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Search found 273 matches

by Splinter
Fri Jun 03, 2016 11:34 pm
Forum: By design
Topic: Audio output (music/sound) bug
Replies: 3
Views: 2810
Gender:

Re: Audio output (music/sound) bug

The music and the sound effects utilize different outputs. The sound effects uses the default DirectSound output device (I think) while the music uses Windows Media Player features (and those are all weird - maybe they can swap output real-time). I have no idea what's going on under the hood and we...
by Splinter
Fri Jun 03, 2016 9:01 pm
Forum: By design
Topic: Audio output (music/sound) bug
Replies: 3
Views: 2810
Gender:

Audio output (music/sound) bug

I just found this crazy bug that makes the game audio go through separate outputs. Here's a detailed explanation: I have my CPU connected to a TV via HDMI cable. The sound comes from the TV, but when I connect earphones/headphones on the CPU, the TV stops reproducing sound, and the audio goes to my ...
by Splinter
Thu Jun 02, 2016 1:54 pm
Forum: Superfighters Deluxe Tech Support
Topic: [GUIDE] How to Manually Port-Forward SFD
Replies: 54
Views: 43338
Gender:

Re: Manually Port-Forwarding SFD

Give your IP to your friends so they can play with you! Wait, wait, wait. So, even after port-forwarding, people need your IP to join, instead of simply joining the server?? I'm having problems port-forwarding since I changed my modem, but I remember that before I just manually port-forwarded and p...
by Splinter
Mon May 30, 2016 5:11 pm
Forum: Superfighters Deluxe Planned Features
Topic: [DONE] Major feature: Player accounts
Replies: 55
Views: 33711
Gender:

Re: Major feature: Player accounts

I think they'll save a lot of the goodies for the final update. For example, all the campaigns, intelligent bots, and other stuff, so people have motivation to buy it. Also, I think all the tools necessary to make your own campaign in the editor should only be available in the final update, otherwis...
by Splinter
Mon May 30, 2016 2:22 am
Forum: SFD Status Updates
Topic: Pre-alpha 1.9.1 is out!
Replies: 15
Views: 8753
Gender:

Re: Pre-alpha 1.9.1 is out!

Just a question, Gurt was fixing a lot of bugs ("fixed after pre-alpha 1.9.0b"), these bugs are fixed in this update?
by Splinter
Sat May 28, 2016 11:04 pm
Forum: Solved Bugs
Topic: dead bodies shorten laser sight distance
Replies: 2
Views: 2160
Gender:

Re: dead bodies shorten laser sight distance

It's probably the same bug as the dive + jump attack hitbox thing.
All those pantless dudes though, creepy
by Splinter
Sat May 28, 2016 4:15 pm
Forum: Superfighters Deluxe
Topic: What's the most lethal weapon?
Replies: 29
Views: 14891
Gender:

Re: What's the most lethal weapon?

Zyfex wrote:if not sawed-off, the spot for lethal clearly goes to flamethrower
Block sawed off with hammer at point-blank, rekt
Best weapon in the game is GL, folks. Zook might get yourself killed!
by Splinter
Sat May 28, 2016 1:47 pm
Forum: Solved Bugs
Topic: Problem with starting a server
Replies: 2
Views: 2098
Gender:

Problem with starting a server

This is not a port forwarding issue (I think). I can't start a match, even if I'm alone in my own server. Not sure if I should post this here or in tech support, but I think it's a bug. Here are some details: The dedicated server software is not being used, I just open the game and try to create a m...
by Splinter
Fri May 27, 2016 8:25 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Stamina changes
Replies: 4
Views: 2956
Gender:

Re: Stamina changes

I think you're right, the first idea might not work as well as I thought. Another problem with chasing is that diving is not as good as before, it seems that the dived player can get up before the one who dived, if they "tech-roll". Something else came to my mind, which is kiting. For those not fami...
by Splinter
Fri May 27, 2016 7:56 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Stamina changes
Replies: 4
Views: 2956
Gender:

Stamina changes

Some ideas for stamina changes: - When you run out of stamina, you block slower, or block/punch goes on cooldown until you regain X stamina (example: 10%. Kinda like the carrots when riding Epona in Ocarina of Time :p). It would be cool to have a more clear advantage against a player who has no stam...
by Splinter
Mon May 23, 2016 5:59 pm
Forum: Superfighters Deluxe Custom Maps
Topic: Poll: Favorite official map
Replies: 50
Views: 31890
Gender:

Re: Poll: Favorite official map

Heavy Equipment is the best in my opinion. It's not the prettiest map, but in terms of gameplay it's great. It feels like a balanced map without really good camping spots. You're always vulnerable there, but not too much.
by Splinter
Wed May 18, 2016 6:44 pm
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: SFD Matchmaking.
Replies: 23
Views: 11397
Gender:

Re: SFD Matchmaking.

How do you have a competitive setting for a game that is literally majority luck and then a dash of skill? I'd say it's more like 40% skill, 40% strategy and 20% luck :p I like being competitive, but I don't think a system like that could work in SFD, mostly because players are so scattered around ...
by Splinter
Mon May 16, 2016 6:34 pm
Forum: SFD Status Updates
Topic: Pre-alpha 1.9.0 is out!
Replies: 76
Views: 35841
Gender:

Re: Pre-alpha 1.9.0 is out!

Jesus Christ, is there any forum rule against giant rage posts? Please stop, this is really annoying.
by Splinter
Mon May 16, 2016 5:14 am
Forum: Solved Bugs
Topic: Quick Swapping/Melee Locking with Makeshift Weapons
Replies: 3
Views: 2715
Gender:

Re: Quick Swapping/Melee Locking with Makeshift Weapons

But how exactly do you do this? When it breaks, you quickly press F once while the swing animation is going?
by Splinter
Mon May 16, 2016 1:14 am
Forum: SFD Status Updates
Topic: Pre-alpha 1.9.0 is out!
Replies: 76
Views: 35841
Gender:

Re: Pre-alpha 1.9.0 is out!

What I don't understand it why you guys couldn't just keep the old shape of pants? The new ones lack character, however colourful you make them, they seem uninspired. I don't understand the big fuss about changing like 6 pixels in the legs shape. Don't you guys remember when 1.3 came out and everyb...
by Splinter
Sun May 15, 2016 6:17 pm
Forum: SFD Status Updates
Topic: Pre-alpha 1.9.0 is out!
Replies: 76
Views: 35841
Gender:

Re: Pre-alpha 1.9.0 is out!

Some people just want to complain about everything. New legs look much better in my opinion: http://imgur.com/KGEbGDy.jpg Also, now we can wear other types of pants, just like eeeverybody asked for, about a year ago! :D Really happy to see female characters in the game! Maybe we could have a hair op...
by Splinter
Tue May 10, 2016 12:58 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Weapon idea: Bow and arrow
Replies: 40
Views: 21866
Gender:

Re: Weapon idea: Bow and arrow

Billy wrote:How about, if a arrow flies through fire, it will burn and setting everything it touches on fire
Ocarina of time feelings
Love it
by Splinter
Tue May 10, 2016 12:40 am
Forum: Superfighters Deluxe
Topic: A SFD Map Strawpoll (Which one is your favorite?)
Replies: 17
Views: 9963
Gender:

Re: A SFD Map Strawpoll (Which one is your favorite?)

Damn zyfex and his cheating methods... heavy equipment is the best map (little better than subway).
by Splinter
Mon May 09, 2016 2:09 am
Forum: Superfighters Deluxe Ideas and Suggestions
Topic: Weapon idea: Bow and arrow
Replies: 40
Views: 21866
Gender:

Re: Weapon idea: Bow and arrow

I like the idea because of the projectile arc, like the grenade launcher and flare gun. The arcs are great for some specific situations.
by Splinter
Tue Apr 26, 2016 6:38 pm
Forum: Superfighters Deluxe
Topic: Rank your player stats
Replies: 43
Views: 22741
Gender:

Re: Rank your player stats

It's really fun to read all the posts, some players seem balanced in all aspects, others seem to have strenghts and weaknesses, and I see a lot of variety too.