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by Splinter
Mon Dec 04, 2017 5:07 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Adrenaline Injection
Replies: 19
Views: 358
Gender:

Re: Adrenaline Injection

I hope we can continue discussing this good item suggestion without using sarcasm or disdain. :) I think this adrenaline boost could benefit chasers/"rushers" way more than runners, here's why: Let's imagine a runner with a sniper and a chaser with a katana. Currently, when a runner gets a 5th slot ...
by Splinter
Fri Dec 01, 2017 8:48 pm
Forum: Superfighters Deluxe
Topic: Beta 1.0.1 is out!
Replies: 15
Views: 443
Gender:

Re: Beta 1.0.1 is out!

So, I tinkered with the survival update the other day, and while the game does end a lot sooner, I find the brutality of the mode is... Well, it's damn harsh. Smalls and flames sprint constantly, and coupled with their already impressive speed boost, they corner you in a damn HURRY. Fire zombies ar...
by Splinter
Sun Oct 29, 2017 7:46 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Issue with New Survival Mode
Replies: 7
Views: 394
Gender:

Re: Issue with New Survival Mode

Players would still be able to edit pictures on paint or photoshop, faking scores. So, the only real way to avoid cheats would be to make an online scoreboard, like in Superfighters survival in www.y8.com, and only allowing to post scores if no scripts or game commands were used. But maybe this shou...
by Splinter
Sun Oct 29, 2017 5:29 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Reduce soundtrack bitrate from 320 to 128
Replies: 8
Views: 331
Gender:

Re: Reduce soundtrack bitrate from 320 to 128

I wouldn't call 128 kbps mp3 "standard". It's used in streaming services such as Youtube and Soundcloud, because they prefer fast streaming over quality. The quality difference is big, you can hear higher frequencies getting "opaque", less bright, for example. However, when I was downloading the bet...
by Splinter
Sun Oct 22, 2017 9:00 pm
Forum: Superfighters Deluxe
Topic: Status update 2017-10-21 - Beta teaser!
Replies: 46
Views: 2207
Gender:

Re: Status update 2017-10-21 - Beta teaser!

HAPPY GETTING COMPOSER DAY, SPLINTER *Confetti* Billy described it pretty well, yesterday felt like birthday or christmas for me. I had a lot of fun talking and interacting with people on the forums, discord and in SFD, of course. It was really gratifying to receive congratulations from some guys l...
by Splinter
Sat Oct 21, 2017 1:59 pm
Forum: Superfighters Deluxe
Topic: Status update 2017-10-21 - Beta teaser!
Replies: 46
Views: 2207
Gender:

Re: Status update 2017-10-21 - Beta teaser!

Hi everyone! Since Hjärpe already introduced me a bit, I'd just like to say a few more things. I studied music since I was a kid. I took guitar lessons and started making electronic music in 2011. A few years ago, when I was playing SFD, I had the idea of talking to Gurt and Hjärpe. When I asked the...
by Splinter
Fri Oct 20, 2017 4:20 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Water dynamism
Replies: 8
Views: 533
Gender:

Re: Water dynamism

Maybe if there was another type of water, "clear water", where players could swim. This one looks polluted by sewers, like in Police Station, where you can see sewer pipes. It would be fun if there was a campaign where you had to swim for a bit to reach an enemy base :p
by Splinter
Mon Oct 09, 2017 10:11 pm
Forum: Superfighters Deluxe Tech Support
Topic: Are there other ways to boos fps then these ways?
Replies: 10
Views: 439
Gender:

Re: Are there other ways to boos fps then these ways?

You do know that 60 fps is the maximum, right? Monitors render frames at 60hz, meaning they always render 60 frames per second. If your game says you have 350 fps, it means the game is producing 350 frames per second, but your monitor is still showing only 60 per second. So, I don't know why you'd w...
by Splinter
Fri Aug 11, 2017 8:04 pm
Forum: Superfighters Deluxe Clan Discussion
Topic: |LPH| Los Pollos Hermanos
Replies: 144
Views: 12857
Gender:

Re: |LPH| Los Pollos Hermanos

KliPeH wrote:
Fri Aug 11, 2017 9:35 am
Noble wrote:
Fri Aug 11, 2017 8:54 am
Am I the only one who replies here
your clan is bad and you should feel bad
get out of my sight
but I thought we were sexy
by Splinter
Thu Aug 10, 2017 7:02 pm
Forum: Superfighters Deluxe
Topic: JoyToKey-Controllers On SFD
Replies: 2
Views: 231
Gender:

Re: JoyToKey-Controllers On SFD

Batman, I made a suggestion a while ago, check it out if you're interested: https://www.mythologicinteractiveforums ... ?f=9&t=247
by Splinter
Fri Aug 04, 2017 5:40 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Possibility to "snap" camera
Replies: 1
Views: 282
Gender:

Possibility to "snap" camera

I'd like to suggest some way of "snapping" the camera quickly to a desired position. Maybe it could be an option on the camera triggers. Here's a demonstration: https://media.giphy.com/media/CJXTuJB2esFEI/giphy.gif In this case, I wanted the camera to immediately move to the other place, after 1 fra...
by Splinter
Thu Aug 03, 2017 8:25 pm
Forum: By design
Topic: Audio output (music/sound) bug
Replies: 3
Views: 556
Gender:

Re: Audio output (music/sound) bug

*Bump*
I think this has been fixed now, just so you know. I change from headphones to monitors and the sound and music swaps output real-time.
by Splinter
Wed Jul 26, 2017 8:40 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Blood Stained Weapons
Replies: 9
Views: 636
Gender:

Re: Blood Stained Weapons

That would make the the game oddly dark. Come on, when we get hit by trains we explode in such a cartoony fashion. The addition of blood stained weapons would change the atmosphere of the game. Although I see where you're coming from. I think the game already *is* oddly dark. A blood(/orange juice?...
by Splinter
Wed Jul 19, 2017 12:51 am
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Grappling hook
Replies: 16
Views: 2491
Gender:

Re: Planned feature: Grappling hook

I'd say that it should not allow you to jump while still standing in the air. I mean, it wouldn't be realistic, and realism is clearly a main point in SFD; Instead, I'd suggest to allow a jump after reaching the actual harpoon, to allow you to jump over the ledge of a vertical wall, or similar. To ...
by Splinter
Tue Jul 18, 2017 3:37 am
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Grappling hook
Replies: 16
Views: 2491
Gender:

Re: Planned feature: Grappling hook

I have a sort of idealized example of how the grappling hook should/could function Cool, but it could be like this too: https://media.giphy.com/media/xsRBiRo1vmvN6/giphy.gif The difference is that, in this case, it's an elastic hookshot. Notice how he gets pulled up by the elastic force. It would b...
by Splinter
Mon Jun 19, 2017 8:51 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Taunts In SFD
Replies: 9
Views: 980
Gender:

Re: Taunts In SFD

This has been suggested and it's also a planned feature, but I like your idea of special taunts depending on what item you have (like the bottle one). It could be complicated to make all these animations, but it's a cool idea!
by Splinter
Fri Jun 16, 2017 12:39 am
Forum: Superfighters Deluxe
Topic: Removing "Pistons" Map.
Replies: 15
Views: 1183
Gender:

Re: Removing "Pistons" Map.

I like Pistons. I don't have performance issues there, but maybe it could be improved somehow. But pistons is fun, it's the "wacky" map/stage that every game has, like waluigi's maps in mario party/mario kart, hehe. SFD is very randomic and kinda wacky, so this map highlights this characteristic. Yo...
by Splinter
Thu Jun 15, 2017 8:48 pm
Forum: Superfighters Deluxe
Topic: SFD fashion show!
Replies: 9
Views: 885
Gender:

Re: SFD fashion show!

Well, I've had many outfits since pre-alpha 1.1.6, so I made a collection of my most used ones. Always rockin' the good old cap and green sunglasses! :lol:

Image
by Splinter
Wed Jun 14, 2017 1:20 am
Forum: Solved Bugs
Topic: Frequent crashes in the main menu because of the title music
Replies: 3
Views: 414
Gender:

Frequent crashes in the main menu because of the title music

Not sure if anyone else is experiencing this, but my game is crashing a lot since 1.3.3. I think it's only happening in the lobby/main menu though, and only when I leave a server or the main menu loads for the first time after starting up the game, so maybe it's a problem with the background "demo" ...
by Splinter
Mon Jun 12, 2017 5:23 pm
Forum: Superfighters Deluxe
Topic: why do people hate the "grab" feature so much?
Replies: 2
Views: 390
Gender:

Re: why do people hate the "grab" feature so much?

I think the two main reasons are that grabbing has the potential to immediately kill a player (throwing him into acid for example) and also the melee combos (such as kicking while falling from a crate and then grabbing). For me, the new combo possibilites made melee much more fun and dynamic than th...