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Search found 273 matches
- Fri Jun 03, 2016 11:34 pm
- Forum: By design
- Topic: Audio output (music/sound) bug
- Replies: 3
- Views: 2810
- Gender:
Re: Audio output (music/sound) bug
The music and the sound effects utilize different outputs. The sound effects uses the default DirectSound output device (I think) while the music uses Windows Media Player features (and those are all weird - maybe they can swap output real-time). I have no idea what's going on under the hood and we...
- Fri Jun 03, 2016 9:01 pm
- Forum: By design
- Topic: Audio output (music/sound) bug
- Replies: 3
- Views: 2810
- Gender:
Audio output (music/sound) bug
I just found this crazy bug that makes the game audio go through separate outputs. Here's a detailed explanation: I have my CPU connected to a TV via HDMI cable. The sound comes from the TV, but when I connect earphones/headphones on the CPU, the TV stops reproducing sound, and the audio goes to my ...
- Thu Jun 02, 2016 1:54 pm
- Forum: Superfighters Deluxe Tech Support
- Topic: [GUIDE] How to Manually Port-Forward SFD
- Replies: 54
- Views: 43338
- Gender:
Re: Manually Port-Forwarding SFD
Give your IP to your friends so they can play with you! Wait, wait, wait. So, even after port-forwarding, people need your IP to join, instead of simply joining the server?? I'm having problems port-forwarding since I changed my modem, but I remember that before I just manually port-forwarded and p...
- Mon May 30, 2016 5:11 pm
- Forum: Superfighters Deluxe Planned Features
- Topic: [DONE] Major feature: Player accounts
- Replies: 55
- Views: 33711
- Gender:
Re: Major feature: Player accounts
I think they'll save a lot of the goodies for the final update. For example, all the campaigns, intelligent bots, and other stuff, so people have motivation to buy it. Also, I think all the tools necessary to make your own campaign in the editor should only be available in the final update, otherwis...
- Mon May 30, 2016 2:22 am
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.9.1 is out!
- Replies: 15
- Views: 8753
- Gender:
Re: Pre-alpha 1.9.1 is out!
Just a question, Gurt was fixing a lot of bugs ("fixed after pre-alpha 1.9.0b"), these bugs are fixed in this update?
- Sat May 28, 2016 11:04 pm
- Forum: Solved Bugs
- Topic: dead bodies shorten laser sight distance
- Replies: 2
- Views: 2160
- Gender:
Re: dead bodies shorten laser sight distance
It's probably the same bug as the dive + jump attack hitbox thing.
All those pantless dudes though, creepy
All those pantless dudes though, creepy
- Sat May 28, 2016 4:15 pm
- Forum: Superfighters Deluxe
- Topic: What's the most lethal weapon?
- Replies: 29
- Views: 14891
- Gender:
Re: What's the most lethal weapon?
Block sawed off with hammer at point-blank, rektZyfex wrote:if not sawed-off, the spot for lethal clearly goes to flamethrower
Best weapon in the game is GL, folks. Zook might get yourself killed!
- Sat May 28, 2016 1:47 pm
- Forum: Solved Bugs
- Topic: Problem with starting a server
- Replies: 2
- Views: 2098
- Gender:
Problem with starting a server
This is not a port forwarding issue (I think). I can't start a match, even if I'm alone in my own server. Not sure if I should post this here or in tech support, but I think it's a bug. Here are some details: The dedicated server software is not being used, I just open the game and try to create a m...
- Fri May 27, 2016 8:25 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Stamina changes
- Replies: 4
- Views: 2956
- Gender:
Re: Stamina changes
I think you're right, the first idea might not work as well as I thought. Another problem with chasing is that diving is not as good as before, it seems that the dived player can get up before the one who dived, if they "tech-roll". Something else came to my mind, which is kiting. For those not fami...
- Fri May 27, 2016 7:56 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Stamina changes
- Replies: 4
- Views: 2956
- Gender:
Stamina changes
Some ideas for stamina changes: - When you run out of stamina, you block slower, or block/punch goes on cooldown until you regain X stamina (example: 10%. Kinda like the carrots when riding Epona in Ocarina of Time :p). It would be cool to have a more clear advantage against a player who has no stam...
- Mon May 23, 2016 5:59 pm
- Forum: Superfighters Deluxe Custom Maps
- Topic: Poll: Favorite official map
- Replies: 50
- Views: 31890
- Gender:
Re: Poll: Favorite official map
Heavy Equipment is the best in my opinion. It's not the prettiest map, but in terms of gameplay it's great. It feels like a balanced map without really good camping spots. You're always vulnerable there, but not too much.
- Wed May 18, 2016 6:44 pm
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: SFD Matchmaking.
- Replies: 23
- Views: 11397
- Gender:
Re: SFD Matchmaking.
How do you have a competitive setting for a game that is literally majority luck and then a dash of skill? I'd say it's more like 40% skill, 40% strategy and 20% luck :p I like being competitive, but I don't think a system like that could work in SFD, mostly because players are so scattered around ...
- Mon May 16, 2016 6:34 pm
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.9.0 is out!
- Replies: 76
- Views: 35841
- Gender:
Re: Pre-alpha 1.9.0 is out!
Jesus Christ, is there any forum rule against giant rage posts? Please stop, this is really annoying.
- Mon May 16, 2016 5:14 am
- Forum: Solved Bugs
- Topic: Quick Swapping/Melee Locking with Makeshift Weapons
- Replies: 3
- Views: 2715
- Gender:
Re: Quick Swapping/Melee Locking with Makeshift Weapons
But how exactly do you do this? When it breaks, you quickly press F once while the swing animation is going?
- Mon May 16, 2016 1:14 am
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.9.0 is out!
- Replies: 76
- Views: 35841
- Gender:
Re: Pre-alpha 1.9.0 is out!
What I don't understand it why you guys couldn't just keep the old shape of pants? The new ones lack character, however colourful you make them, they seem uninspired. I don't understand the big fuss about changing like 6 pixels in the legs shape. Don't you guys remember when 1.3 came out and everyb...
- Sun May 15, 2016 6:17 pm
- Forum: SFD Status Updates
- Topic: Pre-alpha 1.9.0 is out!
- Replies: 76
- Views: 35841
- Gender:
Re: Pre-alpha 1.9.0 is out!
Some people just want to complain about everything. New legs look much better in my opinion: http://imgur.com/KGEbGDy.jpg Also, now we can wear other types of pants, just like eeeverybody asked for, about a year ago! :D Really happy to see female characters in the game! Maybe we could have a hair op...
- Tue May 10, 2016 12:58 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Weapon idea: Bow and arrow
- Replies: 40
- Views: 21866
- Gender:
Re: Weapon idea: Bow and arrow
Ocarina of time feelingsBilly wrote:How about, if a arrow flies through fire, it will burn and setting everything it touches on fire
Love it
- Tue May 10, 2016 12:40 am
- Forum: Superfighters Deluxe
- Topic: A SFD Map Strawpoll (Which one is your favorite?)
- Replies: 17
- Views: 9963
- Gender:
Re: A SFD Map Strawpoll (Which one is your favorite?)
Damn zyfex and his cheating methods... heavy equipment is the best map (little better than subway).
- Mon May 09, 2016 2:09 am
- Forum: Superfighters Deluxe Ideas and Suggestions
- Topic: Weapon idea: Bow and arrow
- Replies: 40
- Views: 21866
- Gender:
Re: Weapon idea: Bow and arrow
I like the idea because of the projectile arc, like the grenade launcher and flare gun. The arcs are great for some specific situations.
- Tue Apr 26, 2016 6:38 pm
- Forum: Superfighters Deluxe
- Topic: Rank your player stats
- Replies: 43
- Views: 22741
- Gender:
Re: Rank your player stats
It's really fun to read all the posts, some players seem balanced in all aspects, others seem to have strenghts and weaknesses, and I see a lot of variety too.