Dear forum users! In compliance with the new European GDPR regulations, we'd just like to inform you that if you have an account, your email address is stored in our database. We do not share your information with third parties, and your email address and password are encrypted for security reasons.

New to the forum? Say hello in this topic! Also make sure to read the rules.

Search found 22 matches

by [HERC]riotz
Sat Dec 08, 2018 6:09 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Recovery Roll System and Quick Roll Nerf should be abolished
Replies: 39
Views: 21525

Re: Recovery Roll System and Quick Roll Nerf should be abolished

(Translated) WHYy dDiD YoOU aDdD RrECcovVErRy RoOlL i caNnt kilLlL NOoBBs InN oNNE CombO ANYmoRE itTs ReALLY aaNnOoyING do yOoU ExPECt me tTO uUsE faiR PLlaY BeCAUSe yoURe ALl rEtarDs If YoU ThiNK so I agree with Wraith to a certain extent. I wish I had more control over my charecter. Instead of we...
by [HERC]riotz
Sat Dec 08, 2018 6:03 am
Forum: Superfighters Deluxe
Topic: no idea where to post this
Replies: 1
Views: 1783

no idea where to post this

just fyi i recently purchased sfd on 6th december after selling lot's of items and now i was playing it until i saw this message and dont know where to post it https://cdn.discordapp.com/attachments/318731233750155265/520827541812936704/bandicam_2018-12-08_11-58-00-614.png This user has been issued ...
by [HERC]riotz
Sat Dec 01, 2018 3:29 pm
Forum: Superfighters Deluxe
Topic: a theory for sfd?
Replies: 9
Views: 6279

Re: a theory for sfd?

so everyone what is it that we know now
by [HERC]riotz
Thu Nov 29, 2018 10:32 am
Forum: Superfighters Deluxe
Topic: a theory for sfd?
Replies: 9
Views: 6279

Re: a theory for sfd?

let's find out this friday then
by [HERC]riotz
Tue Nov 20, 2018 1:04 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: emplacement m60 and zipline gun
Replies: 2
Views: 2403

emplacement m60 and zipline gun

you see with the upcoming grappling hook i think we need a staionary zipline emplacement that fire a "zipline" it can be "climbed up"(i have not much of a word to describe it) but it'll be slower than ziplining down this'll make a custom map more advanced and much more unique , it should ONLY attach...
by [HERC]riotz
Tue Nov 20, 2018 12:46 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Advanced HP Status/Damage Pop-ups Option?
Replies: 5
Views: 4346

Re: Advanced HP Status/Damage Pop-ups Option?

that sound pretty neat for the future workshop system (That might hopefully allow us to make more weapon)
by [HERC]riotz
Tue Nov 20, 2018 12:33 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Assault Rifle rework (Burst weapon!)
Replies: 16
Views: 9332

Re: Assault Rifle rework (Burst weapon!)

i think we should get it into a whole new weapon or somehow add a feature to change weapon firing mode so it'll be much better and more suitable for certaion situation
by [HERC]riotz
Tue Nov 20, 2018 12:29 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Map Editor Suggestions
Replies: 192
Views: 105065

Re: Map Editor Suggestions

give item trigger and Object clear zone (similair to gibzone) give item trigger So how it work is that you place it in a map and it'll require a source player(or in this case a new special way of targetting a person who activated a trigger which i have no idea how would anyone implement it) it'll sp...
by [HERC]riotz
Tue Nov 20, 2018 12:19 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Map Editor Suggestions
Replies: 192
Views: 105065

Re: Bot Control Markers for upcoming new CPUs.

we actually already have a playercommandtrigger and it's quite similair to what you asked for (botactiontrigger) it allow the cpu to do action and such for the botcontrolpath The Area trigger can be used to do filter object so it only allow certain object to trigger it(in this case a bot) other than...
by [HERC]riotz
Tue Nov 20, 2018 12:13 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: in-game forum web player
Replies: 3
Views: 2608

Re: in-game forum web player

@rick that sound awesome maybe that instead of my original idea because that sound way better
by [HERC]riotz
Tue Nov 20, 2018 12:01 pm
Forum: Superfighters Deluxe
Topic: a theory for sfd?
Replies: 9
Views: 6279

Re: a theory for sfd?

yea I do that a theory *or really just a story type thing I made up based on the sfd stuff so far* basically the government figured out how to genetically modify people to fight better (Superfighters) and are attempting to use them for military proposes (Hence the tutorial being in the army) and of...
by [HERC]riotz
Mon Nov 19, 2018 2:20 pm
Forum: Superfighters Deluxe
Topic: a theory for sfd?
Replies: 9
Views: 6279

a theory for sfd?

this topic should be for discussing theory for sfd story and such so i have a question : have anyone have any possible theory for sunny city hero :super fighter or anything else in the sfd universe for that matter, like who's the funnyman from the original super fighter game why do we have to fight ...
by [HERC]riotz
Mon Nov 19, 2018 1:59 pm
Forum: Superfighters Deluxe Planned Features
Topic: [DONE] Planned feature: Whip
Replies: 27
Views: 20131

Re: Planned feature: Whip

Planned feature: Whip A short ranged melee weapon that can go through objects and disarm opponents. - The whip is a melee weapon with a reach similar to the flamethrower. - The whip goes through all dynamic objects and damages them. - All items hit will fly back a bit towards the player using the w...
by [HERC]riotz
Sat Nov 17, 2018 11:22 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: in-game forum web player
Replies: 3
Views: 2608

in-game forum web player

what if someday me or you need to quickly type something onto the forum but the dev said its a bad idea?
it probably is a bad suggestion to begin with but i am quite curious if it would work or not
by [HERC]riotz
Sat Nov 17, 2018 10:43 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Map Editor Suggestions
Replies: 192
Views: 105065

Re: Map Editor Suggestions

here what about allowing player command trigger to remove the created npc ai(by using the player source to specifically make npc change ai) now what i mean is that since the npc with the current engine if they have predefined AI they cant be controlled with player command trigger thus we need to hav...
by [HERC]riotz
Mon Dec 12, 2016 4:34 am
Forum: General
Topic: Newly registered? Welcome.
Replies: 164
Views: 106111

Re: Newly registered? Welcome.

hello i just come ☺ ☻ ♥ ♦ ♣ ♠ • ◘ ○ ◙ ♂ ♀← ♪ ♫ ☼ ► ◄ ↕ ‼ ⌂ ¶ § ▬ ↨ ↑ ↓ → ∟ ↔ ▲ ▼ " #$ š&3]'#546
by [HERC]riotz
Sun Dec 11, 2016 3:47 pm
Forum: Answered Technical Topics
Topic: what is a script that open door? also how do i create invisible button
Replies: 2
Views: 2354

Re: what is a script that open door? also how do i create invisible button

oh wait i realized typed wrong i was meant to say how to make a open and closeable door like from the shuttle one and from the
night at freddy one
by [HERC]riotz
Sun Dec 11, 2016 3:46 pm
Forum: Answered ScriptAPI Topics
Topic: how do you make each CPU team diffrence and how do you make a open and closeable door?
Replies: 2
Views: 2192

how do you make each CPU team diffrence and how do you make a open and closeable door?

i was thinking about creating guard and a dummy but for some reasson both team are on same team i need help how do i make them on diffrence team
like i want guard team 1
and i want the dummy team 4
by [HERC]riotz
Wed Sep 28, 2016 6:24 pm
Forum: Answered Technical Topics
Topic: what is a script that open door? also how do i create invisible button
Replies: 2
Views: 2354

what is a script that open door? also how do i create invisible button

i was playing certain map and i notice there is a invisible button and also even a button that oepn door what is that script?