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Search found 236 matches

by Motto73
Thu Feb 01, 2018 5:59 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Camera Client-Side per user
Replies: 3
Views: 155
Gender:

Re: Camera Client-Side per user

By default the camera will always try to focus yourself and any other players. We have already adjusted a few things to the camera we have noticed ourselves. As we prioritize local multiplayer individual cameras on the client-side will not be a thing (we don't intend to create split-screen either)....
by Motto73
Sun Jan 28, 2018 7:56 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Throwing bug
Replies: 4
Views: 110
Gender:

Re: Throwing bug

This is what happened when someone tried to throw after he won the round https://imgur.com/Tagrmql I honestly dont get it. Neither do I. Could you please give some more information, or at least some kind of explanation on what is wrong with this picture. I tried looking for anything extraordinary v...
by Motto73
Sun Jan 28, 2018 6:31 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Map Editor suggestion: Grouped Groups
Replies: 1
Views: 61
Gender:

Map Editor suggestion: Grouped Groups

Groups are very good in maintaining order in a map and spawn certain objects on runtime. Sometimes it would be great to group groups, especially when you are trying to create a bit more complex entities. For example, I am trying to create a closet to a horror mode where the player could hide. It con...
by Motto73
Sat Jan 27, 2018 3:18 pm
Forum: General
Topic: What Does The Red Asterisk Stand For?
Replies: 2
Views: 69
Gender:

Re: What Does The Red Asterisk Stand For?

I'm pretty sure that the red asterisk mean that you have posted something to this topic before.
by Motto73
Sat Jan 27, 2018 11:58 am
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 8
Views: 471
Gender:

Re: SUPERFIGHTERS MEME

► Show Spoiler
by Motto73
Tue Jan 16, 2018 9:52 pm
Forum: Solved Bugs
Topic: Weapon drawing animation reset when applying RunSpeedModifier
Replies: 2
Views: 80
Gender:

Re: Weapon drawing animation reset when applying RunSpeedModifier

Same applies for all weapon-transition-animations like reloading or entering to throwing mode.
by Motto73
Tue Jan 16, 2018 9:51 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 267
Views: 17152
Gender:

Re: Small Suggestions topic

InvisibleBlockWeak. Just as the name says. Invisible block that has as much health as weak stones. Pros: - Custom hitboxes for objects that are made with backgroud objects - Would be a logical continuation to the existing Invisible-tile-series - Custom hitboxes for players (if used with scripts, for...
by Motto73
Mon Jan 08, 2018 10:02 pm
Forum: Superfighters Deluxe
Topic: Sunny City Novels
Replies: 2
Views: 188
Gender:

Re: Sunny City Novels

The Enclosing Circle, submitted by Good Ol' Randomize As I watch the dark, dark sky, I can see the scars. The scars move with the sky, they follow my every glance. The scars follow me where ever I go. I can see them in every enemy, every human I ever meet. I can see them everywhere. Damnit, I only c...
by Motto73
Mon Jan 08, 2018 8:23 pm
Forum: Superfighters Deluxe
Topic: Sunny City Novels
Replies: 2
Views: 188
Gender:

Sunny City Novels

Sunny City Novels is a grouping thread full of stories based on the universe of Superfighters Deluxe / Superfighters. Theories of fans, novels, and illustrated stories are to be discovered .... If you want to participate in writing the next novels, post them in the comments below! If you liked a sto...
by Motto73
Sun Jan 07, 2018 3:02 pm
Forum: Superfighters Deluxe
Topic: Favorite custom map!
Replies: 11
Views: 277
Gender:

Re: Favorite custom map!

There was a post asking us what's our favorite map, it even had a multiple choice chart I'm not adding a multiple choice chart for a question that has countless answers. In BBforums only admins can set up a poll. Users can ask them if they have a good reason to make one. I wouldn't use a poll in th...
by Motto73
Fri Jan 05, 2018 5:17 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Reserving Slots
Replies: 8
Views: 252
Gender:

Re: Reserving Slots

How about having passworded reserve slots? Like, the slots could be defined reserved, locked or normal. If the joining player has written the correct password to the normal password field, he takes up one of the reserved slots. If the password is not correct/missing, the player could still join the ...
by Motto73
Wed Dec 27, 2017 6:17 am
Forum: Superfighters Deluxe Tech Support
Topic: Can't Start Game
Replies: 4
Views: 112
Gender:

Re: Can't Start Game

I've heard that Windows Defender deleted the launcher from multiple players yesterday. Your error message simpy tells that you don't have the launcher anymore. All you can do is install the game again. :/
by Motto73
Sun Dec 24, 2017 7:07 pm
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 8
Views: 471
Gender:

Re: SUPERFIGHTERS MEME

I made this meme because, I would like to express my critical opinion, about currently situation in SFD, where player with glass bottle is stronger than player with gun. In this situation i think name "Superfighters Deluxe" should have been change to "Fighters Deluxe". PZDR. Superfighters is cartoo...
by Motto73
Sat Dec 23, 2017 9:00 pm
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 8
Views: 471
Gender:

Re: SUPERFIGHTERS MEME

Image
by Motto73
Fri Dec 22, 2017 6:20 pm
Forum: Superfighters Deluxe Custom Maps
Topic: NEW Gamemode: Da DEED Hunter!
Replies: 5
Views: 1217
Gender:

Re: NEW Gamemode: Da DEED Hunter!

Hey again! Time for a update. I made this in Pre-Alpha and obviously it won't work in Beta anymore. So I fixed it and now the link should direct you to the old page again. Thanks for your support! Have fun time playing this.
by Motto73
Wed Dec 13, 2017 6:03 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Copy and Paste = Chat bug
Replies: 7
Views: 210
Gender:

Re: Copy and Paste = Chat bug

Ctrl+c, ctrl+v.
by Motto73
Tue Dec 05, 2017 7:22 am
Forum: Superfighters Deluxe Custom Maps
Topic: DAVE's Maps
Replies: 11
Views: 777
Gender:

Re: DAVE's Maps

I like these maps. They differ from the mainstream of the maps with their looks and layouts. Detail your maps, damn it. They look flat af. ... The "Dev 4-1(4-6 player map)" map doesn't have enough cover for a fair game. The only place where I see you could survive, is at the bottom. And the weapon s...
by Motto73
Thu Nov 30, 2017 8:38 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Easy Doors!
Replies: 6
Views: 295
Gender:

Re: Easy Doors!

Well yeah, the idea of doors in short is to get on the way. I made a (bad) Superfighterish visual concept gif for the doors.
► Show Spoiler
by Motto73
Wed Nov 29, 2017 6:17 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Easy Doors!
Replies: 6
Views: 295
Gender:

Re: Easy Doors!

A very good idea indeed. It would also be great if the doors could be opened by diving into them (if they are not locked) and when they are hit by objects. They could open to the background like in a game called Duck Game (GIFs below). If they were shot like while they were opened 50%, the projectil...
by Motto73
Sun Nov 26, 2017 8:58 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Arbitrary Melee Damage Values
Replies: 9
Views: 291
Gender:

Re: Arbitrary Melee Damage Values

By inaccurate i meant outdated, i thought the damage value of the baton was lower in an earlier update and then was buffed, but i think i was wrong in that assumption, but i still want to know how to find out for myself. The baton is intended as a control device but if it is used in a way to harm(o...