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How to do a woden bridge?
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How to do a woden bridge?
this bridge is when you step on it gets deeper, uses a joint, but what and how?
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- Superfighter
- Posts: 62
- Joined: Sun Mar 20, 2016 3:40 am
- Title: Custom map lover
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You can get it at here, just copy the bridge and paste it into your map:
http://sfdmaps.at.ua/load/maps/maps_sni ... 13-1-0-500
http://sfdmaps.at.ua/load/maps/maps_sni ... 13-1-0-500
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A written tutorial? theres no wooden bridge thereHoang Marcel wrote: ↑Sun Jun 04, 2017 11:35 amYou can get it at here, just copy the bridge and paste it into your map:
http://sfdmaps.at.ua/load/maps/maps_sni ... 13-1-0-500
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- KliPeH
- Moderator
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Is this not what you meant by "wooden bridge"?Meowtist wrote: ↑Sun Jun 04, 2017 7:14 pmA written tutorial? theres no wooden bridge thereHoang Marcel wrote: ↑Sun Jun 04, 2017 11:35 amYou can get it at here, just copy the bridge and paste it into your map:
http://sfdmaps.at.ua/load/maps/maps_sni ... 13-1-0-500
It's in the top right corner of the template.
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use the template, in the file theres none wooden bridgeKliPeH wrote: ↑Sun Jun 04, 2017 7:31 pmIs this not what you meant by "wooden bridge"?Meowtist wrote: ↑Sun Jun 04, 2017 7:14 pmA written tutorial? theres no wooden bridge thereHoang Marcel wrote: ↑Sun Jun 04, 2017 11:35 amYou can get it at here, just copy the bridge and paste it into your map:
http://sfdmaps.at.ua/load/maps/maps_sni ... 13-1-0-500
It's in the top right corner of the template.
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- KliPeH
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Yeah, there is.
I don't think you're looking at the right file. You need to open 500_Custom_TEMPLATE.sfdm, not TEMPLATE.sfdm. The map you've downloaded is the former, the default template that comes pre-installed with the game is the latter.
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How i open custom maps?
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- KliPeH
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Download the custom map and save it somewhere easily accessible like your Desktop. Navigate to your Superfighters Deluxe directory (the one in the Documents folder), then open the "Custom" folder which is found under "Maps". The path looks this:
C: \ Users \ Your Name \ Documents \ Superfighters Deluxe \ Maps \ Custom
Drop the downloaded map (the .sfdm file) into said directory. If you had your game open while you did this, close it and re-open it so the map list refreshes. You can then open the map by selecting the Map Editor option from the main menu, then choosing "Open" from the toolbar at the top left corner of the screen. The map you need will be called "500_Custom_TEMPLATE.sfdm", assuming you didn't rename the file.
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still dontKliPeH wrote: ↑Sun Jun 04, 2017 10:39 pmDownload the custom map and save it somewhere easily accessible like your Desktop. Navigate to your Superfighters Deluxe directory (the one in the Documents folder), then open the "Custom" folder which is found under "Maps". The path looks this:
C: \ Users \ Your Name \ Documents \ Superfighters Deluxe \ Maps \ Custom
Drop the downloaded map (the .sfdm file) into said directory. If you had your game open while you did this, close it and re-open it so the map list refreshes. You can then open the map by selecting the Map Editor option from the main menu, then choosing "Open" from the toolbar at the top left corner of the screen. The map you need will be called "500_Custom_TEMPLATE.sfdm", assuming you didn't rename the file.
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- Presentionus
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If you have done what KliPeH said then go to your maps list and select the template. Now, select the entire bridge and press CTRL+C (CTRL+C copies things) and go to your map and press CTRL+V (CTRL+V pastes things). If you still have anymore questions then please ask us.Meowtist wrote: ↑Sun Jun 04, 2017 10:57 pmstill dontKliPeH wrote: ↑Sun Jun 04, 2017 10:39 pmDownload the custom map and save it somewhere easily accessible like your Desktop. Navigate to your Superfighters Deluxe directory (the one in the Documents folder), then open the "Custom" folder which is found under "Maps". The path looks this:
C: \ Users \ Your Name \ Documents \ Superfighters Deluxe \ Maps \ Custom
Drop the downloaded map (the .sfdm file) into said directory. If you had your game open while you did this, close it and re-open it so the map list refreshes. You can then open the map by selecting the Map Editor option from the main menu, then choosing "Open" from the toolbar at the top left corner of the screen. The map you need will be called "500_Custom_TEMPLATE.sfdm", assuming you didn't rename the file.
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