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[BUG] Small visual bug
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- Iliyan
- Superfighter

- Posts: 152
- Joined: Sun Jun 12, 2016 10:12 pm
- Title: Enthusiast of SF and SFD
- SFD Account: Iliyan
- SFD Alias: Iliyan[44]
- Started SFD: Carving for it since normal SF
- Location: Spain
- Gender:
- Age: 29
[BUG] Small visual bug
Ok the pic here shows the absence of some thing, the controll button in the trains head. its missing in all the maps. You cant see it but its functional so yes its a visial bug for sure.


1 x
- Hjarpe
- Lead Designer

- Posts: 480
- Joined: Sun Feb 28, 2016 8:02 pm
- Started SFD: The grey dawn of time
- Gender:
- Age: 35
- Contact:
Thanks for reporting. With 1.1.0 I moved certain "active background objects" such as buttons and levers from the "objects" layer to the "solid ground" layer, along with elevators - but I clearly forgot about the train!
3 x
Quinterball: Vigorously shaking a tile while rapidly tapping CTRL causes the selected tile to randomly flash red.
MythoLogic Interactive: By design.
MythoLogic Interactive: By design.
- Hjarpe
- Lead Designer

- Posts: 480
- Joined: Sun Feb 28, 2016 8:02 pm
- Started SFD: The grey dawn of time
- Gender:
- Age: 35
- Contact:
Fixed in a hotfix after 1.1.1.
0 x
Quinterball: Vigorously shaking a tile while rapidly tapping CTRL causes the selected tile to randomly flash red.
MythoLogic Interactive: By design.
MythoLogic Interactive: By design.
