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Search found 501 matches

by KliPeH
Mon Jul 09, 2018 11:40 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Anti runner mesurements
Replies: 8
Views: 301
Gender:

Re: Anti runner mesurements

This toipic here: https://www.mythologicinteractiveforums.com/viewtopic.php?f=8&t=245 Has some great insight on this topic. So we really do need a counter to running [...] Lunatic's main argument was that all tactics are valid and calling people out on their playstyle is pointless and immature. Put...
by KliPeH
Fri Jul 06, 2018 5:53 am
Forum: Superfighters Deluxe Problems and Bugs
Topic: The Ugly Truth
Replies: 2
Views: 180
Gender:

Re: The Ugly Truth

I guess creating 2 threads a couple of weeks ago wasn't enough to prove a point so you really needed that 3rd one.

I guess warning you wasn't enough to give you a hint so I'll resort to using other methods.

Locked.

also sfd bad xd
by KliPeH
Sat Jun 30, 2018 6:51 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Weapon: Ballistic Shield
Replies: 18
Views: 1556
Gender:

Re: New Weapon: Ballistic Shield

Rick Sanchez wrote:
Sat Jun 30, 2018 12:26 am
Maybe it can be balanced by making it take the Primary weapon slot?
KliPeH wrote:
Fri Mar 25, 2016 1:19 pm
  • Even though it's technically equipment and not an offensive weapon, the shield is placed inside the first (primary weapon) slot.
Good job reading literally the very first feature I suggested lol
by KliPeH
Wed Jun 27, 2018 6:35 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: The maps have horrible spots and designs.
Replies: 14
Views: 324
Gender:

Re: The maps have horrible spots and designs.

Its not a simple "I dont like the look of this" type of deal, it actually changes how the game plays, and for the worse. "It changes how the game plays" as opposed to what? Custom made content? As far as I'm concerned most official maps were designed this way from the ground up and never went any m...
by KliPeH
Tue Jun 26, 2018 8:07 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: The maps have horrible spots and designs.
Replies: 14
Views: 324
Gender:

Re: The maps have horrible spots and designs.

I don't want to list every example [...] I'd make the maps less open and more close quarters in a way [...] I wouldn't use portals in my maps. I think the easy (And hopefully, temporary) solution would be to fix the maps up. In that case I think the obvious solution is to make your own version of t...
by KliPeH
Tue Jun 26, 2018 7:23 pm
Forum: Superfighters Deluxe
Topic: Implementing an "Archieved Clans" section?
Replies: 2
Views: 93
Gender:

Re: Implementing an "Archieved Clans" section?

Funny you should mention that, as the section does exist , it just serves an entirely different purpose for the Mods themselves. It is there, you just can't see it. The thing about the auto-prune is that it doesn't just "hide" the thread like manual Mod deletion does ("soft-deletion"), it removes it...
by KliPeH
Mon Jun 25, 2018 8:25 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: Invisible objects glitch in map editor
Replies: 2
Views: 74
Gender:

Re: Invisible objects glitch in map editor

Possibly similar to this bug where some textures disappear if you alt-tab out of the game? Have you alt-tabbed at least once while using the map editor?
by KliPeH
Tue Jun 19, 2018 5:22 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Slow Motion
Replies: 8
Views: 247
Gender:

Re: Slow Motion

Yeah its really cool when ur trying to do something that requires timing and then someone just uses it for no reason and you fuck it up and die or something, real cool. That's the idea of using this to annoy people as opposed to actually using it to your advantage. Although if I were to suggest a w...
by KliPeH
Tue Jun 19, 2018 6:36 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Slow Motion
Replies: 8
Views: 247
Gender:

Re: Slow Motion

Honestly, I never use slow-mo. I feel it ruins the otherwise relatively-fast flow of the game and drags on for too long yet never long enough to give you any real advantage. I only pick it up to deny my opponents of the resource and use it either in the middle of a heated firefight to piss the other...
by KliPeH
Fri Jun 08, 2018 8:39 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: By-design things that we don't like
Replies: 7
Views: 266
Gender:

Re: By-design things that we don't like

Judging by the title I expected this to be some sort of re-evaluation of an SFD design theory the devs believe in but that's not the case. To me this looks like a compilation of Box2D engine quirks that aren't really "by design" but are in that section simply because they're bugs that cannot be fixe...
by KliPeH
Fri Jun 01, 2018 9:31 pm
Forum: Superfighters Deluxe
Topic: Weird Player-made Ingame Rules
Replies: 14
Views: 778
Gender:

Re: Weird Player-made Ingame Rules

[...] it's kinda annoying when you are about to get a flawless win then you get grabbed and thrown off an edge. Doesn't sound flawless to me if you still end up losing the fight :thinking: Assuming your opponent has even the tiniest sliver of health left they are still able to kill you - gun-fighti...
by KliPeH
Sat May 26, 2018 10:40 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grab nerf
Replies: 93
Views: 3994
Gender:

Re: Grab nerf

Jokes on you, I never got warned for anything, at least not yet. I'm sorry, you know that isn't true. You have been warned (and banned) multiple times for violating rule #3 in the past. I could post your infraction history to prove that but I'm not trying to shame you so I won't do it. You have rea...
by KliPeH
Thu May 17, 2018 9:38 pm
Forum: Superfighters Deluxe
Topic: Poll: Favorite official map
Replies: 48
Views: 5898
Gender:

Re: Poll: Favorite official map

Maps with low votes should be considered for tweaks. Some have always just been popular (Like hazardous and Police Station), but some can be considered "bad" (Like Pistons or Chemical Plant). Some maps are just satisfying to move around or fight on, but some feel the opposite. [...] I don't know. I...
by KliPeH
Mon Apr 23, 2018 12:10 am
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 32
Views: 3009
Gender:

Re: SUPERFIGHTERS MEME

Tom Th3 Assasin wrote:
Wed Mar 07, 2018 5:43 pm
Image
Image
by KliPeH
Sun Apr 15, 2018 10:18 pm
Forum: Superfighters Deluxe Tech Support
Topic: SFD Port Forwarding FAILED Issue
Replies: 3
Views: 228
Gender:

Re: SFD Port Forwarding FAILED Issue

BetaWulf wrote:
Sun Apr 15, 2018 9:04 pm
[...] random people have joined my server today, but several of my friends could not.
You've set up your manual port forwarding correctly then. Your friends must also be forwarded if they wish to join your server.
by KliPeH
Sun Apr 15, 2018 8:39 pm
Forum: Superfighters Deluxe Tech Support
Topic: SFD Port Forwarding FAILED Issue
Replies: 3
Views: 228
Gender:

Re: SFD Port Forwarding FAILED Issue

Try following my guide on manually forwarding the ports when the automatic method fails. If you've already attempted this please post your ipconfig results along with a screenshot of the port forwarding entry you created for SFD in your router's control panel.
by KliPeH
Sat Apr 14, 2018 1:21 am
Forum: Superfighters Deluxe
Topic: SUPERFIGHTERS MEME
Replies: 32
Views: 3009
Gender:

Re: Status update 2018-02-03

In superfighters deluxe... https://thumbs.gfycat.com/WarmheartedElasticFishingcat-size_restricted.gif Hacksaw Ridge. A pretty good movie! I was under the impression it was satire judging by the gif but it's actually pretty good. Well worth the watch. I don't have any real memes but to contribute to...
by KliPeH
Tue Apr 10, 2018 11:04 pm
Forum: Other Games
Topic: The Ride Never Ends: Space Station 13
Replies: 9
Views: 637
Gender:

Re: The Ride Never Ends: Space Station 13

MOOADAM wrote:
Tue Apr 10, 2018 9:42 pm
wait does this even have anything to do with super fighters?
No. This thread is in the Other Games sub-forum.
Please, people, pay attention.
by KliPeH
Mon Apr 09, 2018 8:09 am
Forum: Other Games
Topic: The Ride Never Ends: Space Station 13
Replies: 9
Views: 637
Gender:

Re: The Ride Never Ends: Space Station 13

Billy wrote:
Sun Apr 08, 2018 11:57 pm
So, this is a map?
It's a videogame.