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Status update 2020-07-24

Status updates from MythoLogic Interactive about the game progress.
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Gurt
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Status update 2020-07-24

Post by Gurt » Fri Jul 24, 2020 11:09 pm

Well, not much have happened since the last status update except the drone nerf update v.1.3.6b. Drone down! Drone down!

So, what's happening?

I'm currently focusing on getting a driving license for a motorcycle (motorcycle go brrr!). This have taken a lot of my spare time this year and will continue to do so the coming two months. After that I will continue to spend time on our new project and most likely a little bit on SFD (mostly fixing bugs). I'm still tinkering with SFD when I feel like it during this period as I don't have the time needed to fully engage myself in our new project right now.

After spending over 8 years working on SFD it's kinda nice to lower the time spent on it to a minimum while doing some other things. It's like a vacation and starting working on the new project later on will hopefully be a fresh fun start again (and we won't use the box2D engine for that project).

Hjarpe is also working on his stand-alone Filcher game.
10 x
Gurt

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Nebraska4
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Post by Nebraska4 » Sat Jul 25, 2020 7:28 pm

A new engine... wonder what the new one will be like!
1 x
Well who knows

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Del Poncho
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Post by Del Poncho » Sun Jul 26, 2020 12:54 am

Nebraska4 wrote:
Sat Jul 25, 2020 7:28 pm
A new engine... wonder what the new one will be like!
SF3D
3 x
The risk I took was caluclated, but man.....am I bad at math.

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Gurt
Lead Programmer
Lead Programmer
Posts: 1885
Joined: Sun Feb 28, 2016 3:22 pm
Title: Lead programmer
Started SFD: Made it!
Location: Sweden
Gender:
Age: 34

Post by Gurt » Mon Jul 27, 2020 9:54 pm

The main reason why we won't use the box2D engine in our next game is because we don't want that overlap-resolve float-point-inprecision engine causing a lot of funky jank we have in SFD today.
3 x
Gurt

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