I've been working on a texture pack and I decided to retexture the water, the water I textured was alot more blue than water looks in the game and this happened...
Sorry for the horrible quality it was a quick screenshot that I had to make smaller than 600 pixels.
At the bottom of the map the water is basically jumping out at you and looks very unappealing, turns out that this occurs even with the original water texture, it's just that it's hard to make out because SFD water is very dark.
I understand that this might be because water is all around the building, but in my opinion, the water should only go around the bit of concrete wall on the edge of the building, not around the big dark bottomless abyss underneath the level.
Also, can u tell me ur thoughts on the pack, here's a higher quality link: https://i.imgur.com/9Hl5Ffr.png , bonus points if you know which game it's from...
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Odd Design
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- StarNord
- Superfighter
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- Title: SelfProclaimed LvL99 Suggester
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