Hi,
there is nothing that the devs can do. It is the way hosting any game works, the client needs to know the IP of the server.
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New to the forum? Say hello in this topic! Also make sure to read the rules.
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Search found 20 matches
- Sat Aug 13, 2022 1:18 pm
- Forum: Superfighters Deluxe
- Topic: Server being ddos attacked
- Replies: 5
- Views: 3328
- Mon May 09, 2022 9:58 pm
- Forum: Superfighters Deluxe
- Topic: Add individual cameras
- Replies: 6
- Views: 4126
Re: Add individual cameras
for future visitors of this thread I'd like to point out a workshop script:
https://steamcommunity.com/sharedfiles/ ... ual+camera
https://steamcommunity.com/sharedfiles/ ... ual+camera
- Thu Mar 24, 2022 7:03 pm
- Forum: Superfighters Deluxe
- Topic: Campaign transcripts
- Replies: 0
- Views: 2447
Campaign transcripts
Campaign transcripts for quick reference. Tutorial Sarge: So, just because you're genetically modified supersoldiers fresh from the goddamn fishtanks, you think you're ready to serve your country? Sarge: WRONG! Sarge: Until I'm done with you, you're nothing but MAGGOTS! Sarge: So get moving, maggots...
- Fri Mar 04, 2022 10:40 pm
- Forum: Custom Scripts
- Topic: Letter width
- Replies: 0
- Views: 2790
Letter width
Hi In case anyone needs it, here's a piece of code that will tell you how wide a piece of text is. Does NOT account for newlines. https://i.imgur.com/Z9YgNHg.png Dictionary<char, int> letter = new Dictionary<char, int>() { { ' ', 2 }, { '!', 2 }, { '"', 4 }, { '#', 6 }, { '$', 6 }, { '%', 6 }, { '&'...
- Tue Sep 14, 2021 9:25 am
- Forum: Superfighters Deluxe
- Topic: Competetive Server
- Replies: 14
- Views: 7883
Re: Competetive Server
The event celebrating the release of Filcher has ended.
Metro_law#XTC - 10884pts
Dark_Blood - 7326pts
FreeGunner - 5725pts
(instructions on https://sfdnext.com)
Big thanks to everyone who participated!
Metro_law#XTC - 10884pts
Dark_Blood - 7326pts
FreeGunner - 5725pts
(instructions on https://sfdnext.com)
Big thanks to everyone who participated!
- Sat Sep 11, 2021 9:08 am
- Forum: Superfighters Deluxe
- Topic: Competetive Server
- Replies: 14
- Views: 7883
Re: Competetive Server
Attention Superfighters! https://cdn.discordapp.com/attachments/874679874185486398/886144581744341012/unknown.png Only 3 days left! Thanks to everyone who helped test the script to make sure there are no bugs. To resolve one of the issues player names had to be reset. You need to play a match on the...
- Thu Sep 02, 2021 7:25 am
- Forum: Superfighters Deluxe
- Topic: Competetive Server
- Replies: 14
- Views: 7883
Re: Competetive Server
I'm sorry if my previous replies seem a bit toxic (#mood) Long story short: I misused the word 'competetive'. The server isn't tailored exclusively to the preferences of skilled players. The point system is somewhat exploitable, points can be gained using tactics that are not 'fun' for the player an...
- Wed Sep 01, 2021 8:23 pm
- Forum: Superfighters Deluxe
- Topic: Competetive Server
- Replies: 14
- Views: 7883
Re: Competetive Server
I see why you dislike me calling it a competetive server, I had a different meaning of that word in mind when I called it that. I meant it like "it's a competition for the better spot on the leaderboard" not like "skill based only". Regardless, I'll stick to that name now. _____________________ Heck...
- Wed Sep 01, 2021 6:40 pm
- Forum: Superfighters Deluxe
- Topic: Competetive Server
- Replies: 14
- Views: 7883
Re: Competetive Server
Just to clarify, are you offering access to the Beta, or to the full product once it is released? Is the copy for the winner bought with your own money or is this sponsored by the devs? Filcher is coming out on September 14. Winner gets the full game. Not sponsored. Regarding the Mighty Spirit's me...
- Tue Aug 31, 2021 9:32 am
- Forum: Superfighters Deluxe
- Topic: Competetive Server
- Replies: 14
- Views: 7883
Re: Competetive Server
Since Filcher is coming out soon, I've decided to host an event.
on 14 September 2021 07:00:00 GMT+0000
whoever is on top of the leaderboard
https://sfdnext.com/
gets a free copy of Filcher
- Sun Aug 29, 2021 3:34 am
- Forum: Superfighters Deluxe
- Topic: Competetive Server
- Replies: 14
- Views: 7883
Re: Competetive Server
I've added some changes:
Reduced the score loss to 2%
Online leaderboard is now available: sfdnext.com (you need to complete a match for the server to remember your name)
Reduced the score loss to 2%
Online leaderboard is now available: sfdnext.com (you need to complete a match for the server to remember your name)
- Thu Aug 26, 2021 8:45 am
- Forum: Superfighters Deluxe
- Topic: Competetive Server
- Replies: 14
- Views: 7883
Re: Competetive Server
Competetive might have been the wrong word to use. Ranked is probably better. I'm not planning on altering the game mechanics at all. Due to some obscure technical issues, the server sometimes crashes. After that, I have to manually restart it. So it's not always online. I'll be looking to solve th...
- Mon Aug 23, 2021 8:04 am
- Forum: Superfighters Deluxe
- Topic: Competetive Server
- Replies: 14
- Views: 7883
Competetive Server
I'm writing this post to let you know that new 24h server is now up and running: Competetive Server The main feature of the server is a ranking system. By defeating enemies you'll be gaining points, which will determine your place on the leaderboard. Fight against others over the top spot! The proje...
- Sat Jun 30, 2018 3:37 pm
- Forum: Solved Bugs
- Topic: Script working in map editor, but not when loaded externaly
- Replies: 1
- Views: 1404
Script working in map editor, but not when loaded externaly
I was making a script in map editor, so I could easily test it. When it was done and fully working in editor, I copied it into text file in Scripts folder. But when I ran that, it promted me with "Boom method couldn't be found" message. The rest worked as intended. Random N = new Random(); public vo...
- Sat Nov 25, 2017 11:41 am
- Forum: Answered ScriptAPI Topics
- Topic: SetAmbientSound input?
- Replies: 1
- Views: 1671
SetAmbientSound input?
What do I put in.SetAmbientSound()?
Im just trying to spawn sound area, but I don't know what can put in.
Im just trying to spawn sound area, but I don't know what can put in.
Code: Select all
public void OnStartup()
{
IObjectSoundArea noise = (IObjectSoundArea)Game.CreateObject("SoundArea");
noise.SetAmbientSound( ?? );
}
- Thu Sep 14, 2017 7:49 pm
- Forum: ScriptAPI suggestions
- Topic: Be able to read player input
- Replies: 1
- Views: 1881
Be able to read player input
Is there a way in SFD to check for pressed keys? Like Keyboard.IsKeyDown(Key.LeftAlt) but works in script?
- Sun Sep 10, 2017 7:18 pm
- Forum: Answered ScriptAPI Topics
- Topic: List of effect names?
- Replies: 4
- Views: 3379
Re: List of effect names?
Thanks much!
- Sun Sep 10, 2017 6:53 pm
- Forum: Answered ScriptAPI Topics
- Topic: List of effect names?
- Replies: 4
- Views: 3379
List of effect names?
Is there any list of effect names, the "Game.PlayEffect" ones?
I tried using F11 to track effects, but that only tells me about ones failed to execute, or don't exist.
I tried using F11 to track effects, but that only tells me about ones failed to execute, or don't exist.
- Sat Aug 27, 2016 4:46 pm
- Forum: Solved Bugs
- Topic: problem with removing items using /remove
- Replies: 5
- Views: 3578
Re: problem with removing items using /remove
Oh, OK.
Is there some simple way to remove weapons?
Is there some simple way to remove weapons?
- Sat Aug 27, 2016 12:09 pm
- Forum: Solved Bugs
- Topic: problem with removing items using /remove
- Replies: 5
- Views: 3578
problem with removing items using /remove
I used
public void Hit(TriggerArgs args){
Game.RunCommand("/remove 0 1 ");
}
in my map, but after Hit takes place it says that "Command /remove 0 1´ is not valid game map command"
But when I type it in chat, it works flawlessly.
Any help?
public void Hit(TriggerArgs args){
Game.RunCommand("/remove 0 1 ");
}
in my map, but after Hit takes place it says that "Command /remove 0 1´ is not valid game map command"
But when I type it in chat, it works flawlessly.
Any help?