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Choose whether the Dialogs are "Global" or "Individual"

Posted: Sun Mar 24, 2019 11:58 pm
by Lone
I'm making a map of heroes. I had the idea that at every round start your character will tell you what powers he has. A good idea, I know, thank you.

   When I realized that it is not possible to create a dialogue just for a player, the dialogues have always appeared for everyone.
  Please create a way for a dialog to appear only for a given player. Thank you.

Re: Choose whether the Dialogs are "Global" or "Individual"

Posted: Mon Mar 25, 2019 8:13 am
by Armolitskiy
what? there is dialogue's source

Re: Choose whether the Dialogs are "Global" or "Individual"

Posted: Mon Mar 25, 2019 8:20 am
by KliPeH
Can you not have the game /whisper a player's powers to them through chat?

Re: Choose whether the Dialogs are "Global" or "Individual"

Posted: Mon Mar 25, 2019 10:26 pm
by RickAvory
There is a magical thing called "/w [playername]" or even "/t"

Re: Choose whether the Dialogs are "Global" or "Individual"

Posted: Mon May 13, 2019 11:20 pm
by Ol1vver
Game.ShowChatMessage("string", new Color(0,255,0), Player.GetUser().UserIdentifier);
gives a private message to the player you want with the color you specify (RGB)