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Weapon Textures are Layered Behind Player Legs

All reported bugs that's actually by design.
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Wozenbelt
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Weapon Textures are Layered Behind Player Legs

Post by Wozenbelt » Thu Jul 28, 2016 8:25 am

Image

The issue is most apparent when reloading a bazooka. The weapon is shown in front of the player's torso, but behind their legs.

Discovered in Pre-Alpha 1.9.4
3 x
i got wozen fever

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Ultimate
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Post by Ultimate » Thu Jul 28, 2016 10:34 pm

how's this a problem? makes sense to me
0 x

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Wozenbelt
Superfighter
Superfighter
Posts: 144
Joined: Sat Mar 19, 2016 6:35 pm
Title: MASTER OF MOVEMENT
SFD Alias: (LM) Wozenbelt
Started SFD: Pre-Alpha 1.1.1
Gender:
Contact:

Post by Wozenbelt » Thu Jul 28, 2016 11:29 pm

Ultimate, please.
I'm not as good at drawing as my pal Zyfex, but I'll try to draw this up as clear as I can. Maybe you didn't understand what was happening in the picture.
Image
The handsome guy in this concept art is my Superfighter, FUN POLICE. He hits hard and moves fast. The red circle is where the bazooka fits in. It fits in front of the torso, and then behind the leg as soon as it starts. Behind the leg, I tell you. This does not make any sense, friend. If you tell me it does, even after I draw it out for you, I'll assume you're baiting me.
4 x
i got wozen fever

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