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by Splinter
Tue Feb 14, 2017 5:51 pm
Forum: Solved Bugs
Topic: Accounts - Name white while not logged in
Replies: 5
Views: 721
Gender:

Accounts - Name white while not logged in

Sometimes when you're not logged in, your name still appears white in some servers, although your account name doesn't appear when hovering the mouse over your name on the scoreboard. Also, I'm not 100% sure, but I think sometimes the opposite happens too: you're logged in, but your name is grayed o...
by Splinter
Wed Feb 01, 2017 2:03 am
Forum: Answered Technical Topics
Topic: Hosting with ipv6?
Replies: 1
Views: 445
Gender:

Hosting with ipv6?

I remembered that Alpha allowed people to host with IPv6. After some googling, I found out that you don't even have to port forward(?). I think I found out why I can't host anymore, my ISP shares an external IPv4 with several users, but they do some routing stuff. I can't port forward because other ...
by Splinter
Wed Jan 25, 2017 8:56 pm
Forum: Superfighters Deluxe Clan Discussion
Topic: |LPH| Los Pollos Hermanos
Replies: 137
Views: 15438
Gender:

Re: |LPH| Los Pollos Hermanos

by Splinter
Wed Jan 25, 2017 5:22 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Dash attack
Replies: 13
Views: 1437
Gender:

Re: Shoulder Bash

Cool idea, but I don't think it would need a stumble if the player misses. The point of the move is to catch running players, so if there's a punishment for simply missing, it would be too risky. Imagine missing a shoulder bash against someone with a magnum. Just give it a cooldown long as the grab'...
by Splinter
Tue Jan 24, 2017 11:30 pm
Forum: Solved Bugs
Topic: chest under clothing on male appears through upper clothing while on ladders
Replies: 2
Views: 538
Gender:

Visual bug - shirt with bowtie

Just use "shirt with bowtie" with basically any "CHEST OVER" outfit, and the shirt will clip through while climbing up a ladder:

https://giphy.com/gifs/14ax7rIgxSl4uk
by Splinter
Tue Jan 24, 2017 4:02 am
Forum: Solved Bugs
Topic: Minor bug - you can punch trash bag
Replies: 1
Views: 368
Gender:

Minor bug - you can punch trash bag

Yeah, what the title says. You can punch and kick trash bag, it's the only makeshift weapon that you can hit with melee. I imagine it's because trash bag was not a makeshift weapon before.
by Splinter
Fri Jan 13, 2017 8:53 pm
Forum: By design
Topic: Grab canceling if hit by disarmed weapon
Replies: 2
Views: 494
Gender:

Grab canceling if hit by disarmed weapon

I finally found out how to reproduce this bug. If you grab someone mid-air, disarming them, their weapon will fall on your head and make you release the person from your grab. For example: a guy shoots his magnum mid-air, then I quickly grab him. His magnum falls on my head and I release him. :(
by Splinter
Mon Dec 19, 2016 10:00 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Weapon idea: Fire extinguisher
Replies: 16
Views: 1526
Gender:

Re: Weapon idea: Fire extinguisher

It would be a cool strategic weapon, very useful in places like the lower area of rooftops, where the carpet there burns forever like hellfire, or useful for putting out the fire on crates, in case you need cover. It doesn't have to *immediately* put out fire, maybe it slowly puts it out, I don't th...
by Splinter
Fri Dec 09, 2016 4:37 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Remove debris impacts with players
Replies: 30
Views: 2768
Gender:

Re: Remove debris impacts with players

I like the debris, now I watch out even more for explosions, and I avoid aiming with a weapon near them, since I know I might get disarmed by splinters (how ironic). But maybe a few small changes on how the "missiles" work would be good. This, for example: https://giphy.com/gifs/Z3BjXKlXjDjVe It's j...
by Splinter
Tue Dec 06, 2016 2:48 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Remove debris impacts with players
Replies: 30
Views: 2768
Gender:

Re: Remove debris impacts with players

I wouldn't like the feature to be completely removed, but maybe it could use some more adjustments like they did before. I like how explosions are more realistic now, you really wanna get out of the way if something is about to explode. But, just to give an example, if you're climbing up a ladder an...
by Splinter
Thu Dec 01, 2016 8:57 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Second thoughts about Grabs and Celebrations (Overcomplication)
Replies: 21
Views: 1874
Gender:

Re: Second thoughts about Grabs and Celebrations (Overcomplication)

Couldn't you just use melee "Q", because if you don't have a weapon selected it automatically sheathes... But this is not the point of this post! The point is the game is being overcomplicated! Do you mean the melee key (1 by default)? But if you have a melee weapon like a katana you might not want...
by Splinter
Thu Dec 01, 2016 6:30 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Second thoughts about Grabs and Celebrations (Overcomplication)
Replies: 21
Views: 1874
Gender:

Re: Second thoughts about Grabs and Celebrations (Overcomplication)

How is sheathe not an important hotkey? It's very important. If you're with a sniper, then an enemy forces melee, you have to sheathe as quickly as possible. Maybe pressing the sniper key again sheathes that weapon, but I like having a quick "Q" sheathe. Changing keys too much sometimes is... "dange...
by Splinter
Thu Nov 24, 2016 1:18 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Picking up items should be easier?
Replies: 6
Views: 899
Gender:

Re: Picking up items should be easier?

Yes, it's harder to get items when there's a guy with a shotgun/sniper chasing you, and it should be. But there is already a delay for getting items, you have to stop sprinting and kick the box. Add a small delay to that, and it becomes really hard to get items when being chased. But, anyway, thinki...
by Splinter
Wed Nov 23, 2016 9:55 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Picking up items should be easier?
Replies: 6
Views: 899
Gender:

Re: Picking up items should be easier?

There is already a risk in picking up weapons, because now we leave our current weapon behind to pick up a new one. If I break a weapon box, sometimes I want to think if I should trade my shotgun for an assault rifle, but if I just wanna pick it up quickly and get out, why can't I? "Waiting" usually...
by Splinter
Tue Nov 22, 2016 11:23 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Picking up items should be easier?
Replies: 6
Views: 899
Gender:

Picking up items should be easier?

I almost put this on small suggestions topic, but, anyways... I think picking up items should be easier, in 2 aspects. First, the "hitbox" should be adjusted in some items. For example, in this position I'm not able to pick up the AR: http://imgur.com/ndDrn01.jpg Second, (I've suggested this before)...
by Splinter
Sat Nov 19, 2016 11:34 pm
Forum: By design
Topic: Players can hit back without blocking when knocked down
Replies: 7
Views: 864
Gender:

Re: Players can hit back without blocking when knocked down

If I'm not mistaken, you can't get stunned when getting up, also if you knock someone down you have to crouch to continue landing punches, or the punches will miss.
by Splinter
Thu Nov 17, 2016 8:08 pm
Forum: Superfighters Deluxe
Topic: A.I. Discussion Thread
Replies: 5
Views: 766
Gender:

A.I. Discussion Thread

Hey guys. We're in Alpha! That means bots are coming, and I thought we could help the devs with the A.I. development. I don't know about you, but I'd like intelligent bots, and not just bots with perfect aim and impeccable blocks and dodges. Discussing basic game mechanics won't help at all, but may...
by Splinter
Fri Nov 11, 2016 6:40 pm
Forum: Other Games
Topic: Super fighter God syndrome.
Replies: 12
Views: 1289
Gender:

Re: Super fighter God syndrome.

TIT wrote:I have seen all the speed runs and "pro videos" out there and they do not compare to the skill I have.
But can ya beat my boy Zyfex at survival mode? I'd like to see you try

http://www.y8.com/games/superfighters
by Splinter
Thu Nov 10, 2016 8:59 pm
Forum: Solved Bugs
Topic: Map editor on fullscreen bug
Replies: 1
Views: 372
Gender:

Map editor on fullscreen bug

If you're borderless window (fullscreen) mode, and go to map editor, the screen gets misaligned, like it's on a wrong resolution. Going back to main menu messes up the screen again, but in a different way. You can fix it by maximizing the screen, but still, I think it's a bug. If it helps, I was usi...
by Splinter
Wed Nov 02, 2016 5:43 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Small throwing weapon changes (queueing)
Replies: 5
Views: 753
Gender:

Re: Small throwing weapon changes (queueing)

Billy wrote:I think you should replace E with G cause G is the standard button to swich into throw mode
Oh yeah, I forgot, hehe. Yeah, G. Though I recommend changing on game settings to another key, because to me G is too far from the main ASD keys.