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Search found 632 matches

by KliPeH
Sat Apr 06, 2019 8:53 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Textures having white background for no apparent reason
Replies: 1
Views: 170
Gender:

Re: Textures having white background for no apparent reason

Can you share the files so I can look into them? I'm in the process of making a texture pack right now and none of the ~40 items I made so far display this behavior. EDIT: Files have been exchanged over Discord. The process of editing, converting the textures to/from their XNB form or replacing them...
by KliPeH
Sat Apr 06, 2019 2:34 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Bow XNB files are inside Other (instead of Rifles)
Replies: 4
Views: 337
Gender:

Re: Bow XNB files are inside Other (instead of Rifles)

?? Is the bow drawn as an assault rifle in game or what do you mean? The Bow is in the wrong sprite directory. It should be under \ Content \ Data \ Images \ Weapons \ Rifles . The Rifles folder traditionally contained all the primary weapons, not just rifles. That's where the Bazooka, GL, Flamethr...
by KliPeH
Sat Apr 06, 2019 1:55 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Bow XNB files are inside Other (instead of Rifles)
Replies: 4
Views: 337
Gender:

Bow XNB files are inside Other (instead of Rifles)

The Bow weapon draws its sprites from the Other folder as opposed to Rifles. The Rifles folder contains all the primary weapon sprites, not only those that are of actual rifles; it's a little odd to see a primary weapon in a folder containing powerups, magazines and bullet casings. This is also a he...
by KliPeH
Sat Apr 06, 2019 1:39 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: [Strange bot stuff] Bot melee dificulty
Replies: 2
Views: 479
Gender:

Re: [Strange bot stuff] Bot melee dificulty

Bumping this for attention. I tested this theory back when the thread was posted and confirmed it to be true. Hard bots truly are harder than Expert. They seem to be more nimble and execute moves almost instantly, whether it's blocking hits from afar, blocking mid jump, picking up weapons, kicking o...
by KliPeH
Sat Apr 06, 2019 1:07 pm
Forum: Superfighters Deluxe
Topic: Does anyone else feel that SFD is too complex?
Replies: 6
Views: 395
Gender:

Re: Does anyone else feel that SFD is too complex?

All I would like to know is: what are your key bindings? I'd first have to warn you my control scheme is very weird and in no way representative of what you should be actually using to play the game. At the end of the day it's all about using controls that you feel comfortable using. You know you'r...
by KliPeH
Sat Apr 06, 2019 12:43 am
Forum: Superfighters Deluxe
Topic: Does anyone else feel that SFD is too complex?
Replies: 6
Views: 395
Gender:

Re: Does anyone else feel that SFD is too complex?

[...] over the years, I have concluded that why I love these games is because of the complexity that is drawn out of the simplicity . And I am sure that other people will have come to the same conclusion. [...] Picking up weapons In SF, you could just crouch/roll and attack to pick up a weapon but ...
by KliPeH
Fri Apr 05, 2019 2:08 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Incendiary Ammo Powerup ammo calculations are weird
Replies: 2
Views: 322
Gender:

Incendiary Ammo Powerup ammo calculations are weird

I've been playtesting the new update for a few hours and have so far been enjoying my time with the additions. The incendiary ammo is especially fun to use because it can turn even the weakest of weapons into a fighter-slayer beast potentially surpassing the killpower of an M60. I was trying to put ...
by KliPeH
Thu Apr 04, 2019 10:11 pm
Forum: Superfighters Deluxe Tech Support
Topic: "Your selected language is out of date. Please update it."
Replies: 3
Views: 491
Gender:

Re: "Your selected language is out of date. Please update it."

Custom languages are entirely created using the included language tool. You can start it from the map editor under the "Tools" menu. In the language tool do the following: Select "New". Name your language anything you want (but maybe not "default"). After that you only modify the texts you want to ...
by KliPeH
Thu Apr 04, 2019 7:29 pm
Forum: Superfighters Deluxe Tech Support
Topic: "Your selected language is out of date. Please update it."
Replies: 3
Views: 491
Gender:

"Your selected language is out of date. Please update it."

I have created a custom language pack for a texture pack currently in the making; the pack uses different weapon sprites so the pickup text had to be modified in accordance with that. At first I directly modified the Language_default.xml file found in the SFD directory, but the changes have been und...
by KliPeH
Mon Mar 25, 2019 8:20 am
Forum: Superfighters Deluxe Map Editor
Topic: Choose whether the Dialogs are "Global" or "Individual"
Replies: 3
Views: 295
Gender:

Re: Choose whether the Dialogs are "Global" or "Individual"

Can you not have the game /whisper a player's powers to them through chat?
by KliPeH
Mon Mar 25, 2019 8:19 am
Forum: General
Topic: Happy Birthday Gurt!
Replies: 10
Views: 562
Gender:

Re: Happy Birthday Gurt!

gurt's life receives a new update
by KliPeH
Wed Mar 20, 2019 7:47 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: Map editor
Replies: 4
Views: 934
Gender:

Re: Map editor

You have to restart the game in order to refresh the map list after new maps have been added to it.
by KliPeH
Tue Mar 19, 2019 9:59 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Weapon: IFEX® 3001 Impulse Gun
Replies: 7
Views: 890
Gender:

Re: New Weapon: IFEX® 3001 Impulse Gun

[...] I also instantly had a thought/idea, if my teammate were to dive from above me, could I push them (and they stay in dive mode) so they fly into the enemy or just to a far distance without slamming into the wall and dying? I'm not sure that would work. The blast is supposed to put you into a s...
by KliPeH
Sun Mar 17, 2019 5:33 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 447
Views: 40988
Gender:

Re: Small Suggestions topic

Is it possible to switch the ping method from ICMP to TCP? Most routers block ICMP incoming packet at firewall by default which means the server's latency is not shown in the lobby. Taking 10 seconds to join a server then quit because high latency is annoying. Is this why I don't see latency readin...
by KliPeH
Sat Mar 16, 2019 12:27 pm
Forum: SFD Status Updates
Topic: Status Update 2019-03-15
Replies: 13
Views: 1432
Gender:

Re: Status Update 2019-03-15

My bet is that the item will actually be a shuriken, now that sprites for it exist in multiple forms as with other weapons and only need the addition of some coding to be a reality (throw mode/velocity calculations are already in place, modifying a knife into a shuriken and changing some stats aroun...
by KliPeH
Fri Mar 15, 2019 8:32 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Weapon: IFEX® 3001 Impulse Gun
Replies: 7
Views: 890
Gender:

Re: New Weapon: IFEX® 3001 Impulse Gun

What about thrown grenades and mines and other objects like thrown chair? Good point! IMO the blast should be able to shoot grenades out of the air and deflect them back with a force stronger than that of the bat, just as an added feature of the weapon. I'd say it should also be able to deflect thr...
by KliPeH
Fri Mar 15, 2019 8:20 pm
Forum: SFD Status Updates
Topic: Status Update 2019-03-15
Replies: 13
Views: 1432
Gender:

Re: Status Update 2019-03-15

Del Poncho wrote:
Fri Mar 15, 2019 8:17 pm
I say it's jetpack or we riot.
it better be a riot shield so we don't actually riot :fist:
by KliPeH
Fri Mar 15, 2019 5:12 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Weapon: IFEX® 3001 Impulse Gun
Replies: 7
Views: 890
Gender:

New Weapon: IFEX® 3001 Impulse Gun

// Intro https://i.imgur.com/Zx0x3NI.gif "The IFEX® Impulse firefighting gun was developed as an extremely versatile tool for fire brigades and rescue teams all over the world. With small quantities of water, these highly effective firefighting devices are able to extinguish even large fires. The h...
by KliPeH
Tue Mar 12, 2019 10:21 am
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Boomerang
Replies: 19
Views: 2819
Gender:

Re: A non throwable/throwable boomerang

Off Topic
Sh4d0w wrote:
Tue Mar 12, 2019 7:47 am
Boomerang is already a planned weapon. Read this:
http://www.mythologicinteractiveforums. ... ?f=19&t=21
Merged, thanks.
by KliPeH
Tue Mar 05, 2019 8:41 pm
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 91
Views: 9191
Gender:

Re: SUPERFIGHTERS MEME

when you beat an opponent by simply mashing Attack instead of switching sides and rolling constantly, arbitrarily jumping around and waiting between attacks, creating complex block patterns, introducing kneel-cancel kick combos or leading into instakill grabs

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