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Status update 2017-10-21 - Beta teaser!

Status updates from MythoLogic Interactive about the game progress.
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Kawabanga
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Re: Status update 2017-10-21 - Beta teaser!

Post by Kawabanga » Sat Oct 21, 2017 8:14 pm

Goddamn! Sounds like really good news. Can't wait getting chance to play the new features. Also, would really love knowing the titles the SFD had been inspired after.
4 x

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Post by Hjarpe » Sat Oct 21, 2017 8:34 pm

Danger Ross wrote:
Sat Oct 21, 2017 7:09 pm
Question for Gurt: how much of what we've seen in the trailer will be available in the map editor/api?
I'm mostly wondering about the different sizes of players, skins, and the new animation.
I'll butt in: All the things you mentioned will be available to use in your own maps.
3 x
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Post by ShayVo_ » Sat Oct 21, 2017 8:36 pm

I'm too much hyped for this man. I'm waiting this update from 2 years. Give me your paypal i will call an arabic friend to give you hundred of moneys lol
0 x
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Post by Noble » Sat Oct 21, 2017 9:03 pm

Splinter wrote:
Sat Oct 21, 2017 1:59 pm
► Show Spoiler
j-j
Oh damn
You guys are going to love this guy's amazing work!
Lucas Casas is a persevering, studious, beautiful looking and pro composer :D
He's finishing the Cinema/Audiovisual course emphasized in sound from the best and most competitive university in my country, a flexible musician as he is a connoisseur of the classics, both a guitarist and a popular DJ in his free time, and is also someone who've been working in this area for a long time, y'all can expect some really good stuff from him.
I love this guy, he's both my clanmate and a big brother, he's someone I can say is a great inspiration to me. YE HE IS ALSO AN ELIGIBLE BACHELOR GIRLS!
Last edited by Noble on Sun Oct 22, 2017 12:31 am, edited 2 times in total.
3 x
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Post by Gurt » Sat Oct 21, 2017 9:13 pm

Hjarpe wrote:
Sat Oct 21, 2017 8:34 pm
Danger Ross wrote:
Sat Oct 21, 2017 7:09 pm
Question for Gurt: how much of what we've seen in the trailer will be available in the map editor/api?
I'm mostly wondering about the different sizes of players, skins, and the new animation.
I'll butt in: All the things you mentioned will be available to use in your own maps.
All the things mentioned yes (player modifiers (size), skins, new animation? Don't know what that is.). I will go in more detail in another post soon what you can use and can't use in your own maps. Not everything will be available for you in this update.
2 x
Gurt

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Post by Shock » Sat Oct 21, 2017 9:15 pm

Hjarpe wrote:
Sat Oct 21, 2017 8:34 pm
Danger Ross wrote:
Sat Oct 21, 2017 7:09 pm
Question for Gurt: how much of what we've seen in the trailer will be available in the map editor/api?
I'm mostly wondering about the different sizes of players, skins, and the new animation.
I'll butt in: All the things you mentioned will be available to use in your own maps.
I saw the modifier size info)) i hope its will be great to use in own maps!
0 x
-Content-maker.

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Post by ShayVo_ » Sat Oct 21, 2017 9:16 pm

Is the zombie skin color going to be available ? Same for the destroyed stomach,and the mouth...
Because i'd like to cosplay a zombie at halloween!
Keep up the good work, you devs are like our grand fathers,
we're all a big family after all...
0 x
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Post by Pricey » Sat Oct 21, 2017 10:14 pm

I just want to extend a huge congratulations to Splinter, to think that a member of the community and someone I know would become a composer for the game was beyond me. I personally have heard some of the tracks he has made so far and I can honestly say they fit the game's aesthetic so well, I cannot wait for this update to be released on Halloween. Keep up the good work guys!
2 x

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Post by Sree » Sat Oct 21, 2017 10:54 pm

This is fucking epic, can't wait for zombie survival.

and Splinter you beast ;o
2 x

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Post by Icetooth » Sat Oct 21, 2017 11:28 pm

;-; beta must pay. NOOOOOOOOOOOO
0 x

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Post by Noble » Sat Oct 21, 2017 11:46 pm

Icetooth wrote:
Sat Oct 21, 2017 11:28 pm
;-; beta must pay. NOOOOOOOOOOOO
Not the beta. They said the game won't be paid yet.
2 x
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Post by KliPeH » Sat Oct 21, 2017 11:47 pm

Icetooth wrote:
Sat Oct 21, 2017 11:28 pm
;-; beta must pay. NOOOOOOOOOOOO
Oh no! The game is more playable than ever now that I have a new gamemode and can challenge offline opponents! Why must I give back to the people who put 5 years of their lives into this product I consume on a day by day basis?

You're not thinking about the possibility of the devs earning enough money to have game developing become more than just a hobby. If we have to go through a paywall to actually help the development process then so be it; don't be narrow minded.
6 x
 
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Post by Noble » Sun Oct 22, 2017 12:29 am

KliPeH wrote:
Sat Oct 21, 2017 11:47 pm
Icetooth wrote:
Sat Oct 21, 2017 11:28 pm
;-; beta must pay. NOOOOOOOOOOOO
Oh no! The game is more playable than ever now that I have a new gamemode and can challenge offline opponents! Why must I give back to the people who put 5 years of their lives into this product I consume on a day by day basis?

You're not thinking about the possibility of the devs earning enough money to have game developing become more than just a hobby. If we have to go through a paywall to actually help the development process then so be it; don't be narrow minded.
It took me some time to realize paying 10 dollars for a game I like so much is nothing so I at least won't judge him for that.

Depending on the person, mainly if they are from third-world countries (like me) and how young they are, they won't have any idea about money spending and how simple it is to take some money and pay a indie game by billet. I also had that bad impression because all the online games I played before I never spent anything other than time watching ads, sponsors and things of this kind (i'd use as example MMORPGs and MOBAs where you have to buy stuff inside the game too), and I thought SFD would be like these games.

Actually, being as how the devs planned is the best way for it I think, and those who are up to play are gonna have an amazing game in hands and that's all, which is good.
3 x
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Post by ShayVo_ » Sun Oct 22, 2017 1:08 am

Is the zombie survival going to be implented in blurry's server/mulefire's server?
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Post by Billy » Sun Oct 22, 2017 1:29 am

Best
Update
In
My
Life


HAPPY GETTING COMPOSER DAY, SPLINTER
*Confetti*
3 x
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Post by Hjarpe » Sun Oct 22, 2017 1:51 am

ShayVo_ wrote:
Sun Oct 22, 2017 1:08 am
Is the zombie survival going to be implented in blurry's server/mulefire's server?
I'm sure those guys will host the new game mode a lot, especially around Halloween.
2 x
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MythoLogic Interactive: By design.

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Post by ShayVo_ » Sun Oct 22, 2017 2:29 am

Hah, those pricky basterds! Obligated to wait halloween? damn! I'm probably going to die from overdose of hype before halloween! Thanks for your answer
0 x
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Hoang Marcel
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Post by Hoang Marcel » Sun Oct 22, 2017 4:17 am

Icetooth wrote:
Sat Oct 21, 2017 11:28 pm
;-; beta must pay. NOOOOOOOOOOOO
You can play the free beta if you don't have any money
0 x

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Post by Sh4d0w » Sun Oct 22, 2017 10:50 am

Also I have a question to the devs. Will there be a possibility to fight both Gurt and Hjarpe in Zombie Mode? This would be kinda interesting.
0 x
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Post by Sparkz » Sun Oct 22, 2017 12:56 pm

Sh4d0w wrote:
Sun Oct 22, 2017 10:50 am
Also I have a question to the devs. Will there be a possibility to fight both Gurt and Hjarpe in Zombie Mode? This would be kinda interesting.
zombie Gurt and zombie Hjarpe ? wtf?

Is there just bots in zombie mode or we can fight bots in official maps?
Last edited by KliPeH on Sun Oct 22, 2017 1:07 pm, edited 1 time in total.
Reason: Merged a double post.
0 x
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