Page 1 of 1

time commands eventually reset

Posted: Sun Jul 10, 2016 12:04 am
by Zyfex
time commands such as /settime 0 or /settime 2 will eventually be set back to the normal /settime 1 if enough time goes by

Re: time commands eventually reset

Posted: Mon Jul 11, 2016 12:31 pm
by Gurt
We can not set an infinite duration on slowmotions. The time lasts for roughly 10 minutes or so. A match shouldn't last much longer either. I'm boosting this time to 1 day anyway and hopefully none will ever play one map for so long (SFD isn't designed for that anyway).