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Search found 403 matches
- Sat Apr 13, 2019 7:12 pm
- Forum: SFD Status Updates
- Topic: Superfighters Deluxe 1.2.0 is out!
- Replies: 24
- Views: 19502
- Gender:
Re: Superfighters Deluxe 1.2.0 is out!
Superfighters Deluxe 1.2.0c is out! * Ignition value on Incendiary ammo has been reduced for fast-shooting weapons; it now takes a few shots before reaching max fire level. Slower weapons like Magnum and Sniper rifle still ignite to maximum fire level directly. * Slightly reduced Incendiary ammo sp...
- Tue Apr 09, 2019 6:33 pm
- Forum: Superfighters Deluxe
- Topic: Opinions on combos in melee?
- Replies: 18
- Views: 12286
- Gender:
Re: Opinions on combos in melee?
First off, there is no "ceiling bug". Being able to jump attack without land-kneeling when there is a ceiling directly above you is a logical consequence of the game's rules. So is the ability to jump attack without land-kneeling when dropping from a table or a crate. The rules that enable these tec...
- Sun Apr 07, 2019 8:38 pm
- Forum: Superfighters Deluxe Problems and Bugs
- Topic: Bow XNB files are inside Other (instead of Rifles)
- Replies: 4
- Views: 3645
- Gender:
Re: Bow XNB files are inside Other (instead of Rifles)
I intentionally placed the textures in the Other folder, thinking it made more sense since it's not a firearm like the other weapons. In hindsight it was probably a bad idea, but it seemed right at the time. I assume it's not too big a problem?
- Wed Apr 03, 2019 9:51 pm
- Forum: SFD Status Updates
- Topic: Superfighters Deluxe 1.2.0 is out!
- Replies: 24
- Views: 19502
- Gender:
Re: Superfighters Deluxe 1.2.0 is out!
Superfighters Deluxe 1.2.0b is out! * Bows now spawn from primary weapon crates rather than handgun weapon crates. * Fixed a bug where ammo stashes were emptying the bow's ammo instead of refilling it. * Fixed a bug introduced with bouncing bullets that caused melee weapons to no longer deflect inc...
- Mon Apr 01, 2019 6:44 pm
- Forum: SFD Status Updates
- Topic: Superfighters Deluxe 1.2.0 is out!
- Replies: 24
- Views: 19502
- Gender:
Re: Superfighters Deluxe 1.2.0 is out!
Swedish jokes are no laughing matter.
- Mon Apr 01, 2019 6:36 pm
- Forum: SFD Status Updates
- Topic: Superfighters Deluxe 1.2.0 is out!
- Replies: 24
- Views: 19502
- Gender:
Re: Superfighters Deluxe 1.2.0 is out!
The fixed update is now available. Thanks for your patience!
- Mon Apr 01, 2019 6:12 pm
- Forum: SFD Status Updates
- Topic: Superfighters Deluxe 1.2.0 is out!
- Replies: 24
- Views: 19502
- Gender:
Re: Superfighters Deluxe 1.2.0 is out!
Due to some hosting problems (oops!) we've rolled back the update for the moment. We're working to fix it ASAP.
- Mon Apr 01, 2019 6:00 pm
- Forum: SFD Status Updates
- Topic: Superfighters Deluxe 1.2.0 is out!
- Replies: 24
- Views: 19502
- Gender:
Superfighters Deluxe 1.2.0 is out!
* New weapons: Bow, Shuriken, Whip. * New powerups: Speed Boost, Bouncing Ammo, Incendiary Ammo. * New challenges: Canals Manhunt, Dove Hunt, Bear Pits Boogaloo, Bouncy Ballistricks, Undercover. * New items: Hood, Pith Helmet. * Tweaks on path grids in Helipad and Pistons. * Optimized map loading se...
- Fri Mar 15, 2019 10:10 pm
- Forum: SFD Status Updates
- Topic: Status Update 2019-03-15
- Replies: 13
- Views: 9498
- Gender:
Re: Status Update 2019-03-15
- Mon Mar 11, 2019 8:46 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: What kind of style?
- Replies: 5
- Views: 3882
- Gender:
Re: What kind of style?
SFD's style is inspired by a lot of things, from hard-edged comics like Hellboy, noir cartoons like Batman: The Animated Series, lots and lots of movies from every genre (though mostly action, crime, and sci-fi flicks), and probably everything I ever saw/read as a kid. Oh, and various NES games I'v...
- Mon Mar 11, 2019 11:06 am
- Forum: Superfighters Deluxe
- Topic: whats the main difference between a 5 sec slomo and a 10 sec slomo?
- Replies: 6
- Views: 5063
- Gender:
Re: whats the main difference between a 5 sec slomo and a 10 sec slomo?
BY DESSSSSsss-okay, you got us there.
- Mon Mar 11, 2019 8:20 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: What kind of style?
- Replies: 5
- Views: 3882
- Gender:
Re: What kind of style?
SFD's style is inspired by a lot of things, from hard-edged comics like Hellboy, noir cartoons like Batman: The Animated Series, lots and lots of movies from every genre (though mostly action, crime, and sci-fi flicks), and probably everything I ever saw/read as a kid. Oh, and various NES games I've...
- Fri Mar 08, 2019 9:21 pm
- Forum: SFD Status Updates
- Topic: Superfighters Deluxe 1.1.2 is out!
- Replies: 8
- Views: 6481
- Gender:
Re: Superfighters Deluxe 1.1.2 is out!
Castle Courtyard is indeed an unfortunately wide map. I couldn't find a way of compressing it to fit the standard camera area without completely changing the layout. I'll probably leave it as it is, because I think it's a good map overall, but I'll definitely keep this in mind for future maps.
- Wed Mar 06, 2019 8:15 am
- Forum: Superfighters Deluxe Problems and Bugs
- Topic: Ability to climb ladders whilst riding in the helicopter
- Replies: 3
- Views: 3244
- Gender:
Re: Ability to climb ladders whilst riding in the helicopter
We intentionally designed the map like this, knowing about this little quirk. Wouldn’t it just be better to have the helicopters go above the ladders? I don’t see how designing the map that way solved the issue. If the helicopter flew above everything there would be way less interaction with it. Th...
- Tue Mar 05, 2019 10:24 pm
- Forum: Solved Bugs
- Topic: Path grid issue in Helipad
- Replies: 1
- Views: 1885
- Gender:
Re: Path grid issue in Helipad
Fixed after 1.1.2.
- Tue Mar 05, 2019 7:25 pm
- Forum: Solved Bugs
- Topic: [BUG] Small bot ladder bug
- Replies: 3
- Views: 2950
- Gender:
Re: [BUG] Small bot ladder bug
Fixed after 1.1.2.
- Tue Mar 05, 2019 7:17 pm
- Forum: Solved Bugs
- Topic: Random ledge grab on Castle Courtyard
- Replies: 1
- Views: 1945
- Gender:
Re: Random ledge grab on Castle Courtyard
Pretty random. Fixed after 1.1.2, thanks!
- Sat Mar 02, 2019 9:51 pm
- Forum: SFD Status Updates
- Topic: Superfighters Deluxe 1.1.2 is out!
- Replies: 8
- Views: 6481
- Gender:
Superfighters Deluxe 1.1.2 is out!
* Two new VS maps: Castle Courtyard, Helipad. * Assault rifle changes: - It now fires in bursts of 3 with a cooldown inbetween. - As with semi-automatic weapons, tapping the button instead of holding it down results in a shorter cooldown. - Ammo capacity changed to 24. * Unlocking a new customizatio...
- Sun Feb 24, 2019 11:02 am
- Forum: Solved Bugs
- Topic: Helicopter glitches when you explode it in the first try (campaign)
- Replies: 1
- Views: 1975
- Gender:
Re: Helicopter glitches when you explode it in the first try (campaign)
Well spotted Wasn't able to reproduce it myself, but I've added a safeguard in the script which should stop this from happening.
- Sun Feb 24, 2019 10:44 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: My Criticisms with Jo's Bar
- Replies: 4
- Views: 3728
- Gender:
Re: My Criticisms with Jo's Bar
High walls and death-pits are the only sure way to keep players within an outdoor level, unless we add a "return to the combat zone or die" mechanic. I imagine the versus map is set some time after the zombie outbreak, where new buildings have sprung up around Jo's establishment. But in hindsight, I...