node layer doesn't really go away
Replies: 2
Views: 96
Gender:

Path node layer doesn't really go away

When you press the button to hide the path node layer from view, the outlines of the path nodes still stay there. While they are not actually clickable, it can be quite frustrating and can interfere when making edits to a map after it has been noded. https://cdn.discordapp.com/attachments/3462859947...
by Pricey
Wed Mar 06, 2019 8:47 am
Forum: Superfighters Deluxe ScriptAPI
Topic: I need help, Script to increase the height of the jump
Replies: 7
Views: 175
Gender:

Re: I need help, Script to increase the height of the jump

Pretty sure there’s a modifier that increases jump height, just get all the players and apply the modifier to them.
by Pricey
Tue Mar 05, 2019 11:09 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Testing a new mode "Contest"
Replies: 10
Views: 378
Gender:

Re: Testing a new mode "Contest"

Played this mode for like 20 minutes with a few randoms and I can say, even with random players, that this gamemode was VERY enjoyable. It's nice to see a King of the Hill-esque script that works well and also isn't just staying inside the box and winning.
by Pricey
Tue Mar 05, 2019 7:07 pm
Forum: Solved Bugs
Topic: Random ledge grab on Castle Courtyard
Replies: 1
Views: 64
Gender:

Random ledge grab on Castle Courtyard

There is a random unintentional ledge grab on the right side of Castle Courtyard.

Image
by Pricey
Mon Mar 04, 2019 9:20 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Shock chain/bat
Replies: 16
Views: 324
Gender:

Re: Shock chain/bat

The shock baton is not only a unique weapon (something which should be kept that way), but it is also very good. The baton by itself is a very mediocre melee weapon, with its only real upside being a bit more range than average. But the shock baton takes the baton from being a decent melee weapon to...
by Pricey
Mon Mar 04, 2019 12:11 am
Forum: Superfighters Deluxe
Topic: Was there a change in blocking?
Replies: 5
Views: 192
Gender:

Re: Was there a change in blocking?

See here. Between the Beta and Steam release version, an extra frame was added to the block animation, unless something was changed recently. I don’t recall seeing anything to do with this in any of the update changelogs.
by Pricey
Sat Mar 02, 2019 10:03 pm
Forum: By design
Topic: Helicopter takes no prisoners in Helipad
Replies: 1
Views: 91
Gender:

Helicopter takes no prisoners in Helipad

Didn't really know what to name the topic, but the helicopter in Helipad goes away after a certain amount of time, and if any player is in the helicopter, they die when it goes away. The helicopter leaves quite quickly too, so you need to react fast to be able to actually escape.
by Pricey
Fri Mar 01, 2019 10:20 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Map Editor Suggestions
Replies: 154
Views: 12624
Gender:

Re: Map Editor Suggestions

Something nice that would be a welcomed addition for me would be to group weapons into Melee, Primary, Secondary, etc. categories when altering their spawn chances, that way you could set all primaries, secondaries, melee weapons to 0 without having to individually go through and change each one. Th...
by Pricey
Thu Feb 28, 2019 4:36 pm
Forum: Superfighters Deluxe Clan Discussion
Topic: (LM) Lunar Mafia
Replies: 58
Views: 2460
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Re: (LM) Lunar Mafia

where did it all go wrong
by Pricey
Thu Feb 28, 2019 4:33 pm
Forum: General
Topic: Music Discussion Thread
Replies: 54
Views: 5086
Gender:

Re: Music Discussion Thread

I figured this thread would be the best place to share my custom music pack for SFD. Don't get me wrong, I love Splinter's work, but I think custom music adds that little extra flare to the game that soundtracks just don't provide for me. You can find the playlist here and I can provide a download ...
by Pricey
Wed Feb 27, 2019 11:35 pm
Forum: General
Topic: Music Discussion Thread
Replies: 54
Views: 5086
Gender:

Re: Music Discussion Thread

I figured this thread would be the best place to share my custom music pack for SFD. Don't get me wrong, I love Splinter's work, but I think custom music adds that little extra flare to the game that soundtracks just don't provide for me. You can find the playlist here and I can provide a download i...
by Pricey
Wed Feb 27, 2019 11:26 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Power Weapons In Official Maps
Replies: 13
Views: 292
Gender:

Re: Power Weapons In Official Maps

The issue with the map editor slider is that it is only applicable in official maps. Scripts at a good solution however you dont really have that freedom as a player to choose which weapon to remove. You would be required to find the exact script that fits your exact need or download multiple other...
by Pricey
Wed Feb 27, 2019 9:43 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Power Weapons In Official Maps
Replies: 13
Views: 292
Gender:

Re: Power Weapons In Official Maps

What if i wanted only knives to spawn in a specific map? Very easily done using scripts as well as the weapon spawn chance sliders (that already exist) in the map editor. If you really wanted knives only or ban, you can just do any of those. The issue with the map editor slider is that it is only a...
by Pricey
Wed Feb 27, 2019 8:08 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Power Weapons In Official Maps
Replies: 13
Views: 292
Gender:

Re: Power Weapons In Official Maps

What if i wanted only knives to spawn in a specific map? Very easily done using scripts as well as the weapon spawn chance sliders (that already exist) in the map editor. If you really wanted knives only or ban, you can just do any of those. To be honest i don't like how the dynamic duo want some s...
by Pricey
Wed Feb 27, 2019 7:50 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Power Weapons In Official Maps
Replies: 13
Views: 292
Gender:

Re: Power Weapons In Official Maps

hyper copter wrote:
Wed Feb 27, 2019 7:47 pm
What if i wanted only knives to spawn in a specific map?
Very easily done using scripts as well as the weapon spawn chance sliders (that already exist) in the map editor. If you really wanted knives only or ban, you can just do any of those.
by Pricey
Mon Feb 25, 2019 7:55 pm
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Body armor
Replies: 22
Views: 2749
Gender:

Re: Shield powerup/ A secondary health

I always imagined shields in SFD to work like they do in Borderlands 2 (without the regeneration, of course). Upon picking up a shield, it essentially acts like extra health as opposed to outright blocking bullets or nerfing the damage dealt to the player in general. Shields could be implemented as ...
by Pricey
Sun Feb 24, 2019 8:53 pm
Forum: Solved Bugs
Topic: Chainsaw fuel depletes in infinite ammo
Replies: 1
Views: 128
Gender:

Chainsaw fuel depletes in infinite ammo

Chainsaw fuel will deplete while the player is wielding it even when infinite ammo is on, using the chainsaw will essentially refuel it.