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Questions about PlayerModifierInfo

Share custom maps and discuss them here! If you have questions related to the map editor bring it up in the Superfighters Deluxe Map Editor section.
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Lone
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Questions about PlayerModifierInfo

Post by Lone » Mon Feb 11, 2019 12:16 am

The fact that the map editor is not translated into my language makes things difficult. Finally my questions are: what is this for?

ItemDropMode
MeeleForceModifier
MeeleStunImunity
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Gurt
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Post by Gurt » Mon Feb 11, 2019 8:39 pm

ItemDropMode can be set to 3 different modes:
One where items will be dropped like normal.
One where items will drop from dead bodies but break instantly when touching the ground and can't be picked up.
One where items will not drop at all from dead bodies.

MeleeForceModifier is just a modifier that determines how hard you hit things (how far things fly from your kicks and punches).

MeleeStunImmunity makes you immune against stuns.

We use all these differently throughout the campaigns.
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Gurt

Lone
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Post by Lone » Mon Feb 11, 2019 11:57 pm

Gurt wrote:
Mon Feb 11, 2019 8:39 pm
ItemDropMode can be set to 3 different modes:
One where items will be dropped like normal.
One where items will drop from dead bodies but break instantly when touching the ground and can't be picked up.
One where items will not drop at all from dead bodies.

MeleeForceModifier is just a modifier that determines how hard you hit things (how far things fly from your kicks and punches).

MeleeStunImmunity makes you immune against stuns.

We use all these differently throughout the campaigns.
Thank you ^^
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Believe me, this pain you're feeling will only get worse.

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