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by Del Poncho
Sat Oct 21, 2017 11:46 am
Forum: SFD Status Updates
Topic: Status update 2017-10-21 - Beta teaser!
Replies: 46
Views: 3459
Gender:

Re: Status update 2017-10-21 - Beta teaser!

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This.

This is where I lost it.

This is where my heart and soul just gave up on me.

It was too much for me to handle.

It was too cool.
by Del Poncho
Sat Sep 30, 2017 10:41 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Lifting 'Heavy' objects
Replies: 6
Views: 399
Gender:

Re: Lifting 'Heavy' objects

Well,I'm not exactly the best at proposing ideas in here,but usually they need a lot more details. For example,what can you lift,how will you move around with it,in what position,what and how you can throw,how far,how will you be able to grab exactly what you want in a sea of objects,and stuff like ...
by Del Poncho
Fri Sep 29, 2017 7:20 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Lifting 'Heavy' objects
Replies: 6
Views: 399
Gender:

Re: Lifting 'Heavy' objects

This would need more specifications,but lifting objects is something that has always been missing from this game.
by Del Poncho
Wed Sep 06, 2017 8:05 am
Forum: SFD Status Updates
Topic: Superfighters arcade! ...and a status update
Replies: 15
Views: 1711
Gender:

Re: Superfighters arcade! ...and a status update

The arcade machine is called Superfighters Deluxe . If they actually produce more of them,they will probably have to copyright it with that name,so the question is: wouldn't that be a problem in the future,when copyrighting the actual Superfighters Deluxe? I must say,I don't know sheize of copyrigth...
by Del Poncho
Tue Aug 29, 2017 8:56 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: REVAMP Fire
Replies: 8
Views: 660
Gender:

Re: REVAMP Fire

Well,it's a perfectly fine idea.
This would probably need a small ammunition nerf to the flamethrower and the molotovs,but otherwise it's a great suggestion.
by Del Poncho
Tue Aug 29, 2017 8:51 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grenade rolling too fast and too far
Replies: 12
Views: 786
Gender:

Re: Grenade rolling too fast and too far

I believe grenades are in a perfectly balanced state right now,except,as you said,for their stun capacity. I personally believe that the whole throwing items thing is messed up,both in the damage and stun part. Everything is now always thrown around,and while this helps a bit against running folks,i...
by Del Poncho
Mon Aug 28, 2017 7:36 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: New Move Idea - Parrying
Replies: 3
Views: 306
Gender:

Re: New Move Idea - Parrying

I believe this comes from For Honor,am I right? While For Honor has some great features for what matters melee combat,and I really think that some ideas could be taken from it for a sort of melee overhaul (I was thinking about making a post about it),the parrying feature isn't probably appropriate f...
by Del Poncho
Sun Aug 27, 2017 7:32 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Grenade rolling too fast and too far
Replies: 12
Views: 786
Gender:

Re: Grenade rolling too fast and too far

If you've played with me before you've probably seen me nail a sick cross-map nade off the bat. Thing is, throw distance isn't about horizontal movement, it's about the vertical movement. Too often players camp on the top of some roof, at the edge of an elevator or ladder, where it is hard to shoot...
by Del Poncho
Mon Jul 31, 2017 1:00 pm
Forum: General
Topic: Rick Sanchez's Very Own AMA! (Ask me anything)
Replies: 14
Views: 1047
Gender:

Re: Rick Sanchez's Very Own AMA! (Ask me anything)

Lunatic wrote:
Mon Jul 31, 2017 3:23 am
I fucking hope we don't all make one. I made one since I've been around forever and I'm a forum mod. Klip could make one for similar reasons.

This didn't need to be a trend.
I was so angry at all this class disparity that I made a satirical oil painting.
Image
by Del Poncho
Sat Jul 29, 2017 10:59 am
Forum: General
Topic: Rick Sanchez's Very Own AMA! (Ask me anything)
Replies: 14
Views: 1047
Gender:

Re: Rick Sanchez's Very Own AMA! (Ask me anything)

What's the recipe for the Concentrated Dark Matter!?
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by Del Poncho
Thu Jul 27, 2017 9:33 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Blood Stained Weapons
Replies: 9
Views: 765
Gender:

Re: Blood Stained Weapons

Well, I'm not sure about blood stained weapons, but it would definitely make sense to have more dirty and damaged players by the end of the match. The Original SF had this feature, and the more damage you took, the more bloody your fighter was. Those few red pixels changed a lot. Since this is basic...
by Del Poncho
Wed Jul 19, 2017 11:27 am
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Grappling hook
Replies: 17
Views: 2909
Gender:

Re: Planned feature: Grappling hook

By elasticity we mean that the rope of the hook can eventually bend in case something gets in the way? So that it acts like a real rope with physics, instead of just going in a straight line?
by Del Poncho
Tue Jul 18, 2017 10:15 pm
Forum: Superfighters Deluxe Planned Features
Topic: Planned feature: Grappling hook
Replies: 17
Views: 2909
Gender:

Re: Planned feature: Grappling hook

I have a sort of idealized example of how the grappling hook should/could function Cool, but it could be like this too: https://media.giphy.com/media/xsRBiRo1vmvN6/giphy.gif The difference is that, in this case, it's an elastic hookshot. Notice how he gets pulled up by the elastic force. It would b...
by Del Poncho
Fri Jul 14, 2017 11:30 pm
Forum: General
Topic: Going on vacation
Replies: 3
Views: 378
Gender:

Re: Going on vacation

That's a lie, we all know that summers in the north are just children tales. Like the easter bunny, or Hjarpe.
by Del Poncho
Fri Jun 16, 2017 6:56 pm
Forum: Superfighters Deluxe
Topic: Removing "Pistons" Map.
Replies: 15
Views: 1345
Gender:

Re: Removing "Pistons" Map.

It's not balanced. It's not exactly rewarding, nor fair. But it's a damn fine map for what matters the fun factor. Remember that SFD is not meant to be a competitive game, but even if it was (things that many of us would love), not all maps have to be made for competitive play. Also, remember that i...
by Del Poncho
Fri Jun 16, 2017 12:55 am
Forum: Superfighters Deluxe
Topic: SFD fashion show!
Replies: 9
Views: 1083
Gender:

Re: SFD fashion show!

This goes from 1.0.5 to the present day.

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It's always poncho and sombrero season with the right attitude.
by Del Poncho
Mon May 08, 2017 8:50 pm
Forum: SFD Status Updates
Topic: Alpha 1.3.0 is out!
Replies: 11
Views: 1248
Gender:

Re: Alpha 1.3.0 is out!

Setting the "activate on startup" property to true will make a camera area the default one. If no camera area trigger is active, the map's "camera area" property is used instead. If you look at the official maps, you'll see that I've added a camera area trigger to some and not to others. The reason...
by Del Poncho
Mon May 08, 2017 1:35 pm
Forum: SFD Status Updates
Topic: Alpha 1.3.0 is out!
Replies: 11
Views: 1248
Gender:

Re: Alpha 1.3.0 is out!

Is there a way to set a camera as the default one?
by Del Poncho
Sun Apr 09, 2017 3:37 pm
Forum: Superfighters Deluxe
Topic: Who is on Alpha launcher picture?
Replies: 11
Views: 1229
Gender:

Re: Who is on Alpha launcher picture?

This only proves my theory that Hjarpe is not a single person, but three kids stacked on top of each other under a trench coat.
The plot thickens.
by Del Poncho
Sat Apr 01, 2017 1:16 pm
Forum: SFD Status Updates
Topic: Status update 2017-04-01
Replies: 6
Views: 1009
Gender:

Re: Status update 2017-04-01

"These things, they take time"
-Gabe Newell