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Weapon Textures are Layered Behind Player Legs
Posted: Thu Jul 28, 2016 8:25 am
by Wozenbelt
The issue is most apparent when reloading a bazooka. The weapon is shown in front of the player's torso, but behind their legs.
Discovered in Pre-Alpha 1.9.4
Re: Weapon Textures are Layered Behind Player Legs
Posted: Thu Jul 28, 2016 10:34 pm
by Ultimate
how's this a problem? makes sense to me
Re: Weapon Textures are Layered Behind Player Legs
Posted: Thu Jul 28, 2016 11:29 pm
by Wozenbelt
Ultimate, please.
I'm not as good at drawing as my pal Zyfex, but I'll try to draw this up as clear as I can. Maybe you didn't understand what was happening in the picture.

The handsome guy in this concept art is my Superfighter, FUN POLICE. He hits hard and moves fast. The red circle is where the bazooka fits in. It fits in front of the torso, and then behind the leg as soon as it starts.
Behind the leg, I tell you. This does not make any sense, friend. If you tell me it does, even after I draw it out for you, I'll assume you're baiting me.