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Here you can find all solved gameplay problems and bugs (beginning from Pre-Alpha 1.8.8).
- Posts: 83
- Joined: Thu Feb 07, 2019 4:36 am
Remove IGame.WriteToConsole(string message)
I think the new overloading IGame.WriteToConsole(params object messages) can cover the old one use cases. I'd like to remove the old one because it conflicts with the new one when printing null value
WriteToConsole(null) should print the string "null"
Code: Select all
Game.WriteToConsole(null); // CS0121 The call is ambiguous between the following methods...
Game.WriteToConsole(null, null); // compliled successfully
Right now it prints an empty string which may be a little bit confusing. It'd be more clear if you can make it returns the word "null" instead
- Lead Programmer
- Posts: 1751
- Joined: Sun Feb 28, 2016 3:22 pm
- Title: Lead programmer
- Started SFD: Made it!
- Location: Sweden
- Age: 30
Fixes after v.1.3.5:
Remove IGame.WriteToConsole(string text) in favor for the new IGame.WriteToConsole(object param args) to avoid ambiguous calls between the two.
IGame.WriteToConsole now prints <null> for null values.
IGame.WriteToConsoleF no longer crashes if you input an invalid format, instead a default format will be generated and used.