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Search found 305 matches

by JakSparro98
Sat Jul 14, 2018 2:37 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Reloading Issue
Replies: 5
Views: 129
Gender:

Re: Reloading Issue

If it was a hardware related lag, then he would experience an input delay on almost everything, not just reloading. have you tried reallocating the reload action to some other key in your keyboard? if not, do so and check whether you continue to experience this issue. If you don't, It's definitely ...
by JakSparro98
Sat Jul 14, 2018 11:46 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Reloading Issue
Replies: 5
Views: 129
Gender:

Re: Reloading Issue

I do not know why this happens but whenever I need to reload, well, I press reload but ... sometimes I have to press it one or two more times for the character to actually do it. It doesn't always do this but it happens enough for it to be a problem. This is one of the many problems I have with the...
by JakSparro98
Thu Jul 12, 2018 7:41 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: FacingDirection Not Working in This Script
Replies: 1
Views: 59
Gender:

Re: FacingDirection Not Working in This Script

I was messing around with Motto73's Fake Death script to spawn objects instead of a body and it worked, but I want the object to have the same momentum as the player. It only worked in one direction though. It only works on one direction because the FacingDirection condition was listening on the wr...
by JakSparro98
Sat Jul 07, 2018 9:41 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: How to Apply Clothes in This Script
Replies: 5
Views: 144
Gender:

Re: How to Apply Clothes in This Script

Nvm, I figured it out. But what I can't figure out is how to change the skin color. The Skin attribute in the IProfile class can change the skin color, you need to copy the current player profile, change the copy and then re-assing the latter to the player with SetProfile. You will only get the ski...
by JakSparro98
Wed Jul 04, 2018 9:38 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: need a script to make npc activate trigger when player is insight
Replies: 3
Views: 67
Gender:

Re: need a script to make npc activate trigger when player is insight

I'm making a payday map and I need a script to make npc activate certain trigger when player is insight -it shouldn't work when player is BEHIND the npc -it shouldn't work when player insight is npc -it shouldn't applied to all npcs but only certain npcs -there must be a custom range that npc can s...
by JakSparro98
Wed Jul 04, 2018 5:59 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: How to Apply Clothes in This Script
Replies: 5
Views: 144
Gender:

Re: How to Apply Clothes in This Script

Nvm, I figured it out. But what I can't figure out is how to change the skin color. The Skin attribute in the IProfile class can change the skin color, you need to copy the current player profile, change the copy and then re-assing the latter to the player with SetProfile. You will only get the ski...
by JakSparro98
Tue Jul 03, 2018 7:35 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Need Help Moving Cars with Script
Replies: 6
Views: 173
Gender:

Re: Need Help Moving Cars with Script

Sorry for the time you waited but I'm very very busy these times, I was having a look to your problem last week but I had no time to share the solution. In this map example you can find my script modification to work with undefined numbers of moving objects, just make sure to rename the script trigg...
by JakSparro98
Tue Jun 26, 2018 7:19 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Need Help With Scripting
Replies: 5
Views: 170
Gender:

Re: Need Help With Scripting

Here is the script, it's map-independent but I preferred to leave it in the test map because the player has been provided with weapons for the slots 1-4 since the only way to call slot keys events is to fill the invetory with something to actually use, the weapons are sheathed soon after though. On...
by JakSparro98
Tue Jun 19, 2018 7:37 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Need Help With Scripting
Replies: 5
Views: 170
Gender:

Re: Need Help With Scripting

MrWheatley wrote:
Mon Jun 11, 2018 9:54 pm
Yeah, it'll be kinda like this; http://sfdmaps.at.ua/load/scripts/compl ... 10-1-0-119
Will this feature be used by multitple players? after that information I can start write the script.
by JakSparro98
Mon Jun 11, 2018 9:08 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Need Help With Scripting
Replies: 5
Views: 170
Gender:

Re: Need Help With Scripting

How would you make a list of tiles that can be separated with slots 1-4 and cycled through using walk + block + facing direction, and can be called on using my script? https://pastebin.com/jV4p7bV9 I tried to make a script to spawn to spawn every thing in the game, but got stuck here, I just need w...
by JakSparro98
Thu May 31, 2018 11:25 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Forgotten and lost script?
Replies: 2
Views: 136
Gender:

Re: Forgotten and lost script?

Hi there, I saw multiple scripts being removed from sdfmaps website, but there was this one I am interested in, it was named tweak something, and you could turn off the falling damage, so if anyone of you have it, or you know the forum thread where it was posted please tell me. Thanks. Do you need ...
by JakSparro98
Thu May 17, 2018 10:01 pm
Forum: Solved Bugs
Topic: Perpetual player jumping
Replies: 1
Views: 121
Gender:

Perpetual player jumping

When a Jump command is performed and another jump command is added (when the player is in mid air) to the queue and this latter is cleared, that will result in a player performing an infinite jump like he was holding the jump key. https://media.giphy.com/media/8YHxt9i347TROz8eM8/giphy.gif For some r...
by JakSparro98
Sun May 13, 2018 1:39 pm
Forum: SFD Status Updates
Topic: Status update 2018-05-12 (FAQ)
Replies: 12
Views: 458
Gender:

Re: Status update 2018-05-12 (FAQ)

There aren't information about if the workshop will be implemented or not and if there will be custom map only contents or also texture packs available. Apart from that I'm very proud of what level o quality SFD has gained thanks to the current community help, I'm also glad to have been part of it f...
by JakSparro98
Fri Apr 27, 2018 9:46 pm
Forum: Getting started with the ScriptAPI
Topic: Scripting 02 - Spawning objects
Replies: 2
Views: 910
Gender:

Re: Scripting 02 - Spawning objects

is there a way to give all players a specific item? making a map that requires this If you need help regarding something related with scripts please spend a little of your time exposing the problem in the general section of ScriptAPI, start a new thread and avoid to asking something in a non-releva...
by JakSparro98
Sun Apr 22, 2018 5:39 pm
Forum: Solved Bugs
Topic: Overlapped pierceable tiles keep colliding with projectiles every frame
Replies: 4
Views: 435
Gender:

Re: Overlapped pierceable tiles keep colliding with projectiles every frame

This isn't a bug, it's just you overlapping objects, a thing you shouldn't be doing. In fact I never do, I discovered this in "Facility" map, the walkable lamps to the left are affected by this issue since they don't collide with the player and an invisible platform is used to make the illusion tha...
by JakSparro98
Sun Apr 22, 2018 3:37 pm
Forum: Solved Bugs
Topic: Overlapped pierceable tiles keep colliding with projectiles every frame
Replies: 4
Views: 435
Gender:

Overlapped pierceable tiles keep colliding with projectiles every frame

Normally when you shoot on pierceable tiles like platforms and other small object they will collide only once when a projectile enters inside the tile, if two platforms are placed in the same position it will result in a new collision every frame, untill the projectile leaves the tile. https://media...
by JakSparro98
Mon Apr 16, 2018 6:34 pm
Forum: SFD Status Updates
Topic: Status update 2018-04-14
Replies: 4
Views: 569
Gender:

Re: Status update 2018-04-14

A little time ago I asked what the fate of this forum will be after the Steam launch, I personally love to think to the SFD forum as a separate thing from the Steam platform, it has it's own soul that could be destroyed if moved on Steam forums, more dull and basically all the same from the point of...
by JakSparro98
Sat Apr 14, 2018 9:16 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: No command performed by triggering PlayerCommandTrigger at startup
Replies: 2
Views: 202
Gender:

Re: No command performed by triggering PlayerCommandTrigger at startup

Haven't looked at the map but based on the description the order in which triggers are triggered on startup is not guaranteed - it depends. If you need a sequence of triggers being triggered in a specific order - like A, B and last C then you must let A trigger B and let B trigger C. Only A must be...
by JakSparro98
Sat Apr 14, 2018 6:42 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: No command performed by triggering PlayerCommandTrigger at startup
Replies: 2
Views: 202
Gender:

No command performed by triggering PlayerCommandTrigger at startup

First case If a PlayerSpawnTrigger has an ID greater then the PlayerCommandTrigger, no actions will be triggered if the PlayerCommand trigger is triggered on startup. Second case PlayerCommandTrigger has an ID greater than PlayerSpawnTrigger (in a few words they works) but if one of this two tiles a...
by JakSparro98
Sat Apr 14, 2018 12:52 pm
Forum: Implemented ScriptAPI suggestions
Topic: GetManualAimAngle for IPlayer
Replies: 1
Views: 193
Gender:

GetManualAimAngle for IPlayer

Some time ago I posted this, one suggestion has already been added, I would also like to see something like a way to get the angle of the manual aim of a player.