Switching to Empty Melee Slot Results in Kick Animation Reset
Posted: Tue Jul 05, 2016 6:33 pm
As the title suggests, when you're holding any non-melee weapon, you can perform a kick and switch to your melee slot (if it's empty) and your kicking animation will be extended. If you switch to your melee slot before the kick hitbox comes out, you will re-do the animation and the hitbox will come out the second time around. If you switch to your melee slot after the kick hitbox comes out, you will re-do the animation without a second hitbox.
Below is a video demonstration:
https://www.youtube.com/watch?v=CGEjfIV3yzU&feature=youtu.be
Discovered in Pre-alpha 1.9.2b
Below is a video demonstration:
https://www.youtube.com/watch?v=CGEjfIV3yzU&feature=youtu.be
Discovered in Pre-alpha 1.9.2b