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Search found 231 matches

by Motto73
Tue Jan 16, 2018 9:52 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Weapon drawing animation reset when applying RunSpeedModifier
Replies: 1
Views: 33
Gender:

Re: Weapon drawing animation reset when applying RunSpeedModifier

Same applies for all weapon-transition-animations like reloading or entering to throwing mode.
by Motto73
Tue Jan 16, 2018 9:51 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 258
Views: 16652
Gender:

Re: Small Suggestions topic

InvisibleBlockWeak. Just as the name says. Invisible block that has as much health as weak stones. Pros: - Custom hitboxes for objects that are made with backgroud objects - Would be a logical continuation to the existing Invisible-tile-series - Custom hitboxes for players (if used with scripts, for...
by Motto73
Mon Jan 08, 2018 10:02 pm
Forum: Superfighters Deluxe
Topic: Sunny City Novels
Replies: 2
Views: 150
Gender:

Re: Sunny City Novels

The Enclosing Circle, submitted by Good Ol' Randomize As I watch the dark, dark sky, I can see the scars. The scars move with the sky, they follow my every glance. The scars follow me where ever I go. I can see them in every enemy, every human I ever meet. I can see them everywhere. Damnit, I only c...
by Motto73
Mon Jan 08, 2018 8:23 pm
Forum: Superfighters Deluxe
Topic: Sunny City Novels
Replies: 2
Views: 150
Gender:

Sunny City Novels

Sunny City Novels is a grouping thread full of stories based on the universe of Superfighters Deluxe / Superfighters. Theories of fans, novels, and illustrated stories are to be discovered .... If you want to participate in writing the next novels, post them in the comments below! If you liked a sto...
by Motto73
Sun Jan 07, 2018 3:02 pm
Forum: Superfighters Deluxe
Topic: Favorite custom map!
Replies: 11
Views: 246
Gender:

Re: Favorite custom map!

There was a post asking us what's our favorite map, it even had a multiple choice chart I'm not adding a multiple choice chart for a question that has countless answers. In BBforums only admins can set up a poll. Users can ask them if they have a good reason to make one. I wouldn't use a poll in th...
by Motto73
Fri Jan 05, 2018 5:17 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Reserving Slots
Replies: 8
Views: 235
Gender:

Re: Reserving Slots

How about having passworded reserve slots? Like, the slots could be defined reserved, locked or normal. If the joining player has written the correct password to the normal password field, he takes up one of the reserved slots. If the password is not correct/missing, the player could still join the ...
by Motto73
Wed Dec 27, 2017 6:17 am
Forum: Superfighters Deluxe Tech Support
Topic: Can't Start Game
Replies: 4
Views: 100
Gender:

Re: Can't Start Game

I've heard that Windows Defender deleted the launcher from multiple players yesterday. Your error message simpy tells that you don't have the launcher anymore. All you can do is install the game again. :/
by Motto73
Sun Dec 24, 2017 7:07 pm
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 7
Views: 389
Gender:

Re: SUPERFIGHTERS MEME

I made this meme because, I would like to express my critical opinion, about currently situation in SFD, where player with glass bottle is stronger than player with gun. In this situation i think name "Superfighters Deluxe" should have been change to "Fighters Deluxe". PZDR. Superfighters is cartoo...
by Motto73
Sat Dec 23, 2017 9:00 pm
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 7
Views: 389
Gender:

Re: SUPERFIGHTERS MEME

Image
by Motto73
Fri Dec 22, 2017 6:20 pm
Forum: Superfighters Deluxe Custom Maps
Topic: NEW Gamemode: Da DEED Hunter!
Replies: 5
Views: 1149
Gender:

Re: NEW Gamemode: Da DEED Hunter!

Hey again! Time for a update. I made this in Pre-Alpha and obviously it won't work in Beta anymore. So I fixed it and now the link should direct you to the old page again. Thanks for your support! Have fun time playing this.
by Motto73
Wed Dec 13, 2017 6:03 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Copy and Paste = Chat bug
Replies: 7
Views: 202
Gender:

Re: Copy and Paste = Chat bug

Ctrl+c, ctrl+v.
by Motto73
Tue Dec 05, 2017 7:22 am
Forum: Superfighters Deluxe Custom Maps
Topic: DAVE's Maps
Replies: 11
Views: 714
Gender:

Re: DAVE's Maps

I like these maps. They differ from the mainstream of the maps with their looks and layouts. Detail your maps, damn it. They look flat af. ... The "Dev 4-1(4-6 player map)" map doesn't have enough cover for a fair game. The only place where I see you could survive, is at the bottom. And the weapon s...
by Motto73
Thu Nov 30, 2017 8:38 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Easy Doors!
Replies: 6
Views: 263
Gender:

Re: Easy Doors!

Well yeah, the idea of doors in short is to get on the way. I made a (bad) Superfighterish visual concept gif for the doors.
► Show Spoiler
by Motto73
Wed Nov 29, 2017 6:17 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Easy Doors!
Replies: 6
Views: 263
Gender:

Re: Easy Doors!

A very good idea indeed. It would also be great if the doors could be opened by diving into them (if they are not locked) and when they are hit by objects. They could open to the background like in a game called Duck Game (GIFs below). If they were shot like while they were opened 50%, the projectil...
by Motto73
Sun Nov 26, 2017 8:58 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Arbitrary Melee Damage Values
Replies: 9
Views: 281
Gender:

Re: Arbitrary Melee Damage Values

By inaccurate i meant outdated, i thought the damage value of the baton was lower in an earlier update and then was buffed, but i think i was wrong in that assumption, but i still want to know how to find out for myself. The baton is intended as a control device but if it is used in a way to harm(o...
by Motto73
Sat Nov 25, 2017 4:34 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Using shooting weapon as melee weapon
Replies: 12
Views: 386
Gender:

Re: Using shooting weapon as melee weapon

My thought so far, compromised from the discussion above and some of my ideas too: - Only Primary weapons can be used as melee weapons (Rifles, not handguns) - These guns would be taken into melee by similiar operation as entering throwing mode: according to my experiences it would leave enoguh time...
by Motto73
Fri Nov 10, 2017 5:48 am
Forum: Solved Bugs
Topic: Um where did the size modifier option go?
Replies: 5
Views: 237
Gender:

Re: Um where did the size modifier option go?

Shock also found that if you changed the modifier in older version and saved it, it will remain as it was.
by Motto73
Wed Nov 08, 2017 9:54 am
Forum: Superfighters Deluxe ScriptAPI
Topic: Remake/Remastered Script.
Replies: 15
Views: 741
Gender:

Re: Remake/Remastered Script.

Maybe we should create a shared account in sfdmaps and then upload all kinds of fixed maps and scripts? It would be a mess if everyone uploaded everything multiple times on their own accounts.
by Motto73
Mon Nov 06, 2017 8:55 am
Forum: Superfighters Deluxe ScriptAPI
Topic: Survival mode and Scripts
Replies: 1
Views: 160
Gender:

Re: Survival mode and Scripts

Why do scripts not work on the new zombie map?Is there a way to enable them?I was tryna use the gore script and it didnt work.Already tried editing it in the map editor with the header,still wouldnt work Batman sigh... What on earth made you willing to use gore on zombie mode? I bet you're not havi...
by Motto73
Thu Nov 02, 2017 9:23 am
Forum: By design
Topic: Map editor: farbg tiles dynamic doesn't work
Replies: 4
Views: 196
Gender:

Re: Map editor: farbg tiles dynamic doesn't work

FarBG tiles ain't physics enabled at all and what you're trying to do is not supported in SFD. We will fix the crashes but you simply won't be able to weld FarBG tiles together (or using other joints on them). That's a pity. They were physics enabled in the past. I was recently fixing my old maps. ...