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Deleting a marker tile while selecting its targets will crash the game the next time you click
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- Agera
- Fighter

- Posts: 15
- Joined: Sun Mar 20, 2016 3:42 am
- Title: The SusMaster
- SFD Alias: Agera, Ronnie, The SusMaster
- Started SFD: PreAlpha 1.1.2
- Location: Texas
- Gender:
- Age: 28
Deleting a marker tile while selecting its targets will crash the game the next time you click
Pretty self-explanatory. I was editing elevator path joints, and when attempting to make it a one-way path by removing the 'next target' from the second path joint, I pressed the delete key, as I wasn't sure how to remove the next joint target. This instead deleted the entire joint I was currently editing, but left me in the 'select target' mode. The next time I clicked anything, the editor crashed because It couldn't select a target for something that doesn't exist.
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