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Removing the critical hit impact

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Armadyl5
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Removing the critical hit impact

Post by Armadyl5 » Fri Mar 17, 2017 11:47 am

I want to know if there is a way to prevent the impact of the critical hit , like setting the chance to 0% or something .

What i mainly want is a player to be shot continuosly , without being knocked down by a critical shot .
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Post by Lunatic » Fri Mar 17, 2017 5:50 pm

Currently, you can remove the random critical hits through the script API. However, there are these guaranteed critical hits that occur when you're hit with too many bullets in too short a time (Should be 6, which is why the shotgun always knocks players down). The guaranteed knockdowns when hit with too many bullets can not be disabled.
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Armadyl5
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Post by Armadyl5 » Fri Mar 17, 2017 8:54 pm

Lunatic wrote:Currently, you can remove the random critical hits through the script API. However, there are these guaranteed critical hits that occur when you're hit with too many bullets in too short a time (Should be 6, which is why the shotgun always knocks players down). The guaranteed knockdowns when hit with too many bullets can not be disabled.
Yeah it's the random ones that annoyed me , will try to figure something out . :?
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Post by Lunatic » Fri Mar 17, 2017 10:14 pm

You don't really need to figure it out as much as you just need to figure out how to work with scripts. You can completely remove random crits.
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Originally posted by Gurt
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Armadyl5
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Post by Armadyl5 » Sat Mar 18, 2017 12:01 am

Lunatic wrote:You don't really need to figure it out as much as you just need to figure out how to work with scripts. You can completely remove random crits.
Oh , i actually meant the crits from being hit alot in a short amount of time , but never mind . :roll:
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