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Search found 53 matches
- Sun Sep 05, 2021 2:31 am
- Forum: Superfighters Deluxe
- Topic: Is there a decade update coming?(10 years anniversary)
- Replies: 22
- Views: 7788
- Gender:
Re: Is there a decade update coming?(10 years anniversary)
We have supported this great game for a long time and we are still here (even though the game was put up for sale), at least give us something for that... If you don't think about spending time on this game ever again ( ... ), then just make one last update for the community that is still here, in w...
- Tue Sep 29, 2020 7:22 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Map Editor Suggestions
- Replies: 192
- Views: 105353
- Gender:
New Area Trigger class idea for SFD map editor
Merged standalone thread with this existing one. https://i.imgur.com/NyAQdN5.png This new area trigger is for a consecutive activation with <ms> delay option (you can set the time it takes to activate again) if the player is inside it. It would helpful in map editor players to make especial zones w...
- Tue Sep 22, 2020 9:00 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New player ability: Dodge
- Replies: 1
- Views: 2147
- Gender:
New player ability: Dodge
Melee is something simple and it would be more fun if there are more mechanisms to defend yourself such as being able to dodge attacks in a moment where you are stuck. Examples: (Melee dodge video): https://i.imgur.com/4KzV1nD.mp4 https://i.imgur.com/9OoVGO5.png -This ability would have a double del...
- Thu Jul 30, 2020 6:10 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New Active Trigger idea
- Replies: 0
- Views: 1733
- Gender:
New Active Trigger idea
https://i.imgur.com/0eYlhBD.png I wanted to make maps where I want to make game start when all players leave a place, but it is not possible to make it with any trigger and using "Active Trigger On Leave Method" activates only with one player leaving it. Through this, I came up with suggesting to M...
- Mon Apr 06, 2020 2:34 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Weapon Suggestion: Atchisson Assault Shotgun (AA-12)
- Replies: 6
- Views: 4783
- Gender:
New weapon idea: AA-12 Shotgun
Merged a new take on an idea with an already existing thread. https://i.imgur.com/05rYdSR.png https://gunfire.com/eng_pl_AA-12-Shotgun-Electric-Replica-1152212939_3.jpg -Ammo: 8/1 -Damage: 20 -Reload: Fast -Throw damage: Like Assault Rifle It is a shotgun that stores 8 shotgun shells with a cartrid...
- Sun Mar 15, 2020 11:58 pm
- Forum: Implemented ScriptAPI suggestions
- Topic: Reset Trigger
- Replies: 2
- Views: 2803
- Gender:
Reset Trigger
https://i.imgur.com/ZuAuxyM.png "Reset Trigger" is an trigger used to reset the time from "Time Trigger" to 0 and also to reset "Alternating Trigger" making it activate from beginning. This occurred to me because I was trying (in map editor) that when player leaves an "Area Trigger", "Time Trigger"...
- Tue Jan 07, 2020 1:10 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: The sudden fast block
- Replies: 1
- Views: 1841
- Gender:
The sudden fast block
In sometimes when a player is fighting with another player, one of them manages to block fast after attack. There was a version (I think it was SFD 1.2.0c) where you could block fast with machete, baton, pipe... but the updates passed and that was removed from the game. I wonder, if that fast block ...
- Sat Dec 21, 2019 4:36 am
- Forum: Superfighters Deluxe
- Topic: Rocket Riders 2 (Tier 3 challenges): optimal flight pattern
- Replies: 12
- Views: 8195
- Gender:
Re: Rocket Riders 2 (Tier 3 challenges): optimal flight pattern
I completed that challenge with this way:
- Sat Dec 14, 2019 5:17 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Some melee weapons should block shock baton
- Replies: 23
- Views: 13617
- Gender:
Some melee weapons should block shock baton
When someone attacks you with shock baton, it will leave you stunned and it doesn't matter if you blocked it. I think that it should be blocked only with melee weapons since electricity does not give you, if you do not carry any melee weapon and you try to block it with your hand, I agree that it wi...
- Tue Dec 10, 2019 4:41 am
- Forum: Superfighters Deluxe
- Topic: Why this game is not fun (for me)
- Replies: 9
- Views: 6471
- Gender:
Re: Why this game is not fun (for me)
In game there are no dedicated servers for new players who barely understand the game, most players are skilled and servers for "new players" are very scarce and turn out to be high ping. I could recommend you that may be an map maker, script creator, SFD drawing artist or try to make friends (not e...
- Mon Dec 09, 2019 6:43 am
- Forum: Superfighters Deluxe
- Topic: Which fighter pose looks better?
- Replies: 2
- Views: 2471
- Gender:
Which fighter pose looks better?
Hello fighters, in this topic I will talk about personalized SFD poses characters. A friend and me made personalized character poses facing forward and I would like you to say which one looks better. These pixel art are to make videos about SFD and we need your comment to do the job as well as possi...
- Thu Dec 05, 2019 8:31 am
- Forum: Superfighters Deluxe Tech Support
- Topic: Can't change skin in SFD
- Replies: 2
- Views: 2522
- Gender:
Can't change skin in SFD
A friend who plays SFD on Steam has a problem. It turns out that when he tries to change his SFD skin, game does not allow him to do it...
¿What happen?
¿What happen?
- Sat Aug 03, 2019 1:29 pm
- Forum: Solved Bugs
- Topic: The strange purple block in SFD maps
- Replies: 3
- Views: 3004
- Gender:
The strange purple block in SFD maps
I've been playing in the new game version (1.3.0b) and I've been noticing that purple blocks appear at the point where weapons come out. To ensure that it was not a texture bug by me, I asked someone if they saw it too and they said "yes". Even I press <F> to see if it was some weapon type, but it d...
- Fri Jul 12, 2019 8:05 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: A new grenade : flashbang
- Replies: 24
- Views: 15891
- Gender:
Re: A new grenade : flashbang
Hahah, I had proposed that idea before, only that it was deleted because it was included in my ideas topic.
- Sun Apr 28, 2019 8:30 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Trigger to avoid excessive use of Text or BgText to make pixel designs
- Replies: 2
- Views: 2711
- Gender:
Trigger to avoid excessive use of Text or BgText to make pixel designs
I have seen map creators that are using Text or BgText to make designs into pixel, but by doing this, it requires too many of these Texts to make the design. Example: https://i.imgur.com/v40BOsJ.png That's why I came up with this trigger that serves to make these designs without having to use Text o...
- Fri Apr 19, 2019 7:56 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: AlterCollisionTile able to change Fire and Explosion hit
- Replies: 2
- Views: 3371
- Gender:
AlterCollisionTile able to change Fire and Explosion hit
When I use AlterCollisionTile with this configuration to convert objects such as barrels, tables, crates, etc., in background tiles form, it does not work with wheels, the wheel is in front of the player. https://i.imgur.com/5hq9NCr.png With other objects, this works, but there is a problem with obj...
- Tue Apr 16, 2019 10:10 pm
- Forum: Solved Bugs
- Topic: Bug with the symbol of incendiary and bouncing bullets?
- Replies: 1
- Views: 2428
- Gender:
Bug with the symbol of incendiary and bouncing bullets?
When I select slot 4 after slot 3, the symbol of incendiary or bouncing bullets stays in slot 4.
- Tue Apr 16, 2019 5:33 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New functions for OnPlayerDamageTrigger
- Replies: 0
- Views: 1907
- Gender:
New functions for OnPlayerDamageTrigger
https://i.imgur.com/c2pSWeK.png I will talk about new functions for this trigger devised by me. As new functions, the trigger can now be activated by specific damage, for example: If the player is attacked by bullets, it will not activate anything because it is set to be activated by weapons on lau...
- Sun Apr 14, 2019 9:11 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: New option for DialogueTrigger
- Replies: 1
- Views: 2216
- Gender:
New option for DialogueTrigger
The new option for this trigger is to hide dialogues in the chat that it generates when activated. https://i.imgur.com/Af9WjDY.png This new option have True and False, when it is in True, it will hide dialogues in the chat like this: https://i.imgur.com/3E5LnRW.png Personally, when I'm making a SFD ...
- Sun Apr 14, 2019 4:39 am
- Forum: Superfighters Deluxe Problems and Bugs
- Topic: An InvisibleExplosionBlocker bug?
- Replies: 1
- Views: 2369
- Gender:
An InvisibleExplosionBlocker bug?
When I'm inside this invisible block, the explosion still causes damage.
¿Is it a bug or is this how it works?
¿Is it a bug or is this how it works?