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Search found 241 matches

by JakSparro98
Tue Dec 05, 2017 12:43 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Kicks increase percentage in Tutorial
Replies: 2
Views: 69
Gender:

Re: Kicks increase percentage in Tutorial

I was playing tutorial as there were no good servers, on the stage where we get Katana to hit the opponent I was in that stage I was jumping and by mistake, I pressed the 'kick' key instead of Punch and found that the percentage had gone to 20. I'm not sure if this is a bug but It's maybe a problem...
by JakSparro98
Mon Dec 04, 2017 1:18 am
Forum: Superfighters Deluxe ScriptAPI
Topic: Remake/Remastered Script.
Replies: 14
Views: 540
Gender:

Re: Remake/Remastered Script.

I would hug Tales of Invoker script if anyone could fix it. I saw someone playing with it,dont know how they got it but i have their discord so ima ask them.And u still play?lol I don't know if someone already fixed the map but since I saw the Kawabanga post I'm taking care of that map, I will post...
by JakSparro98
Sun Dec 03, 2017 4:10 pm
Forum: By design
Topic: Hitbox and weapon origin not updating when using a size modifier
Replies: 4
Views: 95
Gender:

Re: Hitbox and weapon origin not updating when using a size modifier

It would be easier to see your claims if your gif was in slomo. As it stands, I can't really notice the problems you're talking about here. Would also be cool if you could demonstrate the hitbox issue as well. Here to you: https://s20.postimg.org/gd7r36rlp/hitboxes.png https://media.giphy.com/media...
by JakSparro98
Sat Dec 02, 2017 11:02 pm
Forum: By design
Topic: Hitbox and weapon origin not updating when using a size modifier
Replies: 4
Views: 95
Gender:

Hitbox and weapon origin not updating when using a size modifier

Player hitbox size and weapon origin same as the standard player size, same apply to some minor issues like the size of the bullets shells, dropped magazines, etc.
Image
by JakSparro98
Sat Dec 02, 2017 10:34 pm
Forum: Superfighters Deluxe Tech Support
Topic: having an error
Replies: 2
Views: 81
Gender:

Re: having an error

Today i updated SFD and then it crashed. When i tried to open it again it said file has been moved. I tried the ways to get in but same error. I reinstalled sfd and clicked update and the error happened again so i reinstalled again and same error. How do i fix this? Make sure that the antivirus has...
by JakSparro98
Sat Dec 02, 2017 2:08 am
Forum: Superfighters Deluxe
Topic: Beta 1.0.1 is out!
Replies: 15
Views: 461
Gender:

Re: Beta 1.0.1 is out!

So your saying if i add a soundpack,it'll restart,but if i add just a Texture pack,it'll be the same? Not exactly, if you only replaced textures or sounds they will be preserved, except if some of the resources was modified by the devs in the latest update. But, if you want to add custom sounds or ...
by JakSparro98
Fri Dec 01, 2017 3:02 pm
Forum: Superfighters Deluxe
Topic: Beta 1.0.1 is out!
Replies: 15
Views: 461
Gender:

Re: Beta 1.0.1 is out!

[..]Now what i wanna know is,when will the time come that when i update my game,all my textures,soundpacks etc. are still there? If there wasn't resources changes after the update then all the textures and sounds should be in their place, if you changed something like texture / tile list, sounds li...
by JakSparro98
Fri Dec 01, 2017 2:17 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 248
Views: 15889
Gender:

Re: Small Suggestions topic

a seperate Command to Grab Players that are laying on the ground . Umh, why a separate command? You can do this while pressing down + grab by the way. I Couldn't Find a Command The Asks the Bot to "Press Down" While Grabbing . Another Suggestion , Adding Fall/Stagger/Deathkneel VIA Script That is n...
by JakSparro98
Tue Nov 28, 2017 5:43 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Getting User Messages to use in API
Replies: 2
Views: 59
Gender:

Re: Getting User Messages to use in API

hi :) i Want to ask if there is a way to get what the player says in the chatbox . my goal is to transfer a player's chat into dialogue ingame . I wish I would say yes, but this beautiful three letters word is not currently available :) (a complicated way to say "no, or at least not currently") It'...
by JakSparro98
Tue Nov 28, 2017 5:35 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Visually debugging by drawing shapes
Replies: 0
Views: 34
Gender:

Visually debugging by drawing shapes

I would suggest a way for drawing debugging shapes on map editor, primitive shapes like straight lines, rectangles or circles that can be used to see visively some code algorith difficult to adjust, the color should be similar to the already existent mouse debug line used for moving objects in the e...
by JakSparro98
Tue Nov 28, 2017 12:25 am
Forum: Superfighters Deluxe ScriptAPI
Topic: Handle NPC names through script
Replies: 2
Views: 60
Gender:

Re: Handle NPC names through script

[..]We can't think of everything :) The thread wasn't supposed to mortify you, I just wanted to know the purposes of things I really can not understand the uses. Take this thread just as a reminder, even because you cannot think of everything, it's completely legitimate, my only worry was that my b...
by JakSparro98
Mon Nov 27, 2017 10:47 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Handle NPC names through script
Replies: 2
Views: 60
Gender:

Handle NPC names through script

I would suggest a couple of quite obvious addition (that maybe are already planned but since the last small update didn't covered that lacks I will post it anyway) regarding the handling of the NPC's names through code: An overload of the existent Game.CreatePlayer with the possibility to specify th...
by JakSparro98
Sun Nov 19, 2017 6:43 pm
Forum: Solved Bugs
Topic: Beta scoreboard bug
Replies: 1
Views: 118
Gender:

Re: Beta scoreboard bug

Basically, whenever I host, the scoreboard resets to zero for every player. I've noticed it happen when I change maps sometimes, but not every time. I haven't found the exact cause yet. This is annoying, since I can't keep track of the MVP and stuff. I think this bug came with the Beta. Help plz? <...
by JakSparro98
Sun Nov 19, 2017 2:54 pm
Forum: By design
Topic: Speedhacks with big latency
Replies: 3
Views: 111
Gender:

Re: Speedhacks with big latency

My antivirus update was downloading and i joined a local server which was nearby to my location. Still i was having 2000 ping. That was usual but i could notice a difference this time. The game speed changed by itself, something like x2 of the usual. I found i could sprint really fast and every mov...
by JakSparro98
Sun Nov 19, 2017 2:05 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Remake/Remastered Script.
Replies: 14
Views: 540
Gender:

Re: Remake/Remastered Script.

I actually had an idea like that myself, to make a post about old malfunctioning maps like zombie survivals and fix em up. ... However, When I was discussing it with my friends I realized that you would need the author's confirmation to fix the originals. I had made a DBZ script a long time ago and...
by JakSparro98
Wed Nov 15, 2017 2:00 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Checking if an object is a bg/solid
Replies: 2
Views: 103
Gender:

Re: Checking if an object is a bg/solid

Hi ! :D Is there a way to check if a certain object in the map is a background tile , a solid tile , or else? Or maybe if an object is "Collidable"? So far the solution I adopted for background tiles is to check if in the name of the tile there is the prefix "Bg" using String.StartsWith or String.C...
by JakSparro98
Sat Nov 11, 2017 10:20 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Modifier Triggers to Script
Replies: 3
Views: 173
Gender:

Re: Modifier Triggers to Script

I need a help on making a player get some modifiers when activating something, like the player does more melee damage when pressing a button, so... if someone could help me on this, Thx :D Do you need other kind of profile triggering apart from the button press? like AreaTriggers for example? Then,...
by JakSparro98
Sat Nov 11, 2017 8:20 pm
Forum: Superfighters Deluxe Tech Support
Topic: Problem creating a post
Replies: 4
Views: 355
Gender:

Re: Problem creating a post

I want to inform you that this problem is still around, I'm trying to reply a request with some code but once I put it with or without the code tag the page gives me this error: No route found for "GET /posting.php" (from "https://www.mythologicinteractiveforums.com/posting.php?mode=quote&f=15&t=235...
by JakSparro98
Sat Nov 11, 2017 1:05 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Map Editor Suggestions
Replies: 85
Views: 6558
Gender:

Re: Map Editor Suggestions

I think invisible portals would be a cool addition. I want to make a level with pipes you can jump in to get teleported somewhere else but it doesn't work with the normal portals. Or maybe a transparency slider. simple and crude script for this. :D There's nothing wrong with your idea but, really, ...
by JakSparro98
Fri Nov 10, 2017 6:05 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Modifier Triggers to Script
Replies: 3
Views: 173
Gender:

Re: Modifier Triggers to Script

I need a help on making a player get some modifiers when activating something, like the player does more melee damage when pressing a button, so... if someone could help me on this, Thx :D Do you need other kind of profile triggering apart from the button press? like AreaTriggers for example? Then,...