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Alpha 1.3.4 is out!

Status updates from MythoLogic Interactive about the game progress.
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Hjarpe
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Alpha 1.3.4 is out!

Post by Hjarpe » Wed Jun 21, 2017 8:48 pm

-Added Team Display Mode option (team colors | green and red | blue and red).
-Updated the map editor's open- and save-map dialogs: maps can now be placed in subfolders within the "Downloaded" and "Custom" folders.
-Fixed a bug where players couldn't hit with melee attacks when overlapping platforms in certain situations.
-Other fixes and tweaks.

This is yet another small update before we start working on Big Stuff (campaigns, AI...)

Edit:
Superfighters Deluxe Alpha 1.3.4b

-Fixed a bug where you could kick objects behind you.
-Fixed a crash when rocket riding.
-Fixed a crash that could happen during the start of games.

Edit:
Superfighters Deluxe Alpha 1.3.4c

-Fixed a crash in the map editor that happened after using the open- or save- map dialog.
Last edited by Gurt on Sun Jun 25, 2017 5:01 pm, edited 2 times in total.
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Post by SYNAPTIC » Wed Jun 21, 2017 10:49 pm

Image

I tried to download the new version of SFD but it apears won't work. i clicked ''Superfighters Deluxe Alpha v.1.3.4 (Installer)'' and it took me to another page that said ''The resource you are looking for is in another castle.''i didn't understand what they means beacuse i'm bad at English :P .i cliked the RAR Version also but it did the same thing. Please help.
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Post by Gurt » Thu Jun 22, 2017 5:40 pm

SYNAPTIC wrote:
Wed Jun 21, 2017 10:49 pm
Image

I tried to download the new version of SFD but it apears won't work. i clicked ''Superfighters Deluxe Alpha v.1.3.4 (Installer)'' and it took me to another page that said ''The resource you are looking for is in another castle.''i didn't understand what they means beacuse i'm bad at English :P .i cliked the RAR Version also but it did the same thing. Please help.
Download links are working again.
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Post by emilpalm » Fri Jun 23, 2017 7:23 am

is Alpha 1.3.4 final Alpha for SFD ?
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Post by andresshung » Fri Jun 23, 2017 11:06 am

I can't update it. Server error 23. but i have logged in administrator!. the i reinstall it and the installisation is not responding!
I need your help! thanks a lot.. :(
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Post by Scraper » Fri Jun 23, 2017 12:11 pm

Hey, the "black screen" bug in map editor is still not fixed.
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Post by Iliyan » Fri Jun 23, 2017 2:11 pm

-Fixed a bug where players couldn't hit with melee attacks when overlapping platforms in certain situations.

I had a similar bug or the same hapen to me in other versions its rare but some times when i grab or punch fast i get a freze and cant move at all or do any thin except one thing , roll and thats when i get liberated from the plataform or the thing im stuck (ininvisibe). Its good that im not absolutly stuck and i can escape but the problem is that i get a freze and im vulnerable 2,3,4 sec or so and clearly is a bug.

Picture me frozen in the position of a eternal first punch position i can look right or left still in the same position, cant jump, only one way to go make a roll and liberate my self from the bug.

This bug is as rare as to apear to me once in 200 rounds. (And maybe its naw fixed, and my question is ¿is it fixed?).

I can vagely remember that that bug thing apears more often when i jump and then in a realy small frame of time if i punch right before i touch the ground i get stuck.
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Post by Gurt » Fri Jun 23, 2017 2:32 pm

Superfighters Deluxe Alpha 1.3.4b

-Fixed a bug where you could kick objects behind you.
-Fixed a crash when rocket riding.
-Fixed a crash that could happen during the start of games.
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Post by Morpheus » Fri Jun 23, 2017 2:55 pm

C'mon, you guys got me hopes up then down two times in a row for the Campaigns!
Stop this :lol: :lol: :D
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Post by Gurt » Sun Jun 25, 2017 5:01 pm

Superfighters Deluxe Alpha 1.3.4c

-Fixed a crash in the map editor that happened after using the open- or save- map dialog.

That's hopefully the last bug fix patch after 1.3.4 to solve crashes.
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Post by Sparkz » Thu Oct 19, 2017 5:40 am

nice update but doesn't feel much retro sega like graphics
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Post by ill » Thu Oct 19, 2017 11:59 pm

Sparkz wrote:
Thu Oct 19, 2017 5:40 am
nice update but doesn't feel much retro sega like graphics
haha lol what do you mean by that?
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Post by Sparkz » Fri Oct 20, 2017 6:47 pm

ill wrote:
Thu Oct 19, 2017 11:59 pm
Sparkz wrote:
Thu Oct 19, 2017 5:40 am
nice update but doesn't feel much retro sega like graphics
haha lol what do you mean by that?
i mean old sfd graphics looked more better i don't really know how to explain this. ever played NES or GBA?
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