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Solved Bugs

Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
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  • Announcements
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  • Use BetaHub for suggestions and bug reports for SFD!
    by Gurt » Sun Feb 15, 2026 4:00 pm » in Superfighters Deluxe Problems and Bugs
    0 Replies
    40443 Views
    Last post by Gurt
    Sun Feb 15, 2026 4:00 pm
  • The official Discord channel
    by Hjarpe » Mon Nov 23, 2020 7:42 pm » in General
    3 Replies
    384068 Views
    Last post by tilt56
    Mon Nov 23, 2020 11:42 pm
  • About solved bugs
    by Gurt » Thu Mar 17, 2016 8:34 pm
    0 Replies
    19790 Views
    Last post by Gurt
    Thu Mar 17, 2016 8:34 pm
  • Forum rules
    by admin » Sun Feb 28, 2016 2:08 pm » in General
    0 Replies
    379359 Views
    Last post by admin
    Sun Feb 28, 2016 2:08 pm
  • Topics
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  • player resets to new player upon opening sfd
    by Zyfex » Sat Aug 06, 2016 7:34 pm
    3 Replies
    3399 Views
    Last post by Gurt
    Sat Aug 06, 2016 8:59 pm
  • switching from throw to attack rapidly causes lag
    by Zyfex » Sat Aug 06, 2016 6:15 pm
    2 Replies
    2851 Views
    Last post by Gurt
    Sat Aug 06, 2016 7:56 pm
  • phantom throw
    by Zyfex » Sat Aug 06, 2016 6:32 pm
    1 Replies
    2206 Views
    Last post by Gurt
    Sat Aug 06, 2016 7:35 pm
  • BgSubwayTrain00 image in the objects folder?!?!?!
    by Wozenbelt » Wed Aug 03, 2016 12:16 am
    1 Replies
    2487 Views
    Last post by Hjarpe
    Wed Aug 03, 2016 8:54 am
  • Doves can fly up through tin roof but not down
    by Wozenbelt » Thu Jul 28, 2016 8:37 am
    7 Replies
    6244 Views
    Last post by Wozenbelt
    Wed Aug 03, 2016 8:45 am
  • Crates Spawn in the Outer Solid Shadow on Storage
    by Bash Kraken » Sun Jul 31, 2016 4:19 am
    1 Replies
    2482 Views
    Last post by Hjarpe
    Sun Jul 31, 2016 9:15 am
  • Dynamic area trigger make players teleport away
    by JakSparro98 » Sat Jul 30, 2016 12:24 am
    1 Replies
    2442 Views
    Last post by Gurt
    Sat Jul 30, 2016 10:55 am
  • wrong glove placement while swinging
    by Zyfex » Sat Jul 23, 2016 2:24 am
    1 Replies
    2297 Views
    Last post by Hjarpe
    Mon Jul 25, 2016 5:39 pm
  • tapping down & attack puts kicks on infinite cooldown
    by Zyfex » Sun Jul 24, 2016 2:16 am
    1 Replies
    2171 Views
    Last post by Gurt
    Mon Jul 25, 2016 9:47 am
  • Chains getting excited
    by Alexbra25 » Wed Jul 20, 2016 11:59 pm
    5 Replies
    4816 Views
    Last post by Gurt
    Fri Jul 22, 2016 9:57 pm
  • InvisibleBlockNoCollision can be hit by melee attacks
    by TheOriginalCj » Thu Jul 21, 2016 4:21 am
    1 Replies
    2327 Views
    Last post by Hjarpe
    Fri Jul 22, 2016 10:14 am
  • Both 'To Front' and 'To Back' show the command 'Ctrl+Shift+Up'
    by Pricey » Tue Jul 19, 2016 10:49 am
    1 Replies
    2217 Views
    Last post by Gurt
    Tue Jul 19, 2016 12:39 pm
  • metal debris in the map editor
    by Quinterball » Sun Jul 10, 2016 10:06 pm
    1 Replies
    2755 Views
    Last post by Hjarpe
    Mon Jul 18, 2016 5:04 pm
  • [SOLVED] /ie 1 command disabled after a while of hosting a dedicated server
    by KliPeH » Sat Jul 09, 2016 2:33 pm
    1 Replies
    2253 Views
    Last post by Gurt
    Mon Jul 18, 2016 2:01 pm
  • jump + climb bug
    by Noble » Mon Jul 11, 2016 9:18 pm
    7 Replies
    6074 Views
    Last post by Gurt
    Mon Jul 18, 2016 10:05 am
  • You Can't Disable ActivateTriggers in the Map editor
    by Armadyl5 » Sun Jul 17, 2016 9:13 pm
    2 Replies
    2769 Views
    Last post by Gurt
    Mon Jul 18, 2016 10:02 am
  • delayed molotov shatter
    by Wozenbelt » Fri Jul 15, 2016 6:26 am
    1 Replies
    2263 Views
    Last post by Gurt
    Fri Jul 15, 2016 2:09 pm
  • upper torso immune to bullets while throwable is active
    by Zyfex » Thu Jul 14, 2016 4:07 am
    1 Replies
    2116 Views
    Last post by Gurt
    Thu Jul 14, 2016 1:35 pm
  • inputs put on queue during startup sequence
    by Zyfex » Thu Jul 14, 2016 4:37 am
    1 Replies
    1974 Views
    Last post by Gurt
    Thu Jul 14, 2016 1:18 pm
  • returning bug: melee weapons are briefly shown when dropped and grabbed
    by Wozenbelt » Thu Jul 14, 2016 5:21 am
    1 Replies
    2187 Views
    Last post by Gurt
    Thu Jul 14, 2016 1:11 pm
  • wrong grenade throw animation
    by Zyfex » Thu Jul 14, 2016 5:39 am
    1 Replies
    2245 Views
    Last post by Gurt
    Thu Jul 14, 2016 12:29 pm
  • molotov fire visual bug
    by Zyfex » Thu Jul 14, 2016 4:14 am
    2 Replies
    2617 Views
    Last post by Gurt
    Thu Jul 14, 2016 12:15 pm
  • melee weapons make the wrong hit sounds
    by Zyfex » Wed Jul 13, 2016 10:49 pm
    1 Replies
    2228 Views
    Last post by Gurt
    Thu Jul 14, 2016 12:52 am
  • stuck in throwing animation
    by Zyfex » Wed Jul 13, 2016 5:51 pm
    1 Replies
    2284 Views
    Last post by Gurt
    Wed Jul 13, 2016 7:07 pm
  • reflect doesn't always work
    by Zyfex » Wed Jul 13, 2016 9:05 am
    9 Replies
    7376 Views
    Last post by Gurt
    Wed Jul 13, 2016 5:40 pm
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