delayed molotov shatter
Posted: Fri Jul 15, 2016 6:26 am
https://www.youtube.com/watch?v=qLsqlHlV1ZE&feature=youtu.be The molotov won't break if the elevator is moving down along with it. The bottle has to land on a certain side for it not to break. I'm guessing the molotov has some collision issues it needs to sort out on its own time.
The elevator should have a motor speed of at least 2 units for this to work, acceleration distance excluded (though I think the angle at which the molotov lands has to be more specific as the elevator speed is decreased). This bug is also a great opportunity to get a feel for how weird it is that melee attacks don't break the molotovs either. They truly are hardy individuals.
Discovered in Pre-Alpha 1.9.3
The elevator should have a motor speed of at least 2 units for this to work, acceleration distance excluded (though I think the angle at which the molotov lands has to be more specific as the elevator speed is decreased). This bug is also a great opportunity to get a feel for how weird it is that melee attacks don't break the molotovs either. They truly are hardy individuals.
Discovered in Pre-Alpha 1.9.3