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switch to hand with throwables

Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
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Noble
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switch to hand with throwables

Post by Noble » Tue Jul 12, 2016 6:37 am

One thing that really bothers me a lot while I'm playing is when I own an throwable and an opponent comes over and hits me.

If I throw a grenade, molotov or mine, has a long cooldown that I can not do anything. It is impossible to switch to hand this period, and if I think that I could change and punch, I'm throwing grenades unintentionally

I do not know why the game's creators made ​​this way, so I think is a bug, or something that should be modified.
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Wozenbelt
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Post by Wozenbelt » Tue Jul 12, 2016 7:57 am

The cooldown suffered after throwing a throwable is by design, I'll wager. You should take this to Ideas and Suggestions, where you can explain exactly why lowering/removing this cooldown would be good for the game. I'll be there to disagree with you, too.
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Post by Noble » Tue Jul 12, 2016 7:55 pm

ye, i think
they will move the topic? i want to see if this is a bug or proposital, by design.
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Post by Gurt » Wed Jul 13, 2016 4:34 pm

Fixed after Pre-Alpha 1.9.3.
It's a bug that you can't queue to sheathe the grenades while throwing or being ready to throw. This should work for all weapons.
Right now you need to wait for the throwing animation to finish and only then can you put away your throwables to use your fists - good you noticed that.
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