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M_M_M's Map Palooza

Posted: Tue Mar 22, 2016 5:50 pm
by M_M_M
An ever-growing selection of maps I've made, some better than others. Under Construction
First map I made, based around the idea of a lot of breakables within a map. Its not the prettiest but its fun to play on.
Bar Fight
Made shortly after the 1.7.2 update that included makeshift weapons. Map is comprised mostly of makeshift items as your only real weapons, as no weapon drops occur on this map.
Under Renovation
A spiritual successor to Under Construction, includes 10 rooms that randomize from 12 room designs per round. Low ping is highly suggested as the delay between loading in the rooms at round-start can cause issues with high-ping players.
Super Fighter Bros
A recreation of a Super Mario Bros map. Includes question mark blocks that give a random mid-high tiered weapon when hit.
Overpass
A map originally made as a test, fleshed out slightly to be playable. Includes a constant barrage of cars that pass by underneath the players as they fight, higher-tier weapons are more likely to spawn on the bottom where falling into traffic is a possible hazard.
Apartments
A small map based around an apartment tower.
Perpetual Motion
A simple map with a center split that can be opened up to activate a never-ending drop. Shove crates/barrels/players into it for best results.
Drill Deep
A coast-side drill site with a destructible drill, if shot in the right spot. Includes big pit to push players into because those are always fun.
Tower of Blues
A simple skyscraper-styled map with little real cover to encourage run-n-gun tactics instead of camping. Some fighters were smart enough to sneak in some power weapons on the map pre-round, so be on the look out for those!
Symmetry
A symmetrical map with even-spaced spawns multiple routes between each side of the map. Based more around a 'competitive' style of play.
Border Patrol
A control outpost on the border of the US. If you think this map is bland, then you haven't seen the secret.
Coastline
A map set on a gloomy coastline. Decent cover is scarce and limited, so keep moving.
Factory Complex
An interior of a factory. Includes standard acid pit and catwalk.
Map Editor
A map based inside the unfinished map inside the map editor. The meta is unreal.

Re: M_M_M's Map Palooza

Posted: Sat Mar 26, 2016 10:56 pm
by dudely-kay
hue hue hue, it's funny because pazoola means boob in my country ( ͡° ͜ʖ ͡°)
...Okay, i will show my self out ._.

Re: M_M_M's Map Palooza

Posted: Sun Mar 27, 2016 4:00 pm
by BLITZER
dudely-kay wrote:hue hue hue, it's funny because pazoola means boob in my country ( ͡° ͜ʖ ͡°)
...Okay, i will show my self out ._.
plz kill me

Re: M_M_M's Maps

Posted: Wed Mar 30, 2016 9:08 am
by Shock
I think your maps become better , than a long ago...