Well you can just easily attach Invissible blocks to the platform and *Boom!* *Bam!* your done :3
To make this work just get the weldjoint thing and weld them together and make sure they are dynamic.
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Search found 137 matches
- Tue Aug 02, 2016 9:53 am
- Forum: Answered ScriptAPI Topics
- Topic: How to make BG Solid Tiles?
- Replies: 5
- Views: 3956
- Gender:
- Sat Jul 30, 2016 1:01 pm
- Forum: Superfighters Deluxe Custom Maps
- Topic: »Shui's Maps
- Replies: 6
- Views: 5012
- Gender:
Re: »Shui's Newest Map
Dont take your time on one map, Go make new maps! This is terrible advice. It's sad that most new mapmakers nowadays have this kind of mentality. You DO need to put as much effort as you can into one map, no exceptions. Quality always trumps quantity, regardless of what map is currently at hand. Th...
- Sat Jul 30, 2016 8:28 am
- Forum: Superfighters Deluxe Custom Maps
- Topic: »Shui's Maps
- Replies: 6
- Views: 5012
- Gender:
Re: »Shui's Newest Map
Dont take "Too" mutch time on one map, Go make new maps!
Also i realy liked that Official map feeling That backround is beautiful. :3
Also i realy liked that Official map feeling That backround is beautiful. :3
- Fri Jul 29, 2016 12:22 pm
- Forum: Solved Bugs
- Topic: Doves can fly up through tin roof but not down
- Replies: 7
- Views: 4849
- Gender:
Re: Doves can fly up through tin roof but not down
Maybe its time to change the tin roof to be acsesable trough double tapping and jumping trought it?
- Fri Jul 29, 2016 12:08 pm
- Forum: General
- Topic: Forum game:Make a sentence with 6 letters
- Replies: 105
- Views: 51727
- Gender:
Re: Forum game:Make a sentence with 6 letters
D-umb R-oles O-n N-intendos E-arly S-ites
Commentary: Being an original PunyMemer I have to say nofing. :3
ECONOMY
Commentary: Being an original PunyMemer I have to say nofing. :3
ECONOMY
- Sat Jul 23, 2016 6:23 pm
- Forum: Superfighters Deluxe Custom Maps
- Topic: Kreepah's Maps (Motivation is not back, Gave up.)
- Replies: 5
- Views: 4560
- Gender:
Re: Creeper's Maps (motivation is back Making new maps)
The maps backgrounds are gorgeous. Really good job. By the way, I wanted to tell you to NOT go overboard with the ambition: The "SuperHitFighter" project seems too much work for one person. If you'll manage to actually pull it off, i'll be surprised. Anyways, good luck with the project! Thax dude! ...
- Fri Jul 22, 2016 2:36 pm
- Forum: General
- Topic: Not Good Bye , But to Be Continued .
- Replies: 14
- Views: 9371
- Gender:
Re: Not Good Bye , But to Be Continued .
Bye bye! :3
- Wed Jul 20, 2016 3:31 pm
- Forum: Superfighters Deluxe Custom Maps
- Topic: Kreepah's Maps (Motivation is not back, Gave up.)
- Replies: 5
- Views: 4560
- Gender:
Re: Creeper's Maps (motivation is back Making new maps)
Off Topic
I need some POWERS to change my lazyness to 97% :3
- Wed Jul 20, 2016 3:16 pm
- Forum: Answered ScriptAPI Topics
- Topic: turning Iobject
- Replies: 1
- Views: 1795
- Gender:
Re: turning Iobject
Why would you need that if you can littelary place "Invisible Platforms".
2 good things about it:
+It makes a good sound.
+Makes particle effects.
2 good things about it:
+It makes a good sound.
+Makes particle effects.
- Wed Jul 20, 2016 8:40 am
- Forum: By design
- Topic: Diagonal platforms pushes player into a wall.
- Replies: 4
- Views: 3428
- Gender:
Re: Diagonal platforms pushes player into a wall.
Similar to https://mythologicinteractiveforums.com/viewtopic.php?f=24&t=174 The platforms in SFD are special tiles that the user can disable collision with for a certain time. When designing maps consider looking at official maps. You will need a minimal distance between platforms. Platforms aren't...
- Tue Jul 19, 2016 1:28 pm
- Forum: Superfighters Deluxe Custom Maps
- Topic: JOKER's Maps : Season 1
- Replies: 3
- Views: 6664
- Gender:
Re: JOKER's Maps
Oh look who it is :3
I see your uploading your maps here?
Well make ur maps abit better ok?
cuz there are some that dont look that gud.
I see your uploading your maps here?
Well make ur maps abit better ok?
cuz there are some that dont look that gud.
- Mon Jul 18, 2016 9:25 am
- Forum: Solved Bugs
- Topic: You Can't Disable ActivateTriggers in the Map editor
- Replies: 2
- Views: 2123
- Gender:
Re: You Can't Disable ActivateTriggers in the Map editor
Yea same for me was map making and it would turn of when i used the "DisableTrigger". They should change this.
- Mon Jul 18, 2016 9:06 am
- Forum: By design
- Topic: Diagonal platforms pushes player into a wall.
- Replies: 4
- Views: 3428
- Gender:
Re: Stairs Pushes player into a wall.
yea i would do that but the map is a big project that is in beta. So i wont give the map i will give the Template of the bug becose there is no scriptKliPeH wrote:You might want to attach the map file so the devs have an easier time understanding the cause of this particular issue.
messing it up.
- Sat Jul 16, 2016 11:36 am
- Forum: By design
- Topic: Diagonal platforms pushes player into a wall.
- Replies: 4
- Views: 3428
- Gender:
Diagonal platforms pushes player into a wall.
Was Map Making when this happened: https://youtu.be/DTrJ5DN6cCI How it happened; I was trying out my new map that is going to be a big project, When I was trying out the map, also was messing with the stairs when the wall sucked me in. And there is no possible way to get out. everything happened in ...
- Fri Jul 15, 2016 1:17 pm
- Forum: General
- Topic: Forum game:Make a sentence with 6 letters
- Replies: 105
- Views: 51727
- Gender:
Re: Forum game:Make a sentence with 6 letters
BRONZE
B oring R ock O n N ever Z igzags E njoyers
Ez pez Lemon skveze. :3
Mission: INPULSE
B oring R ock O n N ever Z igzags E njoyers
Ez pez Lemon skveze. :3
Mission: INPULSE
- Wed Jul 13, 2016 4:23 pm
- Forum: General
- Topic: How does one help the developers?
- Replies: 2
- Views: 2451
- Gender:
Re: How does one help the developers?
Well GOOOOOOOD LUCK with that, becose I dont think that Gurt will alow that. becose you have to show your skill in programing.
Oh you dont have any skills? Welp too bad.
Oh you dont have any skills? Welp too bad.
- Tue Jul 12, 2016 8:54 am
- Forum: Superfighters Deluxe Custom Maps
- Topic: Hoang Marcel's Maps(3 maps fixed!)
- Replies: 6
- Views: 5336
- Gender:
Re: Hoang Marcel's Maps
I realy liked alot of these maps, acsept the first ones with not enough Decoration, But your realy original with your maps, Thats what I like the most.
Good luck on any active Maps! :3
Good luck on any active Maps! :3
- Mon Jul 11, 2016 10:11 am
- Forum: Superfighters Deluxe Clan Discussion
- Topic: |LPH| ¯\_(ツ)_/¯
- Replies: 152
- Views: 91308
- Gender:
Re: |LPH| Los Pollos Hermanos
Pricey wrote:Good luck with the clan (even though its probably been around longer than me). Creeper m8 cmon this is getting ez.
Off Topic
Im done, how? ARG. ill beat u on the next one.
- Mon Jul 11, 2016 8:27 am
- Forum: General
- Topic: Forum Game: Describe the poster above you
- Replies: 44
- Views: 21156
- Gender:
Re: Forum Game: Describe the poster above you
Trying to be funny and saying the same stuff.
- Sun Jul 10, 2016 9:34 am
- Forum: Verified Bugs
- Topic: aim + fire = bug
- Replies: 1
- Views: 2877
- Gender:
Re: aim + fire = bug
I think i have seen this bug the first time when the PreAlpha was 1.7.4 in MapEditor. Welp.