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Search found 115 matches
- Fri Jul 22, 2016 1:53 pm
- Forum: General
- Topic: Not Good Bye , But to Be Continued .
- Replies: 14
- Views: 9274
- Gender:
Not Good Bye , But to Be Continued .
I'm Writing This As I'm Preparing for College Life , I Will Be Traveling to My Country , Means I Will Be Away for a Few Years , Until I Finish College , I Would Like to Thank Every Beautiful Person On This Forums for The Fun Time i Had Here , Admins for Warnings Issued ;) , And Ofcourse Gurt and Hja...
- Mon Jul 18, 2016 11:42 pm
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.9.4 is out!
- Replies: 22
- Views: 12814
- Gender:
Re: Pre-alpha 1.9.4 is out!
what i mean is that Why it gets sheathed AFTER you equip and drop it ...
- Mon Jul 18, 2016 10:34 pm
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.9.4 is out!
- Replies: 22
- Views: 12814
- Gender:
Re: Pre-alpha 1.9.4 is out!
i Noticed Something About The Knife , if you pick up the knife and drop it , the color changes to green , instead of the Silver and White Color .
- Mon Jul 18, 2016 6:59 pm
- Forum: SFD Status Updates
- Topic: Status update 2016-07-18
- Replies: 5
- Views: 4457
- Gender:
Re: Status update 2016-07-18
Can't Wait For Throwing Items ,Hell YEAH !!!
- Sun Jul 17, 2016 9:13 pm
- Forum: Solved Bugs
- Topic: You Can't Disable ActivateTriggers in the Map editor
- Replies: 2
- Views: 2098
- Gender:
You Can't Disable ActivateTriggers in the Map editor
i Just Noticed That You Can't Disable The "ActivateTrigger" By The "DisableTrigger" , Also You Can't Activate The "ActivateTrigger" By Another Trigger , I Doubt This is By Design But Wanted to Let You Know .
- Wed Jul 13, 2016 2:51 pm
- Forum: SFD Status Updates
- Topic: Development roadmap and business plan (OLD)
- Replies: 57
- Views: 49323
- Gender:
Re: Development roadmap and business plan
Added in 9 minutes 22 seconds: Man, you guys are really greedy bastards. Your Calling Them greedy bastards For Planning To Charge Money For a Game They Worked Very Hard To Develop , Even When They Offered a Free Demo too ? Plus where is this money going to ? That's Clearly Nothing Of Your business ...
- Tue Jul 12, 2016 4:00 pm
- Forum: Superfighters Deluxe Custom Maps
- Topic: Hoang Marcel's Maps(3 maps fixed!)
- Replies: 6
- Views: 5268
- Gender:
Re: Hoang Marcel's Maps(Giant Pistol)
i love Giant Pistol , Also PipeIsland and Random Level Generator Are Just So Creative !
- Mon Jul 11, 2016 8:44 pm
- Forum: Solved Bugs
- Topic: CPU hangs strangly at ledge
- Replies: 5
- Views: 3267
- Gender:
Re: CPU hangs strangly at ledge
i have seen that too lately , if a cpu is ledgegrabbing and he has to move left or right , he hangs upside down .
- Fri Jul 08, 2016 10:47 pm
- Forum: Solved Bugs
- Topic: a bug that DISABLES Scripts
- Replies: 1
- Views: 1698
- Gender:
a bug that DISABLES Scripts
In my Newest Script , Dynamo , I Noticed a Weird Bug That I Couldn't Really Track It's Source , Here is The Script : http://sfdmaps.at.ua/load/scripts/small_scripts/dynamo/9-1-0-1829 So , There is Something in the Script That Suddenly "Disables" The Script , just like when you Type "/StopScript Dyn...
- Thu Jul 07, 2016 9:33 pm
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.9.3 is out!
- Replies: 6
- Views: 4728
- Gender:
Re: Pre-alpha 1.9.3 is out!
Good Update !
Im Glad The SetUser(null) Bug Was Fixed , Also , Having Debris tiles Is a Brilliant Idea .
Im Glad The SetUser(null) Bug Was Fixed , Also , Having Debris tiles Is a Brilliant Idea .
- Tue Jul 05, 2016 4:06 pm
- Forum: Solved Bugs
- Topic: a problem with setting user to null ?
- Replies: 1
- Views: 1616
- Gender:
a problem with setting user to null ?
public void Remove(TriggerArgs args){ foreach(IPlayer ply in Game.GetPlayers()){ if(ply.IsUser){ ply.SetUser(null); ply.Remove(); } } } This is Supposed to take all user players , and remove them , ply.SetUser(null); , is here to prevent the Screen color effect when players die . however i had this...
- Thu Jun 30, 2016 11:52 pm
- Forum: General
- Topic: Ramadan Kareem !
- Replies: 14
- Views: 8119
- Gender:
Re: Ramadan Kareem !
Indeed , Happy Eid To All Our Muslim Brothers Out There
- Wed Jun 29, 2016 3:59 am
- Forum: General
- Topic: Ramadan Kareem !
- Replies: 14
- Views: 8119
- Gender:
Re: Ramadan Kareem !
Thank youWozenbelt wrote:Don't worry about mgtr14's comment, Armadyl, he's just being an edgelord. I don't think anybody really appreciates it, but it's what he does.
- Tue Jun 28, 2016 10:10 pm
- Forum: General
- Topic: Ramadan Kareem !
- Replies: 14
- Views: 8119
- Gender:
Re: Ramadan Kareem !
No, i wont blow myself up today. that's offensive . i don't want to start any arguments , but , if your referring to muslims being terrorists , this should be enough to change your mind . http://www.moroccoworldnews.com/2015/12/175512/fbi-says-94-of-terrorist-attacks-in-the-us-since-1980-are-by-non...
- Fri Jun 24, 2016 1:08 pm
- Forum: Answered ScriptAPI Topics
- Topic: How to make only one camera mode in map?
- Replies: 1
- Views: 1842
- Gender:
Re: How to make only one camera mode in map?
type this script to allow the dynamic camera Only at the start . public void OnStartup(){ Game.SetAllowedCameraModes(CameraMode.Dynamic); Game.SetCurrentCameraMode(CameraMode.Dynamic); } type this script to allow the Static camera Only at the start . public void OnStartup(){ Game.SetAllowedCameraMod...
- Mon Jun 20, 2016 11:30 pm
- Forum: Answered ScriptAPI Topics
- Topic: Need script Capture point
- Replies: 3
- Views: 2784
- Gender:
Re: Need script Capture point
what your trying to do have been done before in Gwendalaze's Starwars map . This is an Example Map Of How It's Done . http://www.mediafire.com/download/rmzuceyzd885oym/Capture+Point+Example.sfdm i did this quickly , it's easy to do the Capture thing , just do 'if(CapturePercent == 100){' and use it ...
- Mon Jun 20, 2016 11:12 pm
- Forum: Answered ScriptAPI Topics
- Topic: Need script to clear all corpse and debris.
- Replies: 5
- Views: 3702
- Gender:
Re: Need script to clear all corpse and debris.
public void RemoveBodies(TriggerArgs args){
foreach(IPlayer player in Game.GetPlayers()){
if(player.IsDead){
player.Remove();
}
}
}
this one should work ...
foreach(IPlayer player in Game.GetPlayers()){
if(player.IsDead){
player.Remove();
}
}
}
this one should work ...
- Mon Jun 20, 2016 10:16 pm
- Forum: Answered ScriptAPI Topics
- Topic: Need help making cpu bossy.
- Replies: 3
- Views: 2923
- Gender:
Re: Need help making cpu bossy.
extremely quick regeneration , Check .
enormous health , Check .
http://www.mediafire.com/download/h4ypi ... hya01.sfdm
enormous health , Check .
http://www.mediafire.com/download/h4ypi ... hya01.sfdm
- Mon Jun 20, 2016 7:51 pm
- Forum: Answered ScriptAPI Topics
- Topic: Need script to clear all corpse and debris.
- Replies: 5
- Views: 3702
- Gender:
Re: Need script to clear all corpse and debris.
foreach(IPlayer player in Game.GetPlayers()){Kawabanga wrote:Thanks for the script. However, it's not before this moment that I could test it, and I found it not working. There is an error:
CS1014 A get or set accessor expected
in
foreach(IPlayer in Game.GetPlayers()){
- Mon Jun 20, 2016 11:51 am
- Forum: Superfighters Deluxe Custom Maps
- Topic: I Need Your Opinions
- Replies: 7
- Views: 5007
- Gender:
Re: I Need Your Opinions
1) DeadIsland 1.8 2) Flow 3) Call of Duty maps 4) Deathmatch 5) Some kind of a Flying Ship or some sort of rail boss 6) Metal Zombie : Take less damage from gunshot and reflects bullet I believe I tried making a zombie take less damage from gunshots , explosions , and other types of damage , but I ...