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Map editor clears triggers
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Map editor clears triggers
A friend told me that when putting triggers, others stop working, or are deleted directly, he is creating a campaign, with area triggers, camera triggers and others, at first I thought that the map editor had a limit of triggers too as objects, but I dont know if it is a mistake, I hope you can help me, thanks in advance
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- Gurt
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There is probably a RemoveAreaTrigger in the map causing everything overlapping it to be removed.
You do not need to use RemoveAreaTrigger(s) unless you're making a really big map part and you need to unload stuff after a certain room has been cleared for performance reasons. I suggest you don't use these triggers at all. Maybe at them last when everything else is done.
You do not need to use RemoveAreaTrigger(s) unless you're making a really big map part and you need to unload stuff after a certain room has been cleared for performance reasons. I suggest you don't use these triggers at all. Maybe at them last when everything else is done.
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Gurt