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by Armadyl5
Fri Dec 01, 2017 3:37 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 244
Views: 15805
Gender:

Re: Small Suggestions topic

Umh, why a separate command? You can do this while pressing down + grab by the way. I Couldn't Find a Command The Asks the Bot to "Press Down" While Grabbing . Another Suggestion , Adding Fall/Stagger/Deathkneel VIA Script That is not a Command , but Something You Can "Set" The Player to do , Just ...
by Armadyl5
Thu Nov 30, 2017 10:16 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 244
Views: 15805
Gender:

Re: Small Suggestions topic

a seperate Command to Grab Players that are laying on the ground . Umh, why a separate command? You can do this while pressing down + grab by the way. I Couldn't Find a Command The Asks the Bot to "Press Down" While Grabbing . Another Suggestion , Adding Fall/Stagger/Deathkneel VIA Script That is n...
by Armadyl5
Thu Nov 30, 2017 12:31 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 244
Views: 15805
Gender:

Re: Small Suggestions topic

a seperate Command to Grab Players that are laying on the ground .
by Armadyl5
Tue Nov 28, 2017 6:08 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Getting User Messages to use in API
Replies: 2
Views: 56
Gender:

Re: Getting User Messages to use in API

hi :) i Want to ask if there is a way to get what the player says in the chatbox . my goal is to transfer a player's chat into dialogue ingame . I wish I would say yes, but this beautiful three letters word is not currently available :) (a complicated way to say "no, or at least not currently") It'...
by Armadyl5
Tue Nov 28, 2017 5:36 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Getting User Messages to use in API
Replies: 2
Views: 56
Gender:

Getting User Messages to use in API

hi :)

i Want to ask if there is a way to get what the player says in the chatbox .

my goal is to transfer a player's chat into dialogue ingame .
by Armadyl5
Sun Nov 26, 2017 8:03 pm
Forum: Superfighters Deluxe
Topic: Beta 1.0.1 is out!
Replies: 15
Views: 443
Gender:

Re: Beta 1.0.1 is out!

Neat !

Nice Work Dynamic Duo :D
by Armadyl5
Wed Nov 15, 2017 2:20 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Checking if an object is a bg/solid
Replies: 2
Views: 93
Gender:

Re: Checking if an object is a bg/solid

So far the solution I adopted for background tiles is to check if in the name of the tile there is the prefix "Bg" using String.StartsWith or String.Contains . Smart ;) , Sounds good . Can I ask you why do you need that? Are you thinking about creating a sort of Raycast? My purpose is making a bot ...
by Armadyl5
Wed Nov 15, 2017 1:25 pm
Forum: Superfighters Deluxe ScriptAPI
Topic: Checking if an object is a bg/solid
Replies: 2
Views: 93
Gender:

Checking if an object is a bg/solid

Hi ! :D

Is there a way to check if a certain object in the map is a background tile , a solid tile , or else?

Or maybe if an object is "Collidable"?
by Armadyl5
Sat Oct 28, 2017 11:03 am
Forum: Superfighters Deluxe
Topic: Beta 1.0 is out!
Replies: 44
Views: 1805
Gender:

Re: Beta 1.0 is out!

Have you played the survival map yet? Was it too easy? Too difficult? Did it take too long before you died? If it was boring, why? If it was fun, why? Being able to retry a wave a good thing? What's your thoughts? The Survival Map is Jaw-dropping :o , but from the view of a single player , i believ...
by Armadyl5
Sat Oct 21, 2017 1:26 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 244
Views: 15805
Gender:

Re: Small Suggestions topic

I want to suggest Adding a Cooldown/Animation to Sheathing . Yes , You read it correctly , Sheathing . :| Now The Reason Iam Suggesting this is because the lack of advantage of melee when your close to a Shooter , Your opponent can just Sheath his Weapon , and it "Disappears instantly" , and he bloc...
by Armadyl5
Sat Oct 21, 2017 1:13 pm
Forum: Superfighters Deluxe
Topic: Status update 2017-10-21 - Beta teaser!
Replies: 46
Views: 2190
Gender:

Re: Status update 2017-10-21 - Beta teaser!

Awesome Guys !

I mean Bots , AND a NEW ZOMBIE GAMEMODE ! :o

The Dynamic Duo Never fail to surprise us with awesome features , Cheers ! :D
by Armadyl5
Wed Oct 04, 2017 4:08 pm
Forum: Superfighters Deluxe
Topic: Weird Player-made Ingame Rules
Replies: 6
Views: 312
Gender:

Re: Weird Player-made Ingame Rules

Creeper wrote:
Wed Oct 04, 2017 2:53 pm
I feel good about that I can't join their server ever again.
So it's a win win situation
good point ;)
by Armadyl5
Wed Oct 04, 2017 11:56 am
Forum: Superfighters Deluxe
Topic: Weird Player-made Ingame Rules
Replies: 6
Views: 312
Gender:

Weird Player-made Ingame Rules

"Camper" , "Runner" ... Words That You Hear Frequently while playing sfd , Most Players Just Rage at You if You Don't Play The Way They Want . I Don't Normally Speak About This Kind of Stuff , But it's Starting to Get Really Annoying , Especially Recently after I Heard a New Term , "Grabber" ... :sh...
by Armadyl5
Sun Jun 04, 2017 3:36 pm
Forum: Superfighters Deluxe
Topic: Alpha 1.3.3 is out!
Replies: 10
Views: 1021
Gender:

Re: Alpha 1.3.3 is out!

-You can now drop primed explosives (grenades, molotovs, mines, C4) by holding the drop key (default G). -Fixed a bug where you could climb ladders while holding dead players. This is another small update before we start working on Big Stuff (campaigns, AI...) So Hyped for the Campaigns and The AI ...
by Armadyl5
Fri Jun 02, 2017 2:09 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small Suggestions topic
Replies: 244
Views: 15805
Gender:

Re: Small Suggestions topic

Using The "OnPlayerDeathTrigger" You Can Set Certain Events to a Certain Player's Death , Why not for multiple Players' Deaths ? ... Just like the "OnDestroyedTrigger" ... where you can simply mark a few players and set a certain event for the death of a certain number of these players .
by Armadyl5
Wed May 31, 2017 11:32 pm
Forum: Superfighters Deluxe Problems and Bugs
Topic: a bug that causes constant burning after death
Replies: 0
Views: 168
Gender:

a bug that causes constant burning after death

if you modify a player to take no fire damage (Set Fire Damage Taken Modifier to 0) , and he dies and burns after Death , He Will Keep on Burning , and his profile stays the same , without changing into a "burnt Skin" Profile .
by Armadyl5
Sun May 14, 2017 4:45 pm
Forum: Superfighters Deluxe
Topic: Alpha 1.3.1 is out!
Replies: 8
Views: 1061
Gender:

Re: Alpha 1.3.1 is out!

Doves used to be a problem in many situations , Since they move freely and can get anywhere in the map, causing glitches especially with elevators , making them crushable is a very wise decision :)
by Armadyl5
Wed May 10, 2017 8:40 pm
Forum: Solved Bugs
Topic: a problem with the map editor (After V 1.3)
Replies: 3
Views: 426
Gender:

Re: a problem with the map editor (After V 1.3)

Gurt wrote:
Wed May 10, 2017 6:32 pm
I can not reproduce this problem. Try to slightly resize the map editor window to force a recalculation of the editing viewport.
Just like you said , i resized it and it went back to normal .
by Armadyl5
Wed May 10, 2017 2:15 pm
Forum: Solved Bugs
Topic: a problem with the map editor (After V 1.3)
Replies: 3
Views: 426
Gender:

a problem with the map editor (After V 1.3)

Just Openned the map editor after i updated the game to V 1.3 and there seems to be something wrong with it , The Editing "Void" Seems to be Unfit Properly , Here is a Screen Shot : http://i.imgur.com/XPhd4um.jpg
by Armadyl5
Sun May 07, 2017 9:09 pm
Forum: Superfighters Deluxe
Topic: Alpha 1.3.0 is out!
Replies: 11
Views: 1092
Gender:

Re: Alpha 1.3.0 is out!

Gotta love that new dynamic camera , That transition between dynamic and static is way better than the previous sudden change , well done , dynamic duo :D