Page 1 of 1

Let's work together!

Posted: Tue Sep 04, 2018 3:28 am
by Jovani
Hello SuperFighters.
I need help updating my "Nuclear Plant Infected" map, due to game updates, things on the map have been broken, so I need some scripts (I'll give you credits for helping me).
The scripts I need are:
1) I need a script similar to the old AI only with a difference. CPUs can not follow me if I'm up or down from them.
ImageImage
2) I need a script for avoid fall damage on the water.
Image
3) A script for an Area Tigger that you can only access by rolling. Do not use dive, walk or run otherwise you die.
ImageImageImage
Please, I would appreciate it very much. I'm just a builder and I can not update my map because I do not know how to do Scripts...
Even my dear friend Motto, his PC is dead...

Re: Let's work together!

Posted: Tue Sep 04, 2018 5:22 pm
by JakSparro98
What kind of AI are you currenlty using @Aukaiakoi? A script made or the predefined AI from the editor? Should I modify an already existent script for the bots or create a new from scratch?

Re: Let's work together!

Posted: Tue Sep 04, 2018 9:20 pm
by MrWheatley
JakSparro98 wrote:
Tue Sep 04, 2018 5:22 pm
What kind of AI are you currenlty using @Aukaiakoi? A script made or the predefined AI from the editor? Should I modify an already existent script for the bots or create a new from scratch?
I'm pretty sure that this is his map: http://sfdmaps.at.ua/load/maps/adventur ... /5-1-0-961 and that he's using this script for the ai: http://sfdmaps.at.ua/load/scripts/compl ... 0-1-0-2867

Re: Let's work together!

Posted: Wed Sep 05, 2018 4:07 pm
by Sree
I fixed the area triggers like you requested and also improved the AI a bit.

I tried to disable fall damage near the water areas and i did succeed in doing so but it has a few bugs, so i disabled that part of the script (by enclosing it in a multi-line comment)

http://www.mediafire.com/file/e23ys53jo ... .sfdm/file

Re: Let's work together!

Posted: Wed Sep 05, 2018 8:42 pm
by Jovani
JakSparro98 wrote:
Tue Sep 04, 2018 5:22 pm
What kind of AI are you currenlty using @Aukaiakoi? A script made or the predefined AI from the editor? Should I modify an already existent script for the bots or create a new from scratch?
@Aukaiakoi
I had the old scripts but it are broke. Those are Zombies and they can not kick or jump. I want to give more logic to this. They stop if you are above or below them and they only can give 2 hits.
Yup... From scratch i think...
Sree wrote:
Wed Sep 05, 2018 4:07 pm
I fixed the area triggers like you requested and also improved the AI a bit.

I tried to disable fall damage near the water areas and i did succeed in doing so but it has a few bugs, so i disabled that part of the script (by enclosing it in a multi-line comment)

http://www.mediafire.com/file/e23ys53jo ... .sfdm/file
Thanks bro but the bot and water script are broken. I think that to make the water script just have to reset the gravity (A possible example would be the script of objects without gravity)

Re: Let's work together!

Posted: Thu Sep 06, 2018 4:14 am
by Sree
Aukaiakoi wrote:
Wed Sep 05, 2018 8:42 pm
I think that to make the water script just have to reset the gravity (A possible example would be the script of objects without gravity)
Done, you don't take fall damage near water area anymore.

I also improved the bot AI, it now does a combination of melee moves and also has the ability to track a player and climb up the ladder TO some extent but it's still not complete.

updated: http://www.mediafire.com/file/e23ys53jo ... .sfdm/file