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Forty Two's maps

Posted: Wed Aug 10, 2016 2:06 pm
by Cachorroloko
This is where i post the maps i have made.

House in the woods
Download Link: http://www.mediafire.com/download/u2o6c ... woods.sfdm
Screenshot : http://imgur.com/a/8SrqN

US Invasion
Download link : http://www.mediafire.com/download/5fnx9 ... asion.sfdm
Screenshot : http://imgur.com/a/u0J5K

Sunny City Prison
Download link : http://www.mediafire.com/download/nv0v2 ... rison.sfdm
Screenshot : http://imgur.com/a/DUqBd

Seu Zé's Bar
Download link : http://www.mediafire.com/download/961mk ... s_Bar.sfdm
Screenshot : http://i.imgur.com/hq8h4tn.png

Seu Zé's Chinese Restaurant
Download link : https://www.mediafire.com/?sw6cu18e4daf61f
Screenshot : http://i.imgur.com/5d8Af0Z.png

Factions War(map made with MadaRa)
V1.2 - Fixed the game not ending.
Download link : http://www.mediafire.com/file/vzsa556al ... s+War.sfdm
Screenshot : http://imgur.com/a/hHUYs

Military Base
Download link : https://www.mediafire.com/?he4r3qbqzxef221
Screenshot : http://i.imgur.com/m4ftfDW.png

Re: Forty Two's maps

Posted: Wed Aug 10, 2016 11:36 pm
by Shark
FUCK YOUR MAPS! XD ah you have just one :D

Re: Forty Two's maps

Posted: Sat Sep 10, 2016 10:45 pm
by RagnaröK
Nice maps Forty Two !

Re: Forty Two's maps

Posted: Mon Sep 19, 2016 5:28 am
by Cachorroloko
RagnaröK wrote:Nice maps Forty Two !
Thanks man

Re: Forty Two's maps

Posted: Mon Sep 19, 2016 5:37 am
by Noble
Where is Seu Ze's Chinese Restaurant? I liked that one :/
But cool maps dude

Re: Forty Two's maps

Posted: Sat Sep 24, 2016 8:19 pm
by Cachorroloko
DeadlyPawn wrote:Where is Seu Ze's Chinese Restaurant? I liked that one :/
But cool maps dude
I'll post my other maps here, i forgot about them...

Re: Forty Two's maps

Posted: Sun Oct 02, 2016 7:49 pm
by Escapamento
nice maps boli , whats your skype

Re: Forty Two's maps

Posted: Sun Nov 27, 2016 9:43 pm
by Rubber
I like your maps. Especially the military base and the faction wars map.

But there are some things i want to point out, take it as a slice of criticism from yours truly, not as an insult since i think your maps are already pretty good as they are ^_^

So, let's get to the point:
Some of your older maps have cut-offs, which is when a tile gets abruptly "cutted off" like this:
Image

(keep in mind that this is considered cut-off too)
Image


There's also clashing, but you don't do it that often, so it's not that big of a deal.
But, just for clarification, i'm gonna explain to you what it is, so you won't commit that error in the future.
Clashing is when tiles that don't go very well together are put close.

This is an example of clashing:
Image

This may not have any cut-off, but the colors and material (Wood, Concrete, Bricks and Metal? Ughh) don't go very well with eachother.

You may think this is not too bad but, in my opinion, this looks a lot better:
Image

(This is considered clashing too):
Image


Last thing i have to tell you is that you may have created some dead ends.
A dead end is when you make a part of your map completely closed off like this:
Image
See that nasty, nasty camper? He's using that unbreakable Metal Counter as cover, and since nobody can get behind him because there's a dead end, it really is a pain to reach him if you don't have any grenades at your disposal.

But now look at this:
Image

Since there are two ways to get in, and one of them is behind the cover and near the other side of the room, it nullifies the dead end. That camper isn't gonna get free kills anymore with that spot every. single. game.

That's all I gotta say. Hope you take this criticism at heart and keep in mind my advice if you want ^_^

Re: Forty Two's maps

Posted: Sat Mar 04, 2017 4:31 pm
by Cachorroloko
Rubber wrote:I like your maps. Especially the military base and the faction wars map.

But there are some things i want to point out, take it as a slice of criticism from yours truly, not as an insult since i think your maps are already pretty good as they are ^_^

So, let's get to the point:
Some of your older maps have cut-offs, which is when a tile gets abruptly "cutted off" like this:
Image

(keep in mind that this is considered cut-off too)
Image


There's also clashing, but you don't do it that often, so it's not that big of a deal.
But, just for clarification, i'm gonna explain to you what it is, so you won't commit that error in the future.
Clashing is when tiles that don't go very well together are put close.

This is an example of clashing:
Image

This may not have any cut-off, but the colors and material (Wood, Concrete, Bricks and Metal? Ughh) don't go very well with eachother.

You may think this is not too bad but, in my opinion, this looks a lot better:
Image

(This is considered clashing too):
Image


Last thing i have to tell you is that you may have created some dead ends.
A dead end is when you make a part of your map completely closed off like this:
Image
See that nasty, nasty camper? He's using that unbreakable Metal Counter as cover, and since nobody can get behind him because there's a dead end, it really is a pain to reach him if you don't have any grenades at your disposal.

But now look at this:
Image

Since there are two ways to get in, and one of them is behind the cover and near the other side of the room, it nullifies the dead end. That camper isn't gonna get free kills anymore with that spot every. single. game.

That's all I gotta say. Hope you take this criticism at heart and keep in mind my advice if you want ^_^

Thanks, i'm kind of a noob when making maps.Plus there are some old ones there.